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Author Topic: RMM38: Bonkers British Mafia (Game Over)  (Read 125527 times)

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SpaceAnemone

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RMM38: Bonkers British Mafia (Game Over)
« on: November 04, 2016, 05:14:16 pm »

Welcome to RMM38: Bonkers British Mafia by SpaceAnemone & Haddock

This game is for 12 players, and is an invented, closed setup designed by us.

Mods: SpaceAnemone and Haddock

Sign ups are now closed. PMs to follow!


1. LaLight - BBC - endgamed
2. Roadrunner7671 - NHS med student, lynched D1
3. gkrieg13 - Xenophobia (scum) - win!
4. faust  - Tea - killed N2
5. Witherweaver - Alice in Wonderland - killed N1
6. EFHW - James Bond, killed N1
7. Calamitas - NHS A&E Doc - endgamed
8. Archetype - NHS Pharmacist - endgamed
9. J Reggie - Monty Python, lynched D3
10. ashersky (was Dylan32) - Pubs - killed N2
11. teamlyle - Hackney Cabs (scum) - win!
12. Awaclus - Tabloids (scum) - win!

Tags: Ashersky, schadd, Archetype, mail-mi, silverspawn

Game State Tracker:
Day 1 Start | Day 1 End
Day 2 Start | Day 2 End
Day 3 Start | Day 3 End (game over)

The Rules:

The Golden Rule:
This is a game. Everyone who signs up to play must be considerate of each other, never get personal, and focus on having fun. Once the game starts, having signed up is a commitment: inactivity is just as inconsiderate as rude comments.


The Standard Rules:
1. No communication between players outside of the game thread or shared QTs at any time. This includes passing references, jokes, or cases in other games or threads, whether in context or not.
2. If the game thread is locked, do not post. If you are unsure if something is locked, ask the mods in your role QT.
3. Direct or verbatim quoting of mod-provided information is strictly forbidden. Paraphrasing is okay.
4. Due largely to weight of public opinion, it will NOT be allowed to quote directly from QTs. It is also not allowed to specifically ask about the content of another player's QT or otherwise encourage them to discuss it. This rule is obviously subject to abuse, so we ask players to do their best to stick to the spirit of the rule.
5. Actions with instructions that do not specify a game state will be resolved in the order they are received.
6. All night actions must be submitted within 24 hours of day ending.
7. Players must post once every 24 hours.
8. Do not edit or delete posts, ever. If you need to clarify or correct something, post again.
9. Invisible text, font size less than 10, and spoiler tags are not allowed.
10. Cryptography is not allowed.
11. The time between a lynch being reached and a flip being provided is called twilight. All players may continue posting during this time, including the lynched player.
12. Dead players may not post in thread or QT, except their Role QT. A lynched player is not "dead" until a flip has been provided.
13. Personal multimedia, such as video or audio recordings, are not allowed in the game thread.

The Voting Rules:
1. Votes should be in this format: Vote: Playername. Unambigiuous nicknames are acceptable.
2. Unvotes should be in this format: unvote or Unvote: Playername.
3. Unvotes are not required if changing your vote from one player to another.
4. You may vote: no lynch.
5. Lynches occur when a simple majority (rounded up) of living players is reached. Once reached, a lynch cannot be undone.
6. Lynch rules vary by the number of players alive. With 10 or more players alive, the player with the most votes at the end of the day will be lynched. Ties are broken by coin flip. With nine or fewer players alive, if a majority lynch is not reached by the deadline, no lynch occurs.

The Rest:
1. Bold, blue-purple-coloured text is reserved for the Mods. Players should strive to avoid similar-looking text.
2. If you have an issue or problem with the game, please write to the Mods in your role QT. Do not post complaints in the game thread.
3. Mods make mistakes - please point them out gently. If they can be corrected, they will. If irreversible, they will stand as final to be commiserated over after the game.
4. If a mod error disadvantages one faction greatly, the game may be called off.
5. Ask all questions and make all requests directly to the Mods via your role QT. Questions deemed as "universal" (defined as questions for which the answers should be available to all players) will be requested to be re-posted in the Game Thread and answered there.
6. One prod will be issued after 48 hours without posting in the game thread. Players are subject to replacement or modkill after one prod.
7. All rule violations will be dealt with according to their severity, as determined by the mods.

