I am leaving fds.I'm not sure whether i will remove my account entirely, but i most certainly will stop posting here on a regular basis. I don't want to point out individual users that i have grown fond of, as those will know it either way, and i'd forget someone probably. If you wonder, might Asper be referring to me, the answer is pretty much certainly yes, and it might be even if you think "He can't be referring to me, we didn't interact that much anyway.". Please note that i'm not trying to severe any bridges to people i met here, it's just posting on fds that i won't be doing anymore.
Either way, as a last "boom" after (more or less) finishing Seasons, here are a few last fixes to my own cards (including Spellcasters, which are tested very little). Enjoy them and do with them what you like. I'm sorry i can't offer a TS-template, but my TS deck builder is somehow defunct. There is a farewell-bonus-card, Delegate, which is inspired from market squire's "
Marco Polo". I leave Co0kieL0rd in charge of any Seasons-stuff, as that expansion was his idea originally. It was a pleasure to work with you, pal.
I will read replies to this specific thread and PMs for at least a little while in case there is something anyone wants to tell me. Best wishes to all of you.
Spells:
Spells one-shot effects that are similar to Events, in that they are not cards, but you can buy them during your buy phase. If a "Spellcaster" type kingdom card is in the supply, 3 Spells are chosen at random to be placed next to the supply and each player gets 5 tokens in that player's colour. During your buy phase, you may buy a Spell, just like you buy a card or an Event, and if you do, you put one of your tokens on the Spell (Spells are not gained and can't be put in a player's deck in any way). A Spell with your token on is "prepared", which means you can have up to 5 Spells prepared. If you have all your tokens on Spells already and buy another one, simply move one of your tokens. To actually use a Spell, you must play a kingdom card which allows you to "cast" a Spell (those are the Spellcaster type kingdom cards). If you cast a Spell, you choose one of the Spells you prepared, do its effect and then take back your token which you can use later to prepare another Spell.
That's all, folks.