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Author Topic: RMM13: Wheel of Time Mafia! FORSAKEN WIN!  (Read 206328 times)

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faust

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #700 on: April 03, 2014, 10:36:33 am »

I like my vote for sudgy. People should vote for sudgy.

WHY?
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yuma

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #701 on: April 03, 2014, 10:53:27 am »

I like my vote for sudgy. People should vote for sudgy.

WHY?

Why not?

There have already been stated reasons for voting for him that should have been quite apparent as you caught up.
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faust

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #702 on: April 03, 2014, 10:59:14 am »

I like my vote for sudgy. People should vote for sudgy.

WHY?

Why not?

There have already been stated reasons for voting for him that should have been quite apparent as you caught up.

Why not? sudgy is a super-easy mislynch, so I want more reasoning than "well, he placed a strange vote".
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yuma

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #703 on: April 03, 2014, 11:09:35 am »

Pretty sure you are dumbing down the case:

Here let me do the work for you...

using bad reasons as a cover for voting
accused of fake posts and adding no content outside of the Andrew discussion
Don't have a link, but Andrew saying that he put him at L-1 is scummy.
eager to switch from ADK to Andrew once Andrew was getting more heat, flimsy reasoning and based off a misinterpretation he didn't back off once he realized it


There might be more, but that is a start. Certainly more than the "Andrew 'scum slipped' and is being defensive about it" argument that you are in favor of.
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yuma

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #704 on: April 03, 2014, 11:15:21 am »

that said... I am not sure sudgy is the best lynch as I felt his response to this pressure and votes has been townie and reminiscent of LOR2 when he was mislynched under somewhat similar circumstances
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sudgy

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #705 on: April 03, 2014, 12:02:44 pm »

Woah, what the hell happened here?

Can everyone who was previously on the Andrew wagon and changed now please state why their current vote is a better lynch than Andrew?

Otherwise, I'm lost here. My vote stays on Andrew since that seems the best lynch both because of the odds that he is scum and for information.

I left because everybody else did.  If it seems viable again, I'll definitely switch there.

Pretty sure you are dumbing down the case:

Here let me do the work for you...

using bad reasons as a cover for voting
accused of fake posts and adding no content outside of the Andrew discussion
Don't have a link, but Andrew saying that he put him at L-1 is scummy.
eager to switch from ADK to Andrew once Andrew was getting more heat, flimsy reasoning and based off a misinterpretation he didn't back off once he realized it


There might be more, but that is a start. Certainly more than the "Andrew 'scum slipped' and is being defensive about it" argument that you are in favor of.

Whoever reads this, remember my defense.  Not everything is there, but there's quite a bit.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #706 on: April 03, 2014, 12:52:03 pm »

I still think we should lynch Sudgy.
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A Drowned Kernel

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #707 on: April 03, 2014, 01:13:10 pm »

I also like Faust's reaction here (by "like" I mean "find pretty scummy")
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faust

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #708 on: April 03, 2014, 01:17:30 pm »

I don't want to lynch sudgy, I think that he is more likely town. His L-1 vote reminds me of his voting me in Toy Story Mafia.

I don't want to lynch ashersky. He is a great player, helps the game progress, and there is no reason I can see to lynch him

Andrew seems to not be happening.

So...

Vote: Twistedarcher

He was on both wagons (Andrew and sudgy) with very weak reasoning.

He tries to discredit (wasn't it TA who pushed my vote for "discrediting the IC" in that one game?)

He had a town read on sudgy, then when his lynch becomes viable jumps the wagon.

All enough to make him a better lynch than the current wagons, I think.
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faust

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #709 on: April 03, 2014, 01:18:41 pm »

That should read "he tries to discredit yuma"
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faust

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #710 on: April 03, 2014, 01:19:09 pm »

I also like Faust's reaction here (by "like" I mean "find pretty scummy")

Explain?
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Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #711 on: April 03, 2014, 01:27:10 pm »

Faust, you saying I initially had a town read on Sudgy and flip flopped it is pretty disingenuous. Yes, I said I thought Sudgy was likelier town due to his wagon position, and solely his wagon position -- I had thought it was likelier that scum would want to stay away from his wagon there. But his reads list, and particular his bogus town read on Ash just set off so many alarm bells for me. I really do think there's a scum in Sudgy/Andrew, I hate that we are moving away from them, and I'd be okay lynching either, but I think Sudgy is more likely than Andrew at this moment.

I didn't try to discredit Yuma, I think he is likely town, but until that is confirmed I do not want him to drive claiming. He's in a position where if he wanted to he could get multiple claims "Hey you, I want to shoot you, what's your role? I will shoot you unless you do!" and it's a bad thing until he's confirmed. Yes, his role is easily confirmable, but it's not confirmed yet. I am wary of that, as should everyone else, but obviously I don't want to lynch him.

Saying I was on both wagons "with very weak reasoning" without pulling up any links, how am I supposed to defend that?