Deadlines:
1. Days will last ten IRL days.
2. Day action phase submission deadline will be any time before a lynch is reached, or before the day ends, whichever comes first.
3. Nights will last two IRL days.
4. Night action phase submission deadline will be 36 hours after the night begins.
5. Under certain circumstances, day start may be delayed. Please check your QTs regularly.
« Last Edit: January 13, 2017, 04:01:40 pm by SpaceAnemone »
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: RMM38: Bonkers British Mafia
« Reply #1 on: November 04, 2016, 05:14:49 pm »

Setup Post:
Many of the roles in this RMM are invented by us. We'll keep adding to this post as we think of new things everyone needs to know while the game is ongoing.

All players will be given role QTs, and some will also have a factional QT. All communications with the mods should be made in those QTs.

Items

There are some items in this game. Unless otherwise stated, players my pass items to other players during the night in addition to any other actions they might take.

Unless otherwise stated, players may not use an item and their own ability in the same night.


Action Resolution Chain
All actions that are resolved at the same time -- in particular night actions -- will be resolved according to the following protocol:

  1. Find an action (or a passive modifier) such that its effect cannot possibly be modified by any other action.
  2. Resolve it.
  3. Repeat from step 1 until all actions are resolved.

In case of conflicting night actions, order of resolution is determined by the kind of action performed in the following way:

  1. Commute
  2. Block
  3. Item Use
  4. Copy
  5. Redirect
  6. Protect
  7. Kill
  8. Miscellaneous
  9. Inspect
  10. Item Giving

If you are unsure in which category your night action falls, please ask in your Role QT. In case of conflicting night actions of the same type, the following protocol is applied:

  1. Actions by town-aligned players are resolved first.
  2. If 1 doesn't apply, the action submitted first will be resolved first.
« Last Edit: November 04, 2016, 06:04:43 pm by SpaceAnemone »
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Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

SpaceAnemone

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Re: RMM38: Bonkers British Mafia
« Reply #2 on: November 04, 2016, 05:14:55 pm »

Reserved
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

LaLight

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Re: RMM38: Bonkers British Mafia
« Reply #3 on: November 04, 2016, 05:17:43 pm »

/in twice!
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

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Roadrunner7671

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Re: RMM38: Bonkers British Mafia
« Reply #4 on: November 04, 2016, 05:18:10 pm »

in!
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Oh God someone delete this before Roadrunner sees it.

gkrieg13

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Re: RMM38: Bonkers British Mafia
« Reply #5 on: November 04, 2016, 05:30:01 pm »

/in
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faust

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Re: RMM38: Bonkers British Mafia
« Reply #6 on: November 04, 2016, 05:31:14 pm »

/in

Also, moved to the correct board for signups.
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You say the whole world's ending, honey it already did

JaketheBaseballGod22

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Re: RMM38: Bonkers British Mafia
« Reply #7 on: November 04, 2016, 05:36:58 pm »

/in
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Baseball For Life
Mafia Record Overall (6-14) 30%

Town Wins (4-11) 26.7% M88L, M89L, NM9L, M91L, M95L, M97L,NM10W, RMM41L, M100L, M103L, M105W, M107W, RMM45W, M109L, RMM46L

Scum Wins (2-3) 40% M87L, M94W, ZM23L, M99L, ZM24W

MVP's: None

ashersky

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Re: RMM38: Bonkers British Mafia
« Reply #8 on: November 04, 2016, 06:04:53 pm »

/tag
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Haddock

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #9 on: November 04, 2016, 07:30:09 pm »

Woo! Glad this is finally ready to go.
Roll up folks.
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The best reason to lynch Haddock is the meltdown we get to witness on the wagon runup. I mean, we should totally wagon him every day just for the lulz.

