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Author Topic: Edge Cases: Why Do Something Ridiculous?  (Read 2139 times)

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ThetaSigma12

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #25 on: July 13, 2017, 03:33:03 pm »
+3

Not buying Advance w/ Necropolis when there are good 5s?
-Necropolis is the only village.
-You have 7 and want a king's court.
-Want 2VP from museum.
-3 Pile ending setup.
Trashing an Avanto w/ Sauna's effect?
-Wolf Den/Wall
-Want to stop your opponent's rouge from trashing your provinces with Rabble and Bridge Troll.
-Tomb, and maybe you can gain it back.
Quote
King's Courting a Beggar w/ 8 Provinces left?
-Gardens game.
-Tower and Keep
-Travelling fair, get a load of buys.
-Counting House
-Watchtower in hand, trying to run down the copper pile.
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markusin

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #26 on: July 13, 2017, 05:55:47 pm »
0

Quote
King's Courting a Beggar w/ 8 Provinces left?
-Gardens game.
-Tower and Keep
-Travelling fair, get a load of buys.
-Counting House
-Watchtower in hand, trying to run down the copper pile.

You trashed your Coppers, but you want to go for a surprise Fountain and end the game on 3-piles.

Also, Triumph for Massive VP gains.
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Omastar68

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #27 on: July 13, 2017, 06:41:02 pm »
0

lol, good ideas. Didn't put a lot of thought into all the obvious answers. Questions are more fun here imo. Necropolis I totally forgot to say in the opening. Be iton a 2, 3, 4, or 5 hand. Probably half or more games w/ Shelters I get have Necropolis as the only Village, that makes it pretty important.

One card I really like is Pillage. How about opening that on 2/5 over Mountebank if there's no trashing? This one I do have a few answers already I think.
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jomini

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #28 on: July 15, 2017, 12:14:09 am »
0

So I don't mean a bad play: buying a Silver when you have plenty, buying too many terminals, etc.  Or even something normally dumb but situationally useful, like buying Coppers.  I mean things like:

Not revealing a Moat to an attack when the attack will hurt you (or Bane to Young Witch)
Not revealing a Province when an opponent plays Tournament
Not revealing Horse Traders to a discard attack when discarding won't help you
Intentionally buying Alms while treasures are in play (not just a misclick)
Playing an Outpost on an Outpost turn

That is, things that even Lord Rattington ought to know not to do.

Now there are some where the edge cases are obvious:

Not revealing Tunnel when you discard it: You don't want the Gold pile to run out
Not revealing a block card to an opponent's Gladiator: You want that fifth Gladiator discarded so you can buy Fortune next turn

I'm not usually persuaded by the "not giving opponents information" argument; revealing a Province just doesn't tell them much about your hand, even in a Tournament game.

Anyone who can add to the list of "ridiculous" plays, or has an edge case for them?

Possession: the be all end all of edge cases.

Not revealing Moat? Absolutely you want to discard useful cards every time you will be Possessed before playing. Same with Htrader - make a possessed hand worse.

Not revealing province - every single time.

No Tunnel? Keeping my deck below $8.

Unblocking gladiator? Every time.
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Omastar68

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #29 on: August 04, 2017, 03:25:27 pm »
0

Buying Rats just to trash it w/ a Watchtower in hand?(No Tom lol so easy. Doesn't empty a pile, Rats were full so not even close.

Not revealing Province for Explorer(no Feodum! or Keep:)

Opening w/ two Crossroads?

Butchering a Village into a Port(no Tomb!)
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Deadlock39

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #30 on: August 04, 2017, 03:35:49 pm »
+1

Buying Rats just to trash it w/ a Watchtower in hand?(No Tom lol so easy. Doesn't empty a pile, Rats were full so not even close.

Not revealing Province for Explorer(no Feodum! or Keep:)

Opening w/ two Crossroads?

Butchering a Village into a Port(no Tomb!)

Cost is reduced 4. Convert buys into draw to find more treasure.

Gold pile is empty.

You like losing.

Anything that cares about differently named cards.

J Reggie

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #31 on: August 04, 2017, 05:45:27 pm »
+1

Cost is reduced 4. Convert buys into draw to find more treasure.

You would need Villa to play those treasures. Or something like Save or Haunted Woods for there to be a purpose.

xyz123

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #32 on: August 04, 2017, 06:11:22 pm »
+3

For the Rats trashing one, you believe your opponent is going to attack with Rogue next turn. Trashing a Rats is a defence against it.

Opening double Crossroads. You open 4/3. The Landmarks are Bandit Fort and Obelisk (on Crossroads). There is no trashing and Crossroads is the only kingdom card that cost less than 5.
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Deadlock39

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #33 on: August 04, 2017, 06:23:16 pm »
0

Cost is reduced 4. Convert buys into draw to find more treasure.

You would need Villa to play those treasures. Or something like Save or Haunted Woods for there to be a purpose.

Good call... One of those things then.

or for some shenanigans, you have a ton of buys, and own some Feodum. You already bought and topdecked a Trader. Do the Rats thing to draw it and then gain a ton of Silver with Copper buys.
« Last Edit: August 04, 2017, 06:24:36 pm by Deadlock39 »
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sorawotobu

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #34 on: August 04, 2017, 06:48:58 pm »
+1


King's Courting a Beggar w/ 8 Provinces left?

I've actually done that. King's Court+Beggar+Artificer is preeetty good. Probably worth elaborating: The kingdom was King's Court, Smithy, Artificer, Beggar, IGG, Duke, Scouting Party and some nonsense; no trashing, no +buy and no village other than KC. Opponent went for the IGGs. The turn after he bought the 10th IGG, I gained the remaining King's Courts, Smithies, Artificers, Coppers, Provinces, Duchies and Dukes.
« Last Edit: August 05, 2017, 10:18:11 am by sorawotobu »
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dedicateddan

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #35 on: August 05, 2017, 02:30:14 am »
0

Not revealing province to tournament is pretty common in 3+ player games - if another opponent reveals, why should you?
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xyz123

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #36 on: August 05, 2017, 04:50:51 am »
0

Buying Rats just to trash it w/ a Watchtower in hand?(No Tom lol so easy. Doesn't empty a pile, Rats were full so not even close.


Couple more for this one.

1) You are possessing your opponent. This means your opponent gains the Rats instead of you. If Rats and Watchtower are the only trashers in the game this would effectively be a junking attack.

2) Your engine has stalled. You have more than 6 cards in your hand, at least 8 coin and at least 2 buys. You know the top card of your deck is a draw card. You buy Rats and trash it with Watchtower to draw that top card. You then buy Villa, play it with your draw card start your engine off again.
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sudgy

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #37 on: August 05, 2017, 11:38:01 pm »
+1

For Rats, it could trigger a reshuffle.
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luser

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #38 on: August 06, 2017, 12:55:16 pm »
+1

kc-beggar is quite common, for example with triumph games you want kc-kc-beggar-beggar-buy to get hundred point megaturn.
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ackmondual

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Re: Edge Cases: Why Do Something Ridiculous?
« Reply #39 on: September 11, 2017, 03:59:06 am »
+1

Not paying off Debt when you can...
You have $2 left and 2 Debt left, but you'd rather hold on to the $2 so you can discard 1 or more Wine Merchants from you Tavern instead.  The +1 Buy, and extra coins may get you more traction than getting rid of that 2 Debt now.
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Village, +2 Actions.  Village, +3 Actions.  Village, +4 Actions.  Village, +5 Actions.  Village, +6 Actions.  Village, +7 Actions.  Workers Village, +2 Buys, +8 Actions.  End Action Phase.  No Treasures to play.  No buy
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