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Author Topic: 7 Wonders VI - game thread  (Read 12702 times)

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eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #100 on: October 22, 2013, 03:17:12 pm »

What's happening, guys?
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #101 on: October 22, 2013, 04:28:39 pm »

oh, probably me. Hold on...
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #102 on: October 22, 2013, 08:35:47 pm »

done, sent
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eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #103 on: October 22, 2013, 09:34:30 pm »

I haven't sent on my cards because I don't know if Davio is done.
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Re: 7 Wonders VI - game thread
« Reply #104 on: October 22, 2013, 10:20:45 pm »

eHalcyon - School: Tablet. Chain to: Academy & Study. Cost: Wood, Papyrus.
Davio - Vineyard: 1 Coin per brown card in yours+neighbours cities. (Earns 7 coins)
Liopoil - Statue: 4 VPs. Chain from: Theater. Chain to: Gardens. Cost: Wood, 2 Ore. (Pays Davio 2 coins for Ore, earns 1 coin)


eHalcyon as The Temple of Artemis at Ephesos (B)
Coins: 5
Debt: 0
Strength: 2
Military tokens: {1}, {1}, {-1}
Wonder stages built: 0
(1) 2 VPs, 4 Coins. Cost: 2 Stone
(2) 3 VPs, 4 Coins. Cost: 2 Wood
(3) 5 VPs, 4 Coins. Cost: Papyrus, Cloth, Glass

Tableau
Wonder Resource: Produce Papyrus.
Glassworks: Produce Glass.

Timber Yard: Produce Stone/Wood.
Clay Pool: Produce Brick.

Resource effects: Bilkis, Caravansery.

Macenas: All future leaders can be played for free.
Bilkis: Once per turn, may pay 1 coin to the bank to generate any one resource.

Caravansery: Produce Brick/Stone/Ore/Wood. Chain from: Marketplace. Chain to: Lighthouse.

Scriptorium: Tablet. Chain to: Courthouse & Library.
Apothecary: Compasses. Chain to: Stables & Dispensary.
Laboratory: Gear. Chain from: Workshop. Chain to: Siege Workshop & Observatory.
School: Tablet. Chain to: Academy & Study.

Gambling Den: 6 Coins. Each neighbour gets 1 coin.
Militia: 2 Shields.


Davio as The Great Wall of China (B)
Coins: 15
Tableau
Debt: 0
Strength: 1
Military tokens: {1}, {-1}, {-1}
Wonder stages built: A, D
(A) 8 Coins. Each neighbour gets 2 coins. Cost: Papyrus, Wood - Built
(B) Mask (Copy a science symbol). Cost: Ore, 2 Brick
(C) Diplomacy, cause 2 debt. Cost: Papyrus, 2 Wood
(D) Produce one resource not shown on your brown or gray cards/wonder. Cost: 2 Stone - Built
Reminder: Great Wall stages can be built in any order

Tableau
Wonder Resource: Produce Cloth.
Press: Produce Payrus.

Clay Pit: Produce Brick/Ore.
Quarry: Produce two Stone.

Resource effects: Wonder stage D, Forum.

Imhotep: Wonder stages cost 1 resource less.
Hiram: 2 VPs per purple card.

West Trading Post: Raw materials cost 1 to buy from the left. Chain to: Forum.
East Trading Post: Raw materials cost 1 to buy from the right. Chain to: Forum.
Forum: Produce Cloth/Glass/Paper. Chain from: West/East Trading Post. Chain to: Haven.
Vineyard: 1 Coin per brown card in yours+neighbours cities.

Barracks: 1 Shield.


Liopoil as The Statue of Zeus at Olympia (A)
Coins: 2
Debt: 0
Strength: 0
Military tokens: None
Wonder stages built: 2
(1) 3 VPs. Cost: 2 Wood - Built
(2) 1 free build per age. Cost: 2 Stone - Built
(3) 7 VPs. Cost: 2 Ore

Tableau
Wonder Resource: Produce Wood.
Ore Vein: Produce Ore.
Lumber Yard: Produce Wood.
Stone Pit: Produce Stone.

