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Author Topic: Mafia Game Index, Queue, & Categorization Standards  (Read 103460 times)

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Robz888

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #300 on: March 05, 2014, 06:52:45 pm »

I think to keep DS9-II in the Normal category, you would keep the 2 out of 3 team dynamic but revise the PR distribution in some way, probably by naming them all beforehand, or saying X of these PRs will appear.
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yuma

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #301 on: March 05, 2014, 06:54:45 pm »

I think to keep DS9-II in the Normal category, you would keep the 2 out of 3 team dynamic but revise the PR distribution in some way, probably by naming them all beforehand, or saying X of these PRs will appear.

Or even "up to X." X being like 5 or 6 roles or something like that as we havne't had a good old fashioned "closed" setup in a longtime where the roles are secret and the number of roles are secret before hand.
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Robz888

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #302 on: March 05, 2014, 07:00:25 pm »

Yeah. So, like the cop for each scum team is a given that those three are in for sure. And then up to X of a few others, but we don't know which ones or precisely how many, and tie how many they are to the scum PRs, perhaps.
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ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #303 on: March 05, 2014, 07:00:39 pm »

I think to keep DS9-II in the Normal category, you would keep the 2 out of 3 team dynamic but revise the PR distribution in some way, probably by naming them all beforehand, or saying X of these PRs will appear.

Or even "up to X." X being like 5 or 6 roles or something like that as we havne't had a good old fashioned "closed" setup in a longtime where the roles are secret and the number of roles are secret before hand.

Ahem...Monster University...
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ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #304 on: March 05, 2014, 07:01:46 pm »

Yeah, ash thinking Baccarin was the best actor on the show is...as different as one can get.

I can't believe people don't like Baccarin, man.

I mean...final seasons of Stargate?  Fine, not her best.  V?  Awesome.  Homeland?  I hear it's great.

How can you not like Baccarin?  That's like disliking Annie Edison in Community.
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liopoil

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #305 on: March 05, 2014, 07:02:26 pm »

I have just one request... tell us how many scum there are!
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yuma

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #306 on: March 05, 2014, 07:04:32 pm »

I think to keep DS9-II in the Normal category, you would keep the 2 out of 3 team dynamic but revise the PR distribution in some way, probably by naming them all beforehand, or saying X of these PRs will appear.

Or even "up to X." X being like 5 or 6 roles or something like that as we havne't had a good old fashioned "closed" setup in a longtime where the roles are secret and the number of roles are secret before hand.

Ahem...Monster University...

Hasn't been put into play yet.... But I am excited for it! My next game will be of this style as well so maybe we are about to be inundated with them...
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Teproc

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #307 on: March 05, 2014, 07:29:42 pm »

Yeah, ash thinking Baccarin was the best actor on the show is...as different as one can get.

I can't believe people don't like Baccarin, man.

I mean...final seasons of Stargate?  Fine, not her best.  V?  Awesome.  Homeland?  I hear it's great.

How can you not like Baccarin?  That's like disliking Annie Edison in Community.

Have not seen Stargate or V, but she is very good in Homeland (when they give her stuff to do, her character has become somewhat extraneous at this point), just not great in Firefly (though she has her moments).

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pingpongsam

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #308 on: March 05, 2014, 10:00:29 pm »

I nominate American Horror Story: Coven as a great setting and cast of characters.
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jotheonah

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #309 on: March 06, 2014, 01:20:48 am »

I think it was a mistake not to categorize DS9 as RMM in the first place. I think the sequel should be considered RMM, and I should weaken scum. Or leave it how it is, add additional town roles and run it with more townies (so that 6 scum isn't as ridiculous). Maybe 17? 19? There are definitely more characters I could add.
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Jimmmmm

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #310 on: March 06, 2014, 01:26:41 am »

I think it was a mistake not to categorize DS9 as RMM in the first place. I think the sequel should be considered RMM, and I should weaken scum. Or leave it how it is, add additional town roles and run it with more townies (so that 6 scum isn't as ridiculous). Maybe 17? 19? There are definitely more characters I could add.

Do it! DS9 would be in my top 2-3 Mafia games in terms of how much fun I had.
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mcmcsalot

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #311 on: March 06, 2014, 09:38:14 am »

would people be down for DS9 redux? The original won an award even though it was unbalanced, so that's got to count for something.

Ahhhh*faints like little schoolgirl*
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EFHW

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #312 on: March 06, 2014, 04:59:42 pm »

ZM16 Hangman is underway.  PM for speccy if you want to play along.
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ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #313 on: March 06, 2014, 05:02:18 pm »

I may run one of my original blitz games again, for old times sake, after Hangman ends.  Would folks play?
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Jimmmmm

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #314 on: March 06, 2014, 05:02:45 pm »

I may run one of my original blitz games again, for old times sake, after Hangman ends.  Would folks play?

I'd love to if I have time.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #315 on: March 06, 2014, 05:21:36 pm »

I may run one of my original blitz games again, for old times sake, after Hangman ends.  Would folks play?
In a heartbeat! Yes yes yes!
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EFHW

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #316 on: March 06, 2014, 07:17:20 pm »

I may run one of my original blitz games again, for old times sake, after Hangman ends.  Would folks play?
In a heartbeat! Yes yes yes!

So, I gather these were really fun! 
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yuma

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #317 on: March 06, 2014, 07:43:48 pm »

I may run one of my original blitz games again, for old times sake, after Hangman ends.  Would folks play?

I would as long as was during my off-week, but don't coordinate it around me. If I can I will play, if I can't I'll watch.
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ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #318 on: March 06, 2014, 07:49:51 pm »

I may run one of my original blitz games again, for old times sake, after Hangman ends.  Would folks play?
In a heartbeat! Yes yes yes!

So, I gather these were really fun!

I believe so.  We had a run where I did I think 3 games back-to-back-to-back.
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yuma

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #319 on: March 06, 2014, 07:50:59 pm »

I believe so.  We had a run where I did I think 3 games back-to-back-to-back.

back-to-back-to-back doesn't even make sense! Unless the game in the middle somehow is comprised of two backs...
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ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #320 on: March 06, 2014, 07:51:51 pm »

I believe so.  We had a run where I did I think 3 games back-to-back-to-back.

back-to-back-to-back doesn't even make sense! Unless the game in the middle somehow is comprised of two backs...

There's a dirty Shakespeare joke in there.
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f.ds Mafia Board Moderator

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ashersky

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #321 on: March 06, 2014, 07:53:16 pm »

And it was actually 4 games in a row.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #322 on: March 06, 2014, 11:31:59 pm »

I also just remembered that I started planning a Romeo and Juliet setup a long time ago. The Capulets and Montagues are competing scum teams and Romeo and Juliet are quasi-scum-aligned lover/survivors. Never quite ironed out the details though.
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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #323 on: March 07, 2014, 01:06:22 am »

I may run one of my original blitz games again, for old times sake, after Hangman ends.  Would folks play?
In a heartbeat! Yes yes yes!

So, I gather these were really fun!
Only like the most fun games ever!
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Jimmmmm

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Re: Mafia Game Index, Queue, & Categorization Standards
« Reply #324 on: March 07, 2014, 01:44:59 am »

I may run one of my original blitz games again, for old times sake, after Hangman ends.  Would folks play?
In a heartbeat! Yes yes yes!

So, I gather these were really fun!
Only like the most fun games ever!

Pretty much.
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