So, I thought a bit more about Message in a Bottle, and weirdly enough, the more I thought about it, the more similar it became to LastFootnote's
Wanderer. I won't deny that LF had a huge influence on me in these forums - my template is originally his, and even though I'm sure that the idea of "something Event-ish" that just creates general rules changes was in a few people's heads for a while, it was him who first opened a thread about them, made concrete suggestions and gave them a name:
Edicts. Actually, now that I dug this thread out, it feels that Prudence is definitely worth mocking up. (Edit: Although it might work as an Event)
Either way, the main reason why I mention all of this is that, while MiaB became more and more similar to Wanderer, I was actually pretty critical of the idea when LF proposed it. Even worse, when I considered having the card being passed around, I also decided to have it go right, first. Well, at least I understand why LF made that decision originally. So, in case you read this, LF, I'm sorry for all of that. It's a pretty tricky concept if you're on the oter side and are the one who tries to make it work
You also picked the perfect name for a card like this. Message in a Bottle is nice, but I feel the card needs to give a bonus when you gain it (to be worth it for the player who makes it come into play). I went with giving a token, and as VP seemed boring, a Coin Token seemed the best bet to me. Now, how do you name things that give Coin Tokens? Yes, after people, ideally jobs. Jobs or people that travel, obviously. Just, Minstrel is taken, Gleemen have only horrible pictures online, Traveller is a type already, and so on... So, Wanderer. Ah well...
With this introduction, I'd like to present what I ended up with. The similarities to LF's original are pretty strong:
<=LF's version on the rightMain difference is that my version gives a Coin Token and happens on gain, so the benefit for the player gaining it should be bigger. E.g. it allows changing the opening or using them for some late economy boost. Also, this one's nonterminal, which I think might mean it isn't a dead card and gets stuck or harms certain opponents. It's not as cheap as LF's version, although I'm not really sure how much a card that roughly translates to "Take a Coin token and be the first to get a great bonus" should cost. Well, at least it avoids buffing your 5/2 opening... I won't put this in the OP, because it's basically "my version" of the original card, but yeah, maybe someone likes the take nonetheless. Cheers