M Town Wins-Losses (6-2, 75%): 71, 72, 76, 81, 83, 87 - 79, 82.  M Scum Wins-Losses (2-1, 67%): 80, 101 - 70.
RMM Town Wins-Losses (3-1, 75%): 42, 47, 49 - 31.  RMM Scum Wins-Losses (3-3, 50%): 33, 37, 43 - 29, 32, 35.
Modded: M75, M84, RMM38.     Mislynched (M-RMM): None - 42.     Correctly lynched (M-RMM): 101 - 33, 33, 35.       MVPs: RMM37, M87

schadd

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #10 on: November 04, 2016, 09:42:20 pm »

/tag
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I thought you thought it was a slip because I said 'Jake's partners' instead of 'Roadrunner7671.'

iguanaiguana

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #11 on: November 04, 2016, 10:30:30 pm »

/in I refuse to vote for Faust, we will both be town this game.
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Point iguana. Not that points really matter with a result, but still.
Igu is town or trying the hardest he ever has as scum.

Archetype

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #12 on: November 04, 2016, 11:17:51 pm »

/tag!

May be able to join later.
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mail-mi

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #13 on: November 04, 2016, 11:39:03 pm »

/tag
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

LaLight

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #14 on: November 05, 2016, 03:27:47 am »

/in I refuse to vote for Faust, we will both be town this game.

Nice to see you back!
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

silverspawn

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #15 on: November 05, 2016, 05:47:28 am »

/tag

Calamitas

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #16 on: November 06, 2016, 11:55:06 am »

/in
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Oh, i just don't like mafia games.

Town (5/9): M85, RMM35, M87, NM9, M90RMM38, M92, M91, M102,
Scum (3/3): M84, M88, M100

MVPs (1): M84

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #17 on: November 11, 2016, 12:55:31 pm »

/tag
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J Reggie

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #18 on: November 12, 2016, 07:19:37 pm »

If this game is still not full by the Tuesday after thanksgiving, I'm in. Otherwise, /tag.

SpaceAnemone

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #19 on: November 12, 2016, 07:29:53 pm »

If this game is still not full by the Tuesday after thanksgiving, I'm in. Otherwise, /tag.

When's Thanksgiving?
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Congratulations! Your SpaceAnemone evolved into UniverseAnemone!
Town games: M84(L), M85(W), M86(L), M87(W), M88(L), M90(L), M92(W), M94(L), M97(L), M99(W), M100(L), M104(W), M107(W), M110(L), M112(L), RMM37(L), RMM40(D), RMM41(L), RMM43(L), RMM47(W), ZM23(W).
Scum games: M89(D), M108(L), NM8(W&MVP), NM10(L)   Mod: NM9, RMM38, RMM42.   Pronouns: they/them

Roadrunner7671

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #20 on: November 12, 2016, 07:30:26 pm »

If this game is still not full by the Tuesday after thanksgiving, I'm in. Otherwise, /tag.

When's Thanksgiving?
November 24
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LaLight

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #21 on: November 15, 2016, 12:52:29 am »

Bump
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Wins: 15, 10
Losses: 11, 5, 1
Draws: 1
MVPs: 4
Mod/Co-mod: 18

I always have a limited access to forum on weekends.

Archetype

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #22 on: November 15, 2016, 05:20:21 pm »

/in

I expect fish and chips :)
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Roadrunner7671

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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #23 on: November 15, 2016, 05:21:03 pm »

Oh yeah
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Re: RMM38: Bonkers British Mafia (Open for Sign-ups!)
« Reply #24 on: November 15, 2016, 08:47:08 pm »

/tag
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This is exactly the kind of deep analysis I come to f.ds for. 

Forum Mafia Record
Town 1/2 50%
Scum 0/0
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