There aren't any cards to combat the quick and dirty three pile strategy. That makes it wayyyy too overpowered. Good thing I'm able to completely dominate my opponents in most games so they can't get away with that kind of trick.
Geez, dude. People have refuted this multiple times. Maybe you'll listen if I say it once more. There ARE cards that protect against the opponent going for a quick 3-pile ending. They're called Victory cards. And they're a super-powerful counter to that strategy! If your opponent chooses to go ahead and end the game quickly anyway, YOU WIN! Talk about a counter.
If your opponent is able to surmount your Victory lead AND empty 3 piles, it's because he's better at the game than you and you should improve.
Right, so (say) I buy a province, my opponent buys a platinum, he now has a better deck
Thus the only way this "strategy" of buying VP cards for insurance works is to drain the deck while you're ahead
But he could buy a platinum while you spent your $9 on a province... Now all you can do is hope and pray you can drain those last few cards before he plays the platinum and ties you, or worse!!
so two problems there:
1. The only way to defend against this strategy is to resort to the strategy yourself
2. It's not always a perfect counter. Because if he buys a province and ties it up, then you
have to buy another VP card, which may prevent you from three piling on your turn. Then he buys a colony because he bought a platinum when you spent your 9$ on that first province
What I'm trying to say is that this aspect of the game boils down to a crapshoot, and you can only manage this aspect of the strategy if you have a comfortable lead
when the game is close at all (and games should usually be close at high-level) the "science" of it all breaks down and it's really just a crap shoot on who manages to be the last person to get that extra VP while draining the last deck