Hello Folks,
I've been reading here and on the German forum for quite some time now and finally want to share my own first creations with you (done with
this).
Personally, I own the Base Set, Intrigue, Seaside and Empires but I'm familiar with all the other expansions from the online implementation.
Any feedback is highly appreciated!
Random legacy cards: (click on a card to jump to the bigger version & description below) Events: (click on a card to jump to the bigger version & description below)
Individual cards:Town Cat Ever got frustrated because your opponent got that one nasty expensive attack first and now effectively hinders you from getting it, too?
Copycat - pardon, I mean Town Cat - is the solution.
Okay, sometimes there are no Attacks in the Kingdom. But sometimes you even want a
Necropolis at
.
(standard kingdom pile)Vagabond Just that slim guy at the corner, that might even help your opponent.
My entry for the
Weekly Design Contest Challenge #14.
(standard kingdom pile)Desert Throne A quite weak and slow throne room variant. But in general, one bad and one good turn is preferrable to two mediocre turns.
My entry for the
Weekly Design Contest Challenge #19.
(standard kingdom pile)Wood Witch This witch is wandering around restlessly and likely worth some points in the end.
She prefers to be in the green.
(8 or 12 cards pile)Dynamite / Dwarf Dynamite is great for blowing up Estates, but not so useful for Coppers.
Dwarf is a sifter that likes digging for dark places and might get you a Gold and a nice
card in the end, if you manage to hit him with Dynamite.
Based upon my entry for the
Weekly Design Contest Challenge #17.
(split-pile with 5 cards each) Dragon / Dragonslayer Everyone knows that dragons like treasures, the more valuable the better. But beware of hidden Dragonslayers.
(split-pile with 5 cards each) Duelists Move the tokens of your opponents around while getting some on cool places yourself. Let the duels begin!
(event)Status: to be revised
Change Log- December 27, 2018, 12:55:00 pm: Dragon v0.2: Bonus of +2 Cards and don't trash cards
- December 27, 2018, 12:55:00 pm: Wood Witch v0.2: Now worth 2 instead of 1
- December 30, 2018, 06:51:00 am: Dragonslayer v0.3: Added top corner icon for treasures
- January 09, 2019, 06:16:00 am: Dragon v0.4 & Dragonslayer v0.4: Changed according to Asper's Idea
- January 15, 2019, 02:18:00 am: Vagabond v0.1: Added after Weekly Design Contest Challenge #14
- January 30, 2019, 05:50:00 pm: Dragonslayer v0.5: Changed top corner icon to variable indicator
- February 06, 2019, 03:30:00 pm: Dynamite v0.1 & Dwarf v0.3: Added after Weekly Design Contest Challenge #17
- February 06, 2019, 03:30:00 pm: Town Cat v0.1 added
- February 06, 2019, 04:06:00 pm: Town Cat v0.2: Specify, that it is trashed from your hand.
- February 09, 2019, 10:30:00 am: Duelists v0.3 added
- February 09, 2019, 11:40:00 am: Duelists v0.4: Reduced cost to and have tokens only placed on piles where there are no other tokens.
- February 23, 2019, 05:13:00 pm: Desert Throne v0.1: Added after Weekly Design Contest Challenge #19