i know this doesn't match the title, but while we're at it: if you emtpy a third pile in your turn, and then you return 2 of those cards to the supply with ambassador, the game doesnt end after that turn. that's also definitely a bug
Nope. That's how the rules are supposed to work. Too lazy to look up the relevant quote right now, but I'm fairly sure about this one.
no, you're wrong, I'm 100% sure. I have my physical copy of seaside nearby... wait I'll quote it for you (not literal quote because I've the german version but i'll translate it)
"The game ends after the turn of a Player, in which one of the following to conditions has come to pass:
The Province Pile is empty ore
Any 3 piles from the supply are empty
The game also ends, when one of the once empty piles (f.e. through the ambassador) is being refilled in the same turn"
I'm a little leery trusting a translated version because there have been so many errors. That does sound like something that is unlikely to have been added during translation though.
Hmmm...
I recall this being discussed previously, and the conclusion (either through a rulebook or Donald X. quote) was that refilling with amb did not end the game.
Ok. I just checked the English seaside rulebook and there's no mention of the three-pile rule at all.
Yeah, ok. I just checked the base dominion rules and the wording is definitely different than the rules you just quoted:
"The game ends at the end of any player’s turn when either:
1) the Supply pile of Province cards is empty or
2) any 3 Supply piles are empty."
So the conditions are checked at the end of the turn. I'm pretty sure the ambassador thing does not end the game then.