Through the Ages is a civilization building game. The goal is to develop your civilization, not to destroy other ones. Military strength is just one aspect of your nation, as well as population, production or science. It is up to you which aspect you will concentrate on, more or less, but you should not underestimate any of them while building your civilization.Description from BGG
Victory is achieved by the player whose nation produces the most culture during the game. However, there are many ways to produce culture: through religion, literature or drama, by building wonders, by utilizing cultural persons etc. Considerable amount of culture can be gained even via wars or aggression.
I want to see the new leaders! I want to see a crazy game!
I could give leaks... But where would the fun in that be??
I could give leaks... But where would the fun in that be??
The dikes in the Netherlands? Interesting move.
I could give leaks... But where would the fun in that be??
The dikes in the Netherlands? Interesting move.
Age III Leader:
Ozle:
All buildings cost 5 fewer Resources to build. Each time you build something roll a die. If you roll a 5 or 6 the build fails but you still pay the Resources. +4 Happy
There's a note at the bottom of the card, something about Ozle Inc. Product Reliability, and to send all complaints to Ozle@f.DStrategy.com
Erm, potentially minor false start... there's one small thing I realised I'd asked Kirian and not waited for feedback on (about his age I leader). I doubt it'll affect people's first moves overly though so eh.
Tables, the ToL still needs the -1 Happy
Wow, Vogelweide is quite the culture generator. That's... an impressive amount of Culture.
Wow, Vogelweide is quite the culture generator. That's... an impressive amount of Culture.
I wasn't sure if I should point strategic things out, but I agree that he might be OP.
Also change my expected internet access to 'absolutely none from now until Sunday evening.' Apologies.
Catedral + Nectarius were designed to play off each other to some extent. I was really looking for a way to boost the usefulness of Temple Technologies.
Nasty things I can see:
Gutenberg Bible + Hypatia... though Mausoleum would really be needed to pull it off.
Colosseum vs. Ravages of Time (don't want to see that happen)
Karl Marx + Cotton Gin
For that matter, Karl Marx + Human Genome Project
Ben Franklin + Breakthrough cards
Ben Franklin + Herschel's Observatory + Impact of Science
Pliny + Mausoleum + Credit Cards
Steve Jobs + Catedral Metropolitana
In a game with original cards, Ben Franklin + Space Flight would be devastating.
2 CA: ()
Play Revolutionary Idea
Play Alchemy
Upgrade Lab
Increase Population
Build Infantery
Lighthouse and Religion each give 1 Culture; should I not now have a +2 rating?
Offer pact to Kuildeous: Open Borders Agreement (I): A & B: Get +1 military action; if one attacks the other, attacker +3 strength
Increase Population
Play Hannibal
Build Wonder
Build Wonder
Corruption?
I have troubles figuring this out in the spreadsheet. Thanks for confirmation.
5 is too rich for me.
Pass
omg, how can we catch up with Galzria?
Pass PA
Take Irrigation
Discover Irrigation
Upgrade Agriculture -> Irrigation
Discover Warfare
This should allow me to avoid corruption (10 Tokens after Consumption?)
It's times like this that I wish we were playing face-to-face.
Though if we were, then I would know right away that I don't have a Plunder so this whole exchange wouldn't happen.
>.>
I meant that it'd be fun to play face-to-face just to see this:>.>
Galz I'm gonna actually ask you to hold those orders because age I is ending, you can confirm them afterwards.
But annoyingly I really need to go now... sorry :P.
Galz I'm gonna actually ask you to hold those orders because age I is ending, you can confirm them afterwards.
But annoyingly I really need to go now... sorry :P.
I repeat!
>.>
And yeah, it means my "Increase Population" will cost 3 Food, not 2 - but I've enough to cover, so no worries. Nothing else should change though. I think I got the CA's on the Card Row's items right.
Galzria, just to remind you: Your dice rolling skills won't help you in this game.
How displeased am I with Galzria right now on a scale of one to ten?
Rolled 1d2+8 : 1 + 8, total 9
Processing orders now.
Galzria, just to remind you: Your dice rolling skills won't help you in this game.
Dice, how much culture will I make this turn?
Culture Gained This Turn: 1d1000^9v7 :"A Whole Bunch Of Numbers", 8, total 8
Thaaaat's what I thought. ;)
And now everything is right in the universe.
You have two corruption, is that okay?
Yeah, when I suffer corruption even after I lose to the raiders, I clearly have bigger problems than losing blue tokens to the bank.
I had an Advanced game recently where due to various limiting factors, I missed out on any good age II culture buildings and ended the game with 20 resources left, and kinda sat there with nothing to do. I still won (Advanced game rewards you big for playing to the impacts, which is something I really miss in the full game).
I had an Advanced game recently where due to various limiting factors, I missed out on any good age II culture buildings and ended the game with 20 resources left, and kinda sat there with nothing to do. I still won (Advanced game rewards you big for playing to the impacts, which is something I really miss in the full game).
Oh, I can't complain at all about where I'm sitting. 20 culture per turn thanks to Shakespeare... with only Age I libraries and theaters. Then again, I think my 20/turn is about to be smacked down by the Bach player, who's currently at 18/turn.
I would feel bad for Kuildeous in that game if he weren't getting ready to Napoleon my ass in our tourney game. :p
I had an Advanced game recently where due to various limiting factors, I missed out on any good age II culture buildings and ended the game with 20 resources left, and kinda sat there with nothing to do. I still won (Advanced game rewards you big for playing to the impacts, which is something I really miss in the full game).
