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Author Topic: Simulation Challenge: I Like Big Decks And I Cannot Lie  (Read 2035 times)

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A_S00

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Simulation Challenge: I Like Big Decks And I Cannot Lie
« on: January 10, 2012, 05:53:19 pm »
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So, I was just reading another thread from this section, and I noticed that some people would like more simulation challenges, and I thought, "you know, I might not be good enough at the simulators to win those things, but I'm good enough at posting topics to make one."

And I remembered that there's been some interest in Gardens on the forums lately, and some interest in Silk Road, and even some interest in how they compare, and what to do when both of them are on the board.  And then I thought about all the cool mass-card-gaining options that have been added with Hinterlands, and how I've been wondering which of them work with Gardens, and all that stuff...so I says to myself, I says, "this sounds like a problem for the simulators!"

-----

Kingdom (Provinces):
$6 - Border Village
$5 - Ill-Gotten Gains, Cache, Haggler
$4 - Gardens, Silk Road, Ironworks, Trader
$3 - Workshop
$2 - Hamlet

And here's my best effort so far:
Code: [Select]
<player name="Yo Deck So Fat"
 author="A_S00"
 description="I like squirrels.">
 <type name="UserCreated"/>
 <type name="Combo"/>
 <type name="Province"/>
 <type name="Bot"/>
 <type name="Competitive"/>
 <type name="TwoPlayer"/>
   <buy name="Border_Village"/>
   <buy name="Ill_Gotten_Gains">
      <condition>
         <left type="countCardsInDeck" attribute="Ill_Gotten_Gains"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Ironworks">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="8.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="4.0"/>
      </condition>
   </buy>
   <buy name="Workshop">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="8.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="4.0"/>
      </condition>
   </buy>
   <buy name="Gardens">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="1.0"/>
      </condition>
   </buy>
   <buy name="Silk_Road">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="1.0"/>
      </condition>
   </buy>
   <buy name="Ironworks"/>
   <buy name="Workshop"/>
   <buy name="Estate"/>
   <buy name="Silver"/>
   <buy name="Copper"/>
</player>

Now, I'm no expert with the simulator, nor am I any better than decent at Dominion, so I'm probably setting the initial bar to beat pretty low...but I do love my Silk Roads and my Gardens, and I enjoy reading these simulation threads...so who wants to do it better?

Go ahead!

*edit* Un-broken'd the bot.
« Last Edit: January 10, 2012, 06:10:59 pm by A_S00 »
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WanderingWinder

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Re: Simulation Challenge: I Like Big Decks And I Cannot Lie
« Reply #1 on: January 10, 2012, 06:00:33 pm »
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I can't get your bot to load into my simulator. You're using the newest version of geronimoo's sim, yes?

Geronimoo

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Re: Simulation Challenge: I Like Big Decks And I Cannot Lie
« Reply #2 on: January 10, 2012, 06:07:53 pm »
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There's a line missing (description). Did you modify your clipboard after clicking Copy/Paste in the simulator? If you did... don't.

Oh, and what exactly is the challenge here?
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A_S00

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Re: Simulation Challenge: I Like Big Decks And I Cannot Lie
« Reply #3 on: January 10, 2012, 06:09:05 pm »
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It says v1.2.0, released December 2011...it's the one linked from Geronimoo's Wordpress.  I assume it's the newest.  Oh, I know what happened, I deleted the trailing > by accident when I took out the description line.

Code: [Select]
<player name="Yo Deck So Fat"
 author="A_S00"
 description="I like squirrels.">
 <type name="UserCreated"/>
 <type name="Combo"/>
 <type name="Province"/>
 <type name="Bot"/>
 <type name="Competitive"/>
 <type name="TwoPlayer"/>
   <buy name="Border_Village"/>
   <buy name="Ill_Gotten_Gains">
      <condition>
         <left type="countCardsInDeck" attribute="Ill_Gotten_Gains"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Ironworks">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="8.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="4.0"/>
      </condition>
   </buy>
   <buy name="Workshop">
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="8.0"/>
      </condition>
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="4.0"/>
      </condition>
   </buy>
   <buy name="Gardens">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="1.0"/>
      </condition>
   </buy>
   <buy name="Silk_Road">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="1.0"/>
      </condition>
   </buy>
   <buy name="Ironworks"/>
   <buy name="Workshop"/>
   <buy name="Estate"/>
   <buy name="Silver"/>
   <buy name="Copper"/>
</player>

Try that?

*edit*

There's a line missing (description). Did you modify your clipboard after clicking Copy/Paste in the simulator? If you did... don't.

