Version 1.2 is out!
General Changes:
-Listed the creator like I do with all of my cards. It's either me or Adrian, and I listed (Modded) if I felt I had changed one of Adrian's cards a signficant amount.
-I added 4 new cards and made a few outtakes.
Significant Changes:Back to unlimited actions.
Similar to Asper's parilment. It's one heck of a setup effect and even if you never buy it it makes games really interesting.
Originally meant for Innovation, I moved it here so I could focus more on the new mechaninchs for innovation. Anyways, this is a cool one. It's meant to exchange things, if you don't wan't a card you can can get a free +2 Cards instead. It comes with a small workshop ability so it's not that dead.
Cavalry got a significant change, it now gives out
instead of discarding. As I said before I didn't like how you both had to discard. Now you can give out
, but you'll have to part with a lot of your hand. Maybe too good now? I dropped the draw-to-x to make it simpler.
A simpler version of a really old concept.
Manuscripts now lets you choose which Action to throne next turn. The discarding from play isn't the most desirous way to do it, but it's simple and it has no effect once you've discarded it so it's nice to track.
Cottage is also new. It's the
hamlet! Originally it let you play a treasure then spend
, but this is simpler. I tenatively put it at
because it seemed better then hamlet, but who knows.
Observatory now discards the cards. It's shorter and better.
I completly overhalled River. It had grown way to complex as more and more had to be added. Now it's simple. You draw 2 cards, get an extra random bonus, and can play a bunch of Ruins for free if your deck if full of them.
I didn't add the gaining to hand still for simplicity, but I swapped the Copper and Curse gaining. Now you need at least 2 to actually do any cursing.
Overseer is the new philosophers. Now I like the theme with Steward and the art similarity to Pawn.
Yes, it's crazy. Even if you never buy it with it's cost of
it still will start your deck off with more junk, and it will start with some of the Estates drained. It's definently a good 3 pile card.
In memory of Asper. And because I felt like Civ could use a
.
Decay I thought would be better giving
as you can't pay it off. I also moved the +2 Buys in the Once per turn: to prevent unlimited buys.
(Hopefully) the final art change!
It's a little cheaper at
now.