Oh, I can't complain at all about where I'm sitting. 20 culture per turn thanks to Shakespeare... with only Age I libraries and theaters. Then again, I think my 20/turn is about to be smacked down by the Bach player, who's currently at 18/turn.
I would feel bad for Kuildeous in that game if he weren't getting ready to Napoleon my ass in our tourney game. :p
Yeah, my Bach Engine can still grow by 7 Culture somewhat easily. If I could get an Age III Government it might be more...
Interestingly, it's the first game where I've developed every Age II technology (sans Special Techs) - So my Civ board looks all nice an full on Row II... And dreadfully empty Row III!
Tables hints. :P
Wow, not bad though. 2 Science per turn, with 3 back each Tech card discovered (with 1 to everybody else). Very nice.
Assasinate Walther von der Vogelweide
Tables, am I going crazy?
Shouldn't I have 4 total?
Tables, am I going crazy?
Yes.Shouldn't I have 4 total?
Also yes.
Which Architecture do you want?
You have 21 blue tokens, you're gonna have to try harder if you want corruption.
Bid 4
Also, my Science did not update.
One measly strength point...
It's your lucky day, Qvist. Concede.
Not certain what you're going to do with that science, though.
Qvist, it cost you 5 food to increase your population: Is that okay?
Play Age II Event
The only option I can see is to disband something.
Consumption is 2, you have two Irrigation (2x2). You can disband without famine issue. Uh except the moment you increase population, your consumption increases to 3.
If you increase population ONCE your consumption goes up to 3. Either way two increases costs 9 food.
Bid 5
Kirian is just really, really eager.
Bid 5
Pfffft. Who's eager now?
Is that a pass?
Bid 8
You have a CA left. Want to use it?
Also, which Ideal Building Site?
Civil Cards remaining: 28
Is this correct? Because the next age is still Age II there? :P
Man, these events are beating me up!
As you just updated this Tables and the chat at BGO doesn't alert anyone, can you or anyone else answer me this:
Assume, I have only one spot open in my Population Track. Inhabited Territory (I) gives me +1 Pop and +2 Yellow Tokens.
I would need to have at least sacrifice a Unit and then gain again +1 Population what leaves me again with 1 open spot, but then I get 2 Yellow Tokens.
Do I lose the one extra token that doesn't fit?
Richard Nixon and Karl Marx in a military alliance? Nothing bad could happen here.
Accept
Event - Emigration (II): Each civilization loses half of its uncontent workers, rounded up (return to yellow bank)
Nothing happens.
Destroy Donald X.[/b] (sorry mate)
Serves you right for being competent and stuff, Galz.
I'm going to look pretty silly if I don't play an attack on my turn. I mean, all the cool kids are doing it.
Oh my. Didn't see that coming.
Screw it.
Sacrifice everything.
Two corruption, okay?
I concede defeat.
Offer Peace Treaty to Qvist:
I was expecting war chains, honestly.
Ah, whoops, I didn't update the current events, so next event is an age III one. Still want to play that event Qvist?
In considered taking a Scout from the row. :P
(Note: Because it's the final turn and we don't have any weird impacts, I'm not going to check if you're okay with corruption)
I don't even remember most of the impacts that have been played :P. I'm referring to Impact of Politicians in the spanish version.
Are you sure you want to disband? You have two unused workers
Oh, right. Well not like I'll use those resources for anything else...
Look, you won by 79, so that 80 culture war was just what you needed.
Btw. it's a shame that Impact of Agriculture has no maximum, but Impact of Hapiness has. 34 Culture would have been great. :P
Galzria's military cards...
[all the wars and aggressions]
Btw. it's a shame that Impact of Agriculture has no maximum, but Impact of Hapiness has. 34 Culture would have been great. :P
That actually doesn't make much sense; none of the other Impacts are capped, why that one?
For Franklin, compare Isaac Newton: He gives a max of 3 Sci rating in Age II, 5 in Age III, and no CAs needed to discover techs. Now, no CAs to discover techs is nice, but you don't have the extra 3-6 Sci per turn to get them, which means a lower return. That said, I think he needs more than just the tech discount--perhaps 1 Culture instead of 2 Sci?
I don't think the "costs less to play techs" is a good change though; a couple of times, I was limited by not having the Sci to pay in advance. I think that change would make him more powerful.
Croesus gave me a huge, huge boost at the start of the game; I think he was OP as well. Consider that I passed on all the Age I leaders because of the ability to rapidly play yellow cards. "Once per turn" would probably help with that.
I would have loved to see the Mausoleum finished and used; Croesus, Nebuchadnezzar, Pliny, or Darius could all have been game-changers even in Age III.
Lighthouse seemed OK; I'm not sure if "only applies when defending" should be upgraded to "does not apply when attacking."
I agree that Reality TV was underpowered. Probably so was Human Genome, Cotton Gin (compare Transcontinental Railroad), Gutenberg Bible (only applying to libraries makes it tough), Macbeth (pacts are... not very exciting), Goethe (sure, 6 culture, if you can get two of Library, Arena, Theater, and build them), Elizabeth (I made her thematic (think destroying the Armada) but not very powerful.
I would be interested in playing myself, if you were to host. You should be able to copy the sheet from the file menu. From there you just need to reset stuff and whatnot, should be alright.
(don't worry, the error messages are normal, I just ignore them)