Garrison • $6 • Action
+5 Cards
+1 Buy
You may trash this and an Action card from your hand, for +1 Action.
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When this leaves play, take @8. If it is your Clean-Up phase, you may then pay off @.
Capital variant, for draw. hey, does Empires need more "big draw" cards? Imbalanced cards/debt load compared to Capital because cards is more powerful than coins. Nonterminal at the cost of an action card. Especially notable in that its "take debt" clause triggers when it leaves play - no counterfeit capital combos, or mandarin, bonfire, etc. Cost is $6 because (1) no cost reduction in Empires; (2) can't cost $5 because Overlord makes it never enter play; if you work cost reduction + Overlord into the kingdom though, you'll really enjoy that "leaving it there" clause.
8 Coins for 5 cards looks far too harsh. Storyteller does it 1 for 1. I doubt that the Capital style effect, and the fact that you can draw before you play your payload cards, compensates for that.
For one, it's eight debt, not eight coins; difference being storyteller you have to pay upfront. This pricing puts it on tier with City Quarter, Overlord, etc, but every time its played. Compare storyteller's $1:1 Card and, say, Overlord:BoM's respective costs; 8 debt is roughly $6.5 coin, by my reckoning. This is also optionally non-terminal , which hunting grounds can't do sans adventure token.
Another comparison you could make with this would be a reverse tactician - take the benefit of tactician now, skip your next turn. That's huge. Surely that costs a province-opportunity?
But, just for giggles, what would you say a fair debt price/cards is to take with this? and/or, would you wanna hop into a TTS game and test it?