I don't think I would play a game where Jester is an option.
Also, this is not an open setup since it is not certain which roles are in. It would be classified as semi-open.
The Gladiators are kind of cute, but I find it hard to see a situation where town would want to use them, so I doubt they will have an impact beyond being named roles. Which is sad since the setup seems to be built around the Gladiator power.
Supersaint Jester being 50% possible but not guaranteed was actually the original idea Uncleeurope suggested and then we tossed around other roles that played with that. I do agree, at this point the Gladiators are the heart of the setup to me.
I do feel Jester is non-bastard if it's public information that a Jester exists or exists with known probability. I also understand why you'd hate playing with a Jester, and that's another reason I think unannounced Jesters ought to count as bastard.
I'm at that stage where I look at it and think it's town-sided, and then look at it and think it's scum-sided and usually that means I'm in the vicinity of balance but I do want to sit down and do a bit more actual simulating results (by hand, but playing out hypothetical games.) That said, I was wondering about adding 2 more VTs, which would make it harder to fill, a big downside with a game type that certainly isn't to everyone's taste, but would also make the town gladiators more relevant I think, and punish scum less for shooting VTs in a way that might not townside it as much as adding 2 more town normally would.
3rd parties and known numbers of PRs really mess with this stuff.
Also, we were debating this earlier, but what do people think of the setup name?