You have been advocating Andrew, but are moving away because it's not viable, and then move to someone with no votes 7 hours before deadline? Please. We need people to stop making new wagons or we will not get a lynch through ever.
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Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #712 on: April 03, 2014, 01:27:54 pm »

and seriously guys, why are we starting new wagon after new wagon, we need to get a lynch through and none of this is working towards it. we are going to end up no-lynching today.
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AndrewisFTTW

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #713 on: April 03, 2014, 01:49:32 pm »

I think sudgy is L-2 right? And I already said I'd put him at L-1 or hammer. So I think we're decided on our lynch for today.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
MVPs: M97
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sudgy

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #714 on: April 03, 2014, 01:54:44 pm »

I think sudgy is L-2 right? And I already said I'd put him at L-1 or hammer. So I think we're decided on our lynch for today.

I'm at L-3.

Also, I don't think we're going to be able to get an alternate lynch in, so Vote: AndrewisFTTW again.

Also, random question, what is FTTW?
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

AndrewisFTTW

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #715 on: April 03, 2014, 01:58:18 pm »

Oh I think that's my fault, I was tempted by Xeiron's scumminess.  Damnit, he's just so scummy. Ahhh!!!
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AndrewisFTTW

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #716 on: April 03, 2014, 02:01:05 pm »

I know I just said let's focus on sudgy but seriously... can we lynch Xeiron?
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Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
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AndrewisFTTW

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #717 on: April 03, 2014, 02:02:16 pm »

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Jorbles

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #718 on: April 03, 2014, 02:03:18 pm »

Vote Count 1.12:

sudgy (3): Twistedarcher, Archetype, A Drowned Kernel
AndrewisFTTW (2): XerxesPraelor, sudgy
ashersky (2):, shraeye, Witherweaver
xeiron (1): AndrewisFTTW
Jimmmmm (2): yuma, xeiron
Twistedarcher (1): faust

Not voting (2): ashersky, Jimmmmm

With 13 alive it takes 7 to lynch.

Day 1 ends April 3 at 8 PM forum time (that's in about 6 hours). (mail-mi won't be home at that time, but no more votes will be accepted after that time. Jorbles WILL be around and will post the flip, but no flavour.)


There were a lot of votes since the last vote count. Everyone please double-check that your vote is in the correct place.
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AndrewisFTTW

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #719 on: April 03, 2014, 02:05:37 pm »

Does that link work? Because it's not showing me anything. It means Faster Than the World, it's an album by H2o.
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Wins: M39, M41, M48, M96, M97, M102, M105
Losses: M40, M43, M45, BM17 (?), RMM13, RMM17, RMM20, NM7, ZM18, M100, M109
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Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #720 on: April 03, 2014, 02:08:20 pm »

This vote count is a joke guys...come on. We can do better than this. We should be lynching Andrew and/or Sudgy.
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Witherweaver

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #721 on: April 03, 2014, 02:09:20 pm »

and seriously guys, why are we starting new wagon after new wagon, we need to get a lynch through and none of this is working towards it. we are going to end up no-lynching today.

Is not lynching something we have to avoid?
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Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #722 on: April 03, 2014, 02:11:13 pm »

I mean as people have said a no-lynch in RMM isn't the worst, but I would much prefer to get one through. Or else we just turn this whole D1 into a chase of moving from place to place to place without learning anything. If we don't get a lynch this D1 becomes much less useful. Lynches make scum make choices, lots of wagons sitting at 2-3 votes means that scum have no risk and no inertia to move votes anywhere.

It's not the end of the world but I would highly prefer actually lynching someone today
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Twistedarcher

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #723 on: April 03, 2014, 02:13:52 pm »

Just like the Andrew wagon, the Sudgy wagon just died, not because of actual defenses but because people got sidetracked elsewhere...as Ash said...this is sometimes characteristic of scum wagons. The wagon doesn't get to lynch and then it just falls apart.

I didn't see either the Andrew or Sudgy lynch fall apart because of good reasons but because "hey let's lynch this person instead"...I think we are going in circles. I would like to lynch Sudgy then Andrew but I think both of them give us a decent chance at hitting scum....I do not feel they were both wagons on town, I didn't feel that before, and the way they fell apart just reinforces that for me.

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Witherweaver

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Re: RMM13: Wheel of Time Mafia! (Day 1 start!)
« Reply #724 on: April 03, 2014, 02:14:08 pm »

I mean as people have said a no-lynch in RMM isn't the worst, but I would much prefer to get one through. Or else we just turn this whole D1 into a chase of moving from place to place to place without learning anything. If we don't get a lynch this D1 becomes much less useful. Lynches make scum make choices, lots of wagons sitting at 2-3 votes means that scum have no risk and no inertia to move votes anywhere.

It's not the end of the world but I would highly prefer actually lynching someone today

My choices are Ash and Andrewis.
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