A cool thing to do with Mine, which alone is probably not enough to make it good, but can make it shine occasionally (and be real fun), is to let it upgrade to up to
more.
Transmute could gain a decent action instead of more Transmutes. Or it could cost 4, or both.
Fool could have +
or even +
instead of the three boons thing. Lost in the Woods is the cool thing about Fool, right?
Merchant Ship is another card that would really benefit from a Buy transplantation. The donor being Wharf, of course.
I've tried Harvest with the topdeck thing and it's still pretty weak, but at least that way it has a role beyond being an emergency have-no-other-choice coin source.
Since "every opponent with at least X cards in hand does this and that" has become common and acceptable, Bureaucrat could get a nonstackable attack with a more exciting benefit. Or a choice. The attack as printed could at least be content with gaining the Silver to hand.
Masterpiece for 2$ would scale better at the low costs, and be just as crazy on the high areas.
Philosopher's stone could be priced at
, but I'm not sure it would change much its appeal. At least it's less of a crapshot to get.
is definitely my least favourite price point in all of Dominion.
I think Navigator, Harem, Fortune teller, Mandarin, and a few others are ready for retirement. Their fixes already exist.