I would recommend having a story, though - it's nice to have something flavorful to tie together the games. It's far more interesting to wonder if the Prince of Vaccara will find the thief who stole his poodle (or whatever, hopefully better story is come up with), rather than just playing Prosperity Game #13.
Well someone would need to write the stories. Not it.
I mean, I'd be willing to offer my services as a writer. Only got two Kindle e-books on my resume, really, but just putting it out there.
Oooh I'm a writer too, I'd like to write the campaign stories. I usually write middle grade fantasy adventure.
Okay, I have made a note of it. Anyone else interested, lemme know.
If people are interested in writing the stories then man, we can have stories. It is not a paying gig, that was probably clear? Your name in lights and the satisfaction of a job well done are about the extent of it.
And I am going to estimate that it's a month off, maybe a bit more; really it makes sense to test the campaigns before writing the stories, so the stories don't refer to something that gets changed.