Here' the game log. Poor House, Embargo, Vagrant, Baron, Noble Brigand, Tournament, Treasure Map, Apprentice, Ill-Gotten Gains, Altar
I open Silver-Tournament and spike the Altar on turn 4 (lucky me!
). Then it's Apprentice-IGG for me and mostly just IGG for him (he didn't get his first Apprentice nearly early enough to really have a chance of catching up).
What made this game interesting is that on Turn 14 when I connect Tournament with a Province, it's pretty clear that Bag of Gold is actually the best prize! I think for a little bit: Followers, not really good because the curses are out; Trusty Steed is a village, but I don't need that yet. What I really need is Apprentice fodder and money. I need Gold. Princess then grabbing Treasure Maps is kind of fiddly. I choose Bag of Gold and he resigns. (I would have picked up Princess next, then Trusty Steed, then Diadem, then Followers.)