Only reason I can think of that you wouldn't want a Hireling is if you have Prince of Lookout and your opponent has Prince of Sea Hag.But don't you get to decide what order to resolve them in? You could just do the Lookout first every time. Oh and the Curses will run out, too.
Does Prince keep playing the "This stays in play" durations? Because technically they're never leaving play, and hence they can be set aside every turn you play it. Or no? I hope this is not the case, as playing a Hireling every turn (after Princed) would get super wonky.
Rules question:Prince doesn't work with most Durations, Reserves or one-shots, because they aren't discarded on the turn you play them.
Does Prince keep playing the "This stays in play" durations? Because technically they're never leaving play, and hence they can be set aside every turn you play it. Or no? I hope this is not the case, as playing a Hireling every turn (after Princed) would get super wonky.
Does Prince keep playing the "This stays in play" durations? Because technically they're never leaving play, and hence they can be set aside every turn you play it. Or no? I hope this is not the case, as playing a Hireling every turn (after Princed) would get super wonky.
No. Hireling does not leave play at the end of your turn, and is not set aside.
Combos nicely with Throne Room variants. Royal Carriage in particular has an easy time lining up with Hireling, and can stack on a single Hireling too.
How viable is Hireling-Vault? Vault helps you buy Hireling with ease. Two Hirelings in play make every Vault a guaranteed Province, barring discard attacks. With 1 Hireling, all you need is Silver+Vault.Why ask us when you can simulate it?
You can prince Duration cards, but the only reason you'd ever want to do so is when Possessing someone. Theoretically you can Prince Tactician and have it stay out if the Tactician doesn't discard any cards (maybe because you also have a Prince of Secret Chamber that you play first), but this is not ever going to be a good idea.Also Gear, as long as you choose to set no cards aside (which removes the part of it that makes it a Duration).
Combos nicely with Throne Room variants. Royal Carriage in particular has an easy time lining up with Hireling, and can stack on a single Hireling too.
It does combo nicely, with the caveat that you lose your Throne Room variant for the rest of the game. Big drawback. I guess Royal Carriage is cheaper than a second Hireling.
So Hireling is never trashed by procession? Has this been confirmed? And then ypu would still get an upgraded card?I think this has been answered before, but I don't know where, so here goes.
How would this combo work? Use procession on procession, use on Hireling and Graverobber, the procession stays out with Hireling and neither are ever trashed, but you still get another graverobber? So can you only do this combo when there is already a procession in the trash?
As it's competing with Gold, I'd probably rather just get a Gold instead, even though this is more exotic and exciting.I think it's usuallynot the right move not to get a gold before you have a few of these things. Perma-labs are pretty good. Gold is a $6 card in one hand, Hireling is a $5 card in all your hands.
However, if I can get it cheaper via Quarry, then that would be my hook. And yeah, if there's going to be a slog, then this could be nice.
Plus, any case where you realize how much nicer things would be if you only had one extra card :)
As it's competing with Gold, I'd probably rather just get a Gold instead, even though this is more exotic and exciting.
However, if I can get it cheaper via Quarry, then that would be my hook. And yeah, if there's going to be a slog, then this could be nice.
Plus, any case where you realize how much nicer things would be if you only had one extra card :)
Like Haddock said. Procession on Hireling plays the Hireling twice, trashes the Hireling (gaining a $7 action), and stays in play, you get +2 cards at the start of every turn. Prc1-Prc2-Hireling/Graverobber, the Prc2 plays the Hireling twice (you get +2 cards at the start of each turn), trashes the Hireling (gaining a $7 action), then plays the Graverobber twice, letting you retrieve two action cards from the trash (potentially including Hireling), then trashes the Graverobber (gaining a $6 action), then Prc1 trashes Prc2 (gaining a $5 action) and is discarded at end of turn. So you wind up with no cards that stay out, and if you have a few copies of this going and can play some more Graverobbers you can wind up with net no cards trashed.