Magical creatures edition!
I agree with Minotaur (why is there no minotaur card here? -if I were him, I'd be insulted). These don't belong in the bad ideas thread.
Eh, I just haven't tested them, have no intent to do so (since they aren't particularly unique), and probably have some awful ideas in there.
I think Kobold is probably a really bad idea.
Brownie is a non-terminal Journey token reset which is probably a bad idea considering how ludicrous the triggered effects on all the other Journey token cards are.
All the interwoven swing of Lich, especially in multiplayer would probably make it totally unfun.
Nymph, Dragon, and Succubus all take cards directly from players and at least two of them would probably single-handedly make games miserable.
Banshee makes for an annoying floodgate of postponed Curses and probably favors a 5\2 split way too much.
Gnome takes a lot of words, has some pretty complicated interactions with costs, and varies too much in power on how easy virtual coins are to come by.
The others are possibly okay. Imp probably compares too poorly to
Gear, even with its infinite looping. As a set there are too many Attacks and only 2 non-terminal cards with 1 splitter, so that would need fixing.