Had a 5P(!) IRL game the day before yesterday, with Heir, Farmer, Town, Sawmill, Scientist, Royal Blacksmith, City Quarter, Castles, Forum and Courtier.
It was really long, but still we somehow had fun. I won using Town+Sawmill to bloat my deck with Action cards in this trashing-free, buy-low kingdom and then managed to get a few megaturns kickstarted by City Quarters, to draw my single Castle (small Castle) with Courtier. Town/City Quarter was interesting: Not only does the gaining of two Action cards at once improve your City Quarters, Town also goes back to your hand after you play it, bumping City Quarter a bit more. And even the Towns you draw dead help you a bit this way. I still think we all played rather poorly, but it was nice to see that my significant other liked Heir and Town quite a bit. The statement of a friend on Scientist was "Aren't there some funds he can use to finance his research?".
Also, one thing was that we all overestimated Courtier at first, given that it's flexible and can gain a Gold or give +3$ at worst. But well, you really needed either the terminal space or some type-rich cards, and somehow we didn't manage to make that work well even with Castles around. One mess of a game, but still fun.