Roger o7
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WanderingWinder

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Re: Simulation Challenge: I Like Big Decks And I Cannot Lie
« Reply #4 on: January 10, 2012, 06:12:29 pm »
0

This wins ~63-33 over yours:

Code: [Select]
<player name="I/SR/G with Border Village"
 author="WW"
 description="No description available">
 <type name="TwoPlayer"/>
 <type name="Bot"/>
 <type name="UserCreated"/>
 <type name="Province"/>
   <buy name="Province"/>
   <buy name="Border_Village"/>
   <buy name="Silk_Road">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Ironworks">
      <condition>
         <left type="countCardsInHand" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="0.0"/>
      </condition>
      <condition>
         <left type="isActionPhase"/>
         <operator type="equalTo" />
         <right type="constant" attribute="1.0"/>
      </condition>
      <condition>
         <left type="countCardsInPlay" attribute="Border_Village"/>
         <operator type="smallerThan" />
         <right type="countCardsInPlay" attribute="Ironworks"/>
      </condition>
   </buy>
   <buy name="Gardens">
      <condition>
         <left type="countCardsInSupply" attribute="Silk_Road"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="3.0"/>
      </condition>
   </buy>
   <buy name="Duchy">
      <condition>
         <left type="countCardsInSupply" attribute="Gardens"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="gainsNeededToEndGame"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="5.0"/>
      </condition>
   </buy>
   <buy name="Ironworks"/>
   <buy name="Silk_Road"/>
   <buy name="Gardens"/>
   <buy name="Silver"/>
   <buy name="Estate">
      <condition>
         <left type="countCardsInSupply" attribute="Silk_Road"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="5.0"/>
      </condition>
   </buy>
   <buy name="Copper"/>
</player>

Someone go ahead and beat it, then I'll optimize.

A_S00

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Re: Simulation Challenge: I Like Big Decks And I Cannot Lie
« Reply #5 on: January 10, 2012, 06:34:04 pm »
0

Someone go ahead and beat it, then I'll optimize.
Opening IW/Workshop instead of IW/Silver beats that ~64-33:

Code: [Select]
<player name="I/W/SR/G with Border Village"
 author="WW/A_S00"
 description="No description available">
 <type name="UserCreated"/>
 <type name="Province"/>
 <type name="Bot"/>
 <type name="TwoPlayer"/>
   <buy name="Province"/>
   <buy name="Border_Village"/>
   <buy name="Silk_Road">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="1.0"/>
      </condition>
   </buy>
   <buy name="Ironworks">
      <condition>
         <left type="countCardsInHand" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="0.0"/>
      </condition>
      <condition>
         <left type="isActionPhase"/>
         <operator type="equalTo" />
         <right type="constant" attribute="1.0"/>
      </condition>
      <condition>
         <left type="countCardsInPlay" attribute="Border_Village"/>
         <operator type="smallerThan" />
         <right type="countCardsInPlay" attribute="Ironworks"/>
      </condition>
   </buy>
   <buy name="Gardens">
      <condition>
         <left type="countCardsInSupply" attribute="Silk_Road"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="3.0"/>
      </condition>
   </buy>
   <buy name="Duchy">
      <condition>
         <left type="countCardsInSupply" attribute="Gardens"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="gainsNeededToEndGame"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="5.0"/>
      </condition>
   </buy>
   <buy name="Ironworks"/>
   <buy name="Silk_Road"/>
   <buy name="Gardens"/>
   <buy name="Workshop">
      <condition>
         <left type="countCardsInDeck" attribute="Workshop"/>
         <operator type="equalTo" />
         <right type="constant" attribute="0.0"/>
      </condition>
      <condition>
         <left type="countTurns"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="3.0"/>
      </condition>
   </buy>
   <buy name="Silver"/>
   <buy name="Estate">
      <condition>
         <left type="countCardsInSupply" attribute="Silk_Road"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="5.0"/>
      </condition>
   </buy>
   <buy name="Copper"/>
</player>
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Geronimoo

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Re: Simulation Challenge: I Like Big Decks And I Cannot Lie
« Reply #6 on: January 10, 2012, 06:38:20 pm »
0

Keeping it stupid and simple beats the above bots (just Ironworks, Workshop, Silk Road and Gardens and start at the Estates as fast as possible):

Code: [Select]
<player name="Workshop/Ironworks/Gardens"
 author="Geronimoo"
 description="Simulation Challenge (I like big decks and I can not lie)XXXXhttp://forum.dominionstrategy.com/index.php?topic=1395.msg22637#new">
 <type name="Competitive"/>
 <type name="UserCreated"/>
 <type name="TwoPlayer"/>
 <type name="Province"/>
 <type name="Combo"/>
 <type name="Bot"/>
   <buy name="Silk_Road">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="1.0"/>
      </condition>
   </buy>
   <buy name="Gardens">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="1.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Ironworks"/>
   <buy name="Workshop"/>
   <buy name="Estate">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="1.0"/>
      </condition>
   </buy>
   <buy name="Silver"/>
   <buy name="Copper"/>
</player>
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WanderingWinder

