Just tried out a few games with Captain (and one with Church).
The first game was with Church and it was cool. nothing especially new or crazy about it.
Captain easily gets crazy, and I got it with crazy combos on the board like Throne Room and Canal.
(We happened to get two games with Canal)
Fun moments:
- We didn't get a board with Death Cart, but we did get Pillage + Canal.
- The last board was particularly crazy with Canal, Villain, Recruiter, Market, Throne Room, Smithy, Encampment, etc... We needed more Provinces for a game like that.
Notable moments:
- realizing that Captain doesn't really work with Highway and Groundkeeper ('while this is in play' on a card that doesn't get put in play). (That was the first game with Canal.)
- Captain is still worthwhile when the only cards costing $4 or less are Worker's Village, Page, and Poor House. (yes, there was trashing on the board so Poor House could be good.)