I also made alternate versions for doom cards, some of them using
Violet CLM's Mutineers (except I'm calling them hex tokens). They usually come 2 at a time because they seem pretty easy to get rid of.
Vampire
$5 Night - Attack
Each other player takes two hex tokens. Gain a card costing up to $5 other than a Vampire. Exchange this for a Bat.
Werewolf
$5 Action - Night - Attack
If it's your action phase: +3 Cards. If it's your night phase: Each other player may reveal a silver from their hand. If they do, they take 1 hex token. If they don't, they take 3 hex tokens.
Banshee (replacing Skulk. cause what's a 'skulk' anyway?)
+1 Buy. Each other player with five or more cards in hand puts one of them onto their deck. Otherwise, they take a hex token.
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When you gain this, gain a gold.
I won't show all of them here. I think I like NoMoreFun's versions better than some of mine...