I've been thinking of a way to do Russian Roulette-ish mechanic in Mafia. Here's what I've come up with:
9 Players
2 Mafia
7 Vanilla Townies
Old Mechanics:
- Mafia have night chat
- Regular plurality rules for lynching
- If deadline is reached without a lynch consensus, the day ends in a no lynch
New Mechanics:
- Each Townie is holding a gun to their head. At the beginning of the game, each gun's status is Empty.
- Instead of a factional kill, the Mafia have a factional "bullet". Each night they may target a Townie to put a bullet into their gun. This changes the gun's status to Loaded.
- Each night, a Townie has 2 choices: Fire The Gun or Bow Out...
...If they fire a Loaded gun, they die and their alignment flips the following day
...If they fire an Empty gun, nothing happens
...If they bow out with a Loaded gun, nothing happens
...If they bow out with an Empty gun, they become Hated and take one less vote to lynch.
- Hated-ness stacks and lasts for the entirety of the game. Players are never notified if they are hated or how much so.
- If, at the beginning of any given day, a player is hated more than or equal to the number of votes required to lynch, they will die.
Thoughts? If people like it well enough, I'll run it under Invented-Open.