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Author Topic: RMM13: Wheel of Time Mafia! FORSAKEN WIN!  (Read 206194 times)

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shraeye

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #800 on: April 03, 2014, 07:15:53 pm »

It's more fun is definitely a reason I can't fight.

But imagine this.  We mislynch and scum night kills...2 town gone.  This is equivalent to nolynch, nightkill x2, except in the second case, any potential investigative roles now have 2 pieces of info.

The corect discussion is 'is my read so strong that it's worth 1/2 of an investigation per PR'?
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ashersky

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #801 on: April 03, 2014, 07:16:17 pm »

Vote Count 1.13:

sudgy (5): Twistedarcher, Archetype, A Drowned Kernel, AndrewisFTTW, yuma
AndrewisFTTW (4): XerxesPraelor, sudgy, Witherweaver, xeiron
ashersky (1): shraeye
Twistedarcher (1): faust

Not voting (2): ashersky, Jimmmmm

With 13 alive it takes 7 to lynch.


Here's the latest.
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Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #802 on: April 03, 2014, 07:17:26 pm »

Honestly I agree with you shraeye, but I feel that these guys are holding over mine and your head the threat of lynching andrew if we don't vote sudgy.

That I guess if enough, I don't like it, but I would rather lynch someone I am kinda sure about than someone I am very sure about....

It sucks, but this is the sitaution we are in because people werne't willing to do anything about it earlier. If you had come in maybe say yesterday, or even a few hours ago... with the willingness ot vote faust... we could do something we might.

But now... it is them voting Andrew unless we do something to stop it....

I am fine lynching either one of them. They are both scum reads for me. So yes I am willing to do everything I can to lynch them. And I'd probably be fine lynching them as long as they weren't town reads.
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Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #803 on: April 03, 2014, 07:18:08 pm »

It's more fun is definitely a reason I can't fight.

But imagine this.  We mislynch and scum night kills...2 town gone.  This is equivalent to nolynch, nightkill x2, except in the second case, any potential investigative roles now have 2 pieces of info.

The corect discussion is 'is my read so strong that it's worth 1/2 of an investigation per PR'?

They are both scum reads, so yes.
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ashersky

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #804 on: April 03, 2014, 07:18:53 pm »

It's more fun is definitely a reason I can't fight.

But imagine this.  We mislynch and scum night kills...2 town gone.  This is equivalent to nolynch, nightkill x2, except in the second case, any potential investigative roles now have 2 pieces of info.

The corect discussion is 'is my read so strong that it's worth 1/2 of an investigation per PR'?

How do you get nightkill x2, though?

In the mislynch scenario, everyone has 2 pieces of information on D2.
In the no lynch scenario, everyone has 1 piece of information on D2.

By your own argument, potential investigative roles have LESS information if we no lynch.  They won't know if people were voting for a mislynch or a scum lynch, for example.  D1 scum lynches really, really help us, and our PRs.
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Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #805 on: April 03, 2014, 07:19:33 pm »

Also,I don't get what you're saying, whether we lynch or no lynch shouldn't have an impact on the amount of night kills?
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Jorbles

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #806 on: April 03, 2014, 07:23:25 pm »

Vote Count 1.14:

sudgy (5): Twistedarcher, Archetype, A Drowned Kernel, AndrewisFTTW, yuma (L-2)
AndrewisFTTW (4): XerxesPraelor, sudgy, Witherweaver, xeiron
ashersky (1): shraeye
Twistedarcher (1): faust

Not voting (2): ashersky, Jimmmmm

With 13 alive it takes 7 to lynch.

Day 1 ends April 3 at 8 PM forum time (that's in very soon!). (mail-mi won't be home at that time, but no more votes will be accepted after that time. Jorbles WILL be around and will post the flip, but no flavour.)
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Jimmmmm

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #807 on: April 03, 2014, 07:29:16 pm »

I don't see a particular reason to lynch sudgy. Vote: Andrew
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shraeye

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #808 on: April 03, 2014, 07:29:21 pm »

I was talking about (nolynch+night kill)*2.  Phone posting makes it painful to type a lot.
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ashersky

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #809 on: April 03, 2014, 07:30:57 pm »

vote: andrew

We don't have the votes for sudgy, TA.  Andrew is my preferred lynch of the two anyway.  Up to you.
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ashersky

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #810 on: April 03, 2014, 07:31:12 pm »

I was talking about (nolynch+night kill)*2.  Phone posting makes it painful to type a lot.

You are arguing that we should no lynch on D1 and D2?
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Jimmmmm

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #811 on: April 03, 2014, 07:31:38 pm »

We don't have the votes for sudgy, TA.  Andrew is my preferred lynch of the two anyway.  Up to you.

Yes we do. I'll vote for sudgy to get a lynch through.
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shraeye

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #812 on: April 03, 2014, 07:32:20 pm »

Which is why 2 nolynches are worth 1 result.  And 1 nolynch worth half a result 
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Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #813 on: April 03, 2014, 07:32:34 pm »

Well I'll vote Andrew. But I also do want to see if Jimmmm is really willing to vote Sudgy, don't you?
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Jimmmmm

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #814 on: April 03, 2014, 07:32:58 pm »

Well I'll vote Andrew. But I also do want to see if Jimmmm is really willing to vote Sudgy, don't you?

What do you mean?
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yuma

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #815 on: April 03, 2014, 07:33:06 pm »

next person to vote for andrew risks being dayvigged....
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ashersky

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #816 on: April 03, 2014, 07:33:38 pm »

Well I'll vote Andrew. But I also do want to see if Jimmmm is really willing to vote Sudgy, don't you?

If he switches, that puts sudgy at L-1 and I need to hammer.  If he doesn't, you need to switch and hammer.
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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #817 on: April 03, 2014, 07:33:55 pm »

So you're telling me my choices are between no lynching and getting day-vigged, Yuma?
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yuma

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #818 on: April 03, 2014, 07:34:10 pm »

actually next vote is a lynch...
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Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #819 on: April 03, 2014, 07:34:19 pm »

Who's blackmailing now?
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ashersky

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #820 on: April 03, 2014, 07:34:26 pm »

next person to vote for andrew risks being dayvigged....

Ha!  Now that's blackmail.
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yuma

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #821 on: April 03, 2014, 07:34:55 pm »

I am blackmailing completely and totally... except that I am pretty much guaranteed to be town so my motives are pretty pure...

and I am saying get people to vote for sudgy....
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ashersky

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #822 on: April 03, 2014, 07:35:23 pm »

So you're telling me my choices are between no lynching and getting day-vigged, Yuma?

Or he's saying you better convince Jimmmmm to switch.

The most hilarious thing will be if yuma just full on fakeclaimed day vig and he's just messing with us.
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yuma

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #823 on: April 03, 2014, 07:35:35 pm »

you guys blackmailed me into this situation so I have no problem pulling out the stops in return.

If you don't like it you should have considered other options before....
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ashersky

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #824 on: April 03, 2014, 07:36:05 pm »

I am blackmailing completely and totally... except that I am pretty much guaranteed to be town so my motives are pretty pure...

and I am saying get people to vote for sudgy....

Why are you so willing to tie yourself to Andrew on this?  That's just a huge risk for you.
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