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Messages - Joxeft

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101
Quote from: Ranch
Ranch • Action • Cost: 6
+1 Card
+2 Actions
Look through your discard pile and put a card from it into your hand; if you can't, trash this.
-
When you buy this, gain a Ranch from the trash and +1 Buy.
(Edit I have changed on gain to on buy)
This is my current submission. Ranch is a Lost City variant with a Mountain Village effect, but there is a disadvantage. If Ranch is played when there are no cards in the discard pile, it will be trashed. It can be double-gained, but only if one has been trashed already.

Feedback appreciated.

102
Quote from: League of Bishops
League of Bishops - Action - Liason - Cost: 4
+1 Card
+1 Action
Choose one: Trash a card from your hand, if it does not cost $0: +1 Favor and +1% per $3 it costs; or gain a card from the trash.

(Edit I have removed League of Masons)
(Edit 2: I am removing this submission for Ranch)
Feedback appreciated.

103
Im not sure if it is under priced or over. Also Setup: Add Distant Lands outside of the supply pile.
Distant Traveler
$2 Action - Reserve

+1 Action
Put this on your Tavern Mat.
-
At the start of your turn, you may call this. If you do Gain a Distant Lands.
-
Setup: Add Distant Lands outside of the supply pile.

Is the wording correct on the Setup? Thoughts on the price?
This is a card with a fairly irrelevant price as you don’t want it early anyway (unless the Kingdom is a junk festival).
Any suggestions? Do you think the card is irrelevant in total? I could add +1 card or a victory token. I also thought about adding the same rule as distant lands about it being worth points if on the Tavern mat.

104
Variants and Fan Cards / Re: Fan Mechanics Week #33: Trial By Fire
« on: April 08, 2022, 02:22:28 pm »
Im on a new medication and is feeling somewhat under the weather. could i nominate someone else to make the theme and judgement for next week?

Of course! I hope you get better soon.

Traditionally, we've let the Runner Up take over if the Winner can't, so maybe LibraryAdventurer will be kind enough to take over.
Ok.

105

Quote
Work Assistant
$4 Action
+1 Card
+1 Action
+1 Buy
The next time you play a card from the worker pile +1 Card and if it is your buy phase retrun to your action phase.
-
Setup: Add an extra non-Victory supply pile costing up to $4 this is the worker pile.

Feedback appreciated.


106
Variants and Fan Cards / Re: Fan Mechanics Week #33: Trial By Fire
« on: April 02, 2022, 02:20:24 pm »
It is a strong handsize Attack, stronger than Legionary ... but do you really want to blow up your terminal draw for it?
Its not terminal draw however I agree but it really depends because it makes your hands biger.

107
Variants and Fan Cards / Re: Fan Mechanics Week #33: Trial By Fire
« on: April 02, 2022, 01:56:46 pm »

Feedback appreciated. Nice big hand killer.

108


You can spend 4 Favors for your buy token, 5 favors for your $1 or action token...

Feedback is appreciated.

109
Variants and Fan Cards / Re: Fan Mechanics Contest 32: Season 3 Finale
« on: March 26, 2022, 10:25:33 am »
Put your VP in forest and seedling like this 1% 2%.

110
Variants and Fan Cards / Re: Fan Mechanics Contest 32: Season 3 Finale
« on: March 24, 2022, 10:11:48 pm »


Feedback is appreciated.

111
Variants and Fan Cards / Re: Fan Mechanics Contest 32: Season 3 Finale
« on: March 20, 2022, 06:39:00 pm »


Feedback is appreciated.
By the way, Merchant City and Glass Maker are pair cards.

I am withdrawing this submission.

112
Weekly Design Contest / Re: Weekly Design Contest #146: Contacts
« on: March 19, 2022, 10:54:19 am »

Feedback is appreciated. Thank you StrangerSon712 and mathdude.

113
Variants and Fan Cards / Re: Really bad card ideas
« on: March 17, 2022, 06:37:45 pm »
How much should it cost.

114
Variants and Fan Cards / Re: Really bad card ideas
« on: March 17, 2022, 09:35:16 am »
Mage $5
Action
+1 Action
Name a card reval cards from your deck until you reval a card with that name put it in to your hand then discard any number of the revaled cards then put the rest back in any order.
I dont now how good this is.

115


Feedback is appreciated.

116

117
Variants and Fan Cards / Re: Fan Card Mechanics Week 29: Gone Pair-Shaped
« on: February 22, 2022, 10:06:18 pm »


Feedback appreciated. Xen3k is this better? I have updated my submission.



118

Quote
Martyr
$4
Treasure - Attack
$2
When you play this, if your –1 Card token is on your deck, +1 Buy and +2 Coffers. Otherwise, each player (including you) puts their –1 Card token on their deck.

A strange self harm card that uses previous Martyrs for extra value, or other players' Martyrs. Also it slows everyone down in a strange way, which kind of the point of attack cards right? right?

I don't think this qualifies, it does not check if you have a certain amount of Coffers, or use them for something else. It uses the -1 Card token for the intended purpose. Customs qualifies, but barely, only because it uses Embargo tokens for something else in addition to their original purpose, making it easier to gain with Customs. I will still judge the card, but it is not topical.

119
Weekly Design Contest / Re: Weekly Design Contest #141: Seaside Revisited
« on: January 30, 2022, 10:28:39 pm »


Quote from: Skipper
Skipper
Cost: 6
Action - Duration

+1 Action
At the start of your next turn +2 Cards.
-
While this is in play on your turn, cards (everywhere) cost $1 less but not less than $0.


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