Another.
Q. Gain a card costing $5 before the cleanup of T4 when you have WORST SHUFFLE LUCK.
No Coin Token, no Event.
Using Shelters:
$3/$4 split, else just buy a $5 cost.
If starting with Hovel in hand, buy Great Hall trashing Hovel, then T2 buy Overlord.
11 cards in deck, and one cantrip: you will have Overlord T4 at the latest, play it emulating Soothsayer to gain Gold.
If starting with $3 and no Hovel, buy Silver. T2 buy Mill trashing Hovel.
11 cards in deck and one cantrip, $9 total money: you will either have $5 in one hand, or draw Mill.
If you draw it with $3, play it and discard Estate and the card you drew to get $5.
If you draw it with $2, there is $6 left in the remaining 6 cards: your next hand is all Copper, use it to buy a $5
If starting with $4 and no Hovel, buy Nomad Camp.
T2 with Nomad Camp and $3, play it and buy a $5.
T2 with Nomad Camp and $2: last card in hand must be Hovel. Play Nomad Camp, buy Mill trashing Hovel.
As before, 11 cards with cantrip, Nomad Camp acts just like Silver.