Engines and Combos are fun
Victory - $7
5 VPs
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In games using this, at the start of your buy phase, gain an action costing up to $5, putting it on the bottom of your deck.
Because screw Big Money, why not have a card that accelerates you to the fun part of the game, lets you put your engine and combo together at rapid pace, and provides a bunch of extra expensive VPs to make sure a money - Province based strategy really can't keep up?
I Hate Engines $7
Treasure
Worth $4
+1 buy
+1 buy? Nah, still too engine-y for my tastes.
I <3 Big Money - $6
Action
+$4
BM is best
Action - $5
+$4. Choose a treasure card in the supply. You may move a Victory card in the supply costing less than it to the trash pile.
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You can't buy actions while this is in play.
And of course there are still engines which make good use of it, but hopefully the combination of being a powerful single action to play (great for BM), a restriction on buying actions (generally really bad for engines) and also the option of lowering the number of VPs in the game (great for stopping a slow engine catching up). Oh, and also, it's inelegantly worded, to remind everyone that this is the Really bad card ideas thread (but also worded to avoid triggering on trash effects like Feodum and.... er... yeah, definitely worth it).