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Author Topic: Mafia Game Index, Queue, & Categorization Standards  (Read 103966 times)

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Ichimaru Gin

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1025 on: July 09, 2015, 12:57:10 am »

Ok. I have an email notification from the forum that says "A topic you are watching has been removed by ashersky".

Ichimaru Gin

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1026 on: July 09, 2015, 01:01:33 am »

I mean, practically the entire game is recorded in my email notifications--and anyone else who has those on...so it's not 100% lost.
But yeah, hopefully it can be brought back.

ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1027 on: July 09, 2015, 01:02:25 am »

Ok. I have an email notification from the forum that says "A topic you are watching has been removed by ashersky".

Well shit.  I clearly deleted it on accident. 

I'm sorry everyone.  A recovery mechanism exists, depending on the SMF setup Theory has.  Let's wait and see what he says.

Contingency planning: we will start D2 in a fresh thread.  I have a lot of my posts saved.  This is one of those giant mod errors to be commiserated over, I guess...

I feel terrible everyone.  I'm really sorry.
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f.ds Mafia Board Moderator

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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1028 on: July 09, 2015, 01:02:52 am »

I mean, practically the entire game is recorded in my email notifications--and anyone else who has those on...so it's not 100% lost.
But yeah, hopefully it can be brought back.

If you have the final vote count, save it there.
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f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
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2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Ichimaru Gin

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1029 on: July 09, 2015, 01:07:01 am »

Sure thing. I just archive all the emails I get from Mafia games, so they're all there. I found the final vote count.

Mistakes happen to the best of us man. Sure it sucks, but I'm sure it'll work out one way or the other.
Worst comes to worst, we have to refer to D1 in a somewhat cumbersome way.

Ichimaru Gin

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1030 on: July 09, 2015, 01:09:20 am »

Yeah depending, I could just forward all the email records of the game I have to ya, so you can PM me or whatever.
But maybe it can be brought back...

EgorK

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1031 on: July 09, 2015, 07:42:03 am »

What happened in game, by the way?
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ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1032 on: July 09, 2015, 08:42:57 am »

What happened in game, by the way?

This is public knowledge, so I will post it here.

XerxesPraelor was lynched.  He was the Survivor-aligned Inamorata.
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f.ds Mafia Board Moderator

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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

mail-mi

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1033 on: July 13, 2015, 01:47:13 pm »

So, EgorK, are you gonna open your game soon? Otherwise, I'm in the mood to run a normal game.
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EgorK

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1034 on: July 14, 2015, 11:22:57 am »

So, EgorK, are you gonna open your game soon? Otherwise, I'm in the mood to run a normal game.

My game already finished ;)
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mail-mi

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1035 on: July 14, 2015, 12:04:16 pm »

So, EgorK, are you gonna open your game soon? Otherwise, I'm in the mood to run a normal game.

My game already finished ;)

Ash, egork's game is still in the upcoming list. :P

I'll open up a game today then.
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I currently imagine mail-mi wearing a dark trenchcoat and a bowler hat, hunched over a bit, toothpick in his mouth, holding a gun in his pocket.  One bead of sweat trickling down his nose.

'And what is it that ye shall hope for? Behold I say unto you that ye shall have hope through the atonement of Christ and the power of his resurrection, to be raised unto life eternal, and this because of your faith in him according to the promise." - Moroni 7:41, the Book of Mormon

Twistedarcher

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1036 on: July 16, 2015, 09:37:58 pm »

Silverspawn, I get so confused every time you throw up a post count and it's the most recent post. :(
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Twistedarcher

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1037 on: July 16, 2015, 09:51:48 pm »

I'll host a game soon. It'll be multi-ball, probably.
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Archetype

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1038 on: July 18, 2015, 10:31:00 am »

I need a sub for College Town. If you're interested in playing, please PM 2.7.
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Axxle

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1039 on: July 28, 2015, 07:10:15 am »

Please remove my game from the queue, ain't happening.
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pingpongsam

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1040 on: July 28, 2015, 08:36:20 am »

Please remove my game from the queue, ain't happening.

Same here. Having a kid changed everything and now we have another one in the oven. Maybe one day but no day soon.
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Axxle

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1041 on: July 28, 2015, 09:08:18 am »

Please don't let your kids play in ovens. It's not safe!
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We might be from all over the world, but "we all talk this one language  : +1 card + 1 action +1 buy , gain , discard, trash... " - RTT

Archetype

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1042 on: July 28, 2015, 01:23:58 pm »

Does anyone want to comod a RMM game with me? I have some half-baked ideas and enjoy working with someone else rather than solo.
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XerxesPraelor

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1043 on: July 28, 2015, 01:25:54 pm »

Does anyone want to comod a RMM game with me? I have some half-baked ideas and enjoy working with someone else rather than solo.

I'd like to, if that's okay.
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Archetype

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1044 on: July 28, 2015, 01:41:05 pm »

Does anyone want to comod a RMM game with me? I have some half-baked ideas and enjoy working with someone else rather than solo.

I'd like to, if that's okay.
That'd be awesome! I'll PM you a QT.
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2.71828.....

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1045 on: July 31, 2015, 03:07:41 am »

Can I get a mod to unlock M65 for me?

Thanks
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2.71828.....

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1046 on: August 04, 2015, 12:37:12 am »

I have a huge problem.  I thought I would be free this week to help Archetype out, but work is being work, and I will be entirely too busy to keep up with/do anything at all with M65.

If someone (dead players, any other random cool people who want to help out) can help mod while Archetype is gone that would be huge for the players so that the game doesn't stall due to mod issues.

I feel awful that I volunteered to do this and am having to back out, but work is going to be crazy for a long while.  Looking forward to joining a game again around February!

Send me a PM and I will send you the link to the mod qt.
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

2.71828.....

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1047 on: August 04, 2015, 12:41:55 am »

Also, looking for a sub in M65 as soon as possible.  Please PM me.

Thanks
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Man. I had four strips of bacon yesterday. Was one automatically undercooked, one automatically overcooked? No, let's put a stop to that right here, all four strips were excellent.

Ghacob

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1048 on: August 15, 2015, 10:20:06 pm »

Put me on the normal games queue please!
...I'm also going to straight out start a BM game
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faust

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #1049 on: August 27, 2015, 12:11:00 pm »

I'd like to mod a normal game in about a month (when I'll have more spare time). I'm not exactly sure what kind of game it should be. I'm debating three options:

- completely open game, fixed roles
- completely open game, players choose roles (something between the setup UoS was discussing, Pick Your Power and Stack the Deck)
- completely closed game

What would you guys prefer?
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