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Re: Simulation Challenge: I Like Big Decks And I Cannot Lie
« Reply #7 on: January 10, 2012, 06:56:12 pm »
0

This is the current best I have:
Code: [Select]
<player name="I/SR/G with Border Village and Wshop"
 author="WW"
 description="No description available">
 <type name="UserCreated"/>
 <type name="TwoPlayer"/>
 <type name="Bot"/>
 <type name="Province"/>
   <buy name="Province"/>
   <buy name="Border_Village"/>
   <buy name="Ironworks">
      <condition>
         <left type="countCardsInHand" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="0.0"/>
      </condition>
      <condition>
         <left type="isActionPhase"/>
         <operator type="equalTo" />
         <right type="constant" attribute="1.0"/>
      </condition>
      <condition>
         <left type="countCardsInPlay" attribute="Border_Village"/>
         <operator type="smallerThan" />
         <right type="countCardsInPlay" attribute="Ironworks"/>
      </condition>
   </buy>
   <buy name="Ironworks">
      <condition>
         <left type="countCardsInHand" attribute="Workshop"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="0.0"/>
      </condition>
      <condition>
         <left type="isActionPhase"/>
         <operator type="equalTo" />
         <right type="constant" attribute="1.0"/>
      </condition>
      <condition>
         <left type="countCardsInPlay" attribute="Border_Village"/>
         <operator type="smallerThan" />
         <right type="countCardsInPlay" attribute="Ironworks"/>
      </condition>
   </buy>
   <buy name="Silk_Road">
      <condition>
         <left type="countCardsInDeck" attribute="Ironworks"/>
         <operator type="greaterThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Gardens">
      <condition>
         <left type="countCardsInSupply" attribute="Silk_Road"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="3.0"/>
      </condition>
   </buy>
   <buy name="Duchy">
      <condition>
         <left type="countCardsInSupply" attribute="Gardens"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="2.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="gainsNeededToEndGame"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="8.0"/>
      </condition>
      <condition>
         <left type="countCardsInSupply" attribute="Province"/>
         <operator type="equalTo" />
         <right type="constant" attribute="8.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="countCardsInSupply" attribute="Silk_Road"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="3.0"/>
      </condition>
   </buy>
   <buy name="Estate">
      <condition>
         <left type="gainsNeededToEndGame"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="7.0"/>
      </condition>
   </buy>
   <buy name="Ironworks"/>
   <buy name="Silk_Road"/>
   <buy name="Gardens"/>
   <buy name="Workshop">
      <condition>
         <left type="countCardsInDeck" attribute="Workshop"/>
         <operator type="equalTo" />
         <right type="constant" attribute="0.0"/>
      </condition>
   </buy>
   <buy name="Silver"/>
   <buy name="Estate">
      <condition>
         <left type="countCardsInSupply" attribute="Silk_Road"/>
         <operator type="smallerThan" />
         <right type="constant" attribute="6.0"/>
      </condition>
   </buy>
   <buy name="Copper"/>
</player>

WanderingWinder

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Re: Simulation Challenge: I Like Big Decks And I Cannot Lie
« Reply #8 on: January 10, 2012, 07:34:58 pm »
0

Actually, does anyone have the MEGA turn bot that used to come with the sim? I'm looking for anything at all that beats what I posted, and only a couple things are getting better than 3% (and aren't variations on the theme; i.e. the earlier bots are close to it, but it's the same idea, and throwing in like great hall or tunnel or crossroads or ambassador would certainly help...)

Edit: Drunk Marine Students does it...
« Last Edit: January 10, 2012, 07:49:12 pm by WanderingWinder »
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DG

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Re: Simulation Challenge: I Like Big Decks And I Cannot Lie
« Reply #9 on: January 10, 2012, 10:08:34 pm »
0

Taking an early IGG (before the second reshuffle) is a minor improvement to these scripts. You can also gain hamlets instead of excess ironworks when you're behind on points to avoid an premature 3 pile loss. Apart from that I'd come to a similar sort of script to Geronimoo's with more conditions and no advantage.
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Re: Simulation Challenge: I Like Big Decks And I Cannot Lie
« Reply #10 on: January 11, 2012, 10:25:14 am »
0

This would be a nice setup to submit for the Kingdom Challenge. :)

Those kingdoms where you want a piece of everything are a real horror to play correctly.
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