Tomyris: Reflect defeat tokens back to each city which beats you .
Hatshepsut: Once per turn per neighbour, earn one coin after buying a resource from a neighbour.

Marketplace: Manufactured Goods cost 1 to buy from both sides. Chain to: Caravansery.

Altar: 2 VPs. Chain to: Temple.
Baths: 3 VPs. Chain to: Aqueduct.
Aqueduct: 5 VPs. Chain from: Baths.
Statue: 4 VPs. Chain from: Theater. Chain to: Gardens.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #105 on: October 23, 2013, 05:15:04 pm »

Done.

I think this was my most difficult decision so far this game. 
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #106 on: October 23, 2013, 06:48:41 pm »

mine's tricky too.
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #107 on: October 23, 2013, 06:49:53 pm »

should probably figure out what's in davio's hand...
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eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #108 on: October 23, 2013, 06:51:24 pm »

Just look at what you had two turns ago.
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #109 on: October 23, 2013, 07:24:09 pm »

Yeah, I know... that requires looking through old PMs though!
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eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #110 on: October 23, 2013, 08:13:14 pm »

I made myself a QT.
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Re: 7 Wonders VI - game thread
« Reply #111 on: October 31, 2013, 11:52:37 am »

I think I still need Lio's decision.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: 7 Wonders VI - game thread
« Reply #112 on: November 04, 2013, 04:01:27 am »

eHalcyon - Wonder Stage 1 (Earns 4 coins)
Davio - Wonder Stage C (Pays eHalc 1 coin for Wood)
Liopoil - Temple: 3 VPs. Chain from: Altar. Chain to: Pantheon. Cost: Wood, Brick, Glass. (Uses wonder ability)


eHalcyon as The Temple of Artemis at Ephesos (B)
Coins: 10
Debt: 0
Strength: 2
Military tokens: {1}, {1}, {-1}
Wonder stages built: 1
(1) 2 VPs, 4 Coins. Cost: 2 Stone - Built
(2) 3 VPs, 4 Coins. Cost: 2 Wood
(3) 5 VPs, 4 Coins. Cost: Papyrus, Cloth, Glass

Tableau
Wonder Resource: Produce Papyrus.
Glassworks: Produce Glass.

Timber Yard: Produce Stone/Wood.
Clay Pool: Produce Brick.

Resource effects: Bilkis, Caravansery.

Macenas: All future leaders can be played for free.
Bilkis: Once per turn, may pay 1 coin to the bank to generate any one resource.

Caravansery: Produce Brick/Stone/Ore/Wood. Chain from: Marketplace. Chain to: Lighthouse.

Scriptorium: Tablet. Chain to: Courthouse & Library.
Apothecary: Compasses. Chain to: Stables & Dispensary.
Laboratory: Gear. Chain from: Workshop. Chain to: Siege Workshop & Observatory.
School: Tablet. Chain to: Academy & Study.

Gambling Den: 6 Coins. Each neighbour gets 1 coin.
Militia: 2 Shields.


Davio as The Great Wall of China (B) - DIPLOMACY
Coins: 14
Tableau
Debt: 0
Strength: 1
Military tokens: {1}, {-1}, {-1}
Wonder stages built: A, C, D
(A) 8 Coins. Each neighbour gets 2 coins. Cost: Papyrus, Wood - Built
(B) Mask (Copy a science symbol). Cost: Ore, 2 Brick
(C) Diplomacy, cause 2 debt. Cost: Papyrus, 2 Wood - Built
(D) Produce one resource not shown on your brown or gray cards/wonder. Cost: 2 Stone - Built
Reminder: Great Wall stages can be built in any order

Tableau
Wonder Resource: Produce Cloth.
Press: Produce Payrus.

Clay Pit: Produce Brick/Ore.
Quarry: Produce two Stone.

Resource effects: Wonder stage D, Forum.

Imhotep: Wonder stages cost 1 resource less.
Hiram: 2 VPs per purple card.

West Trading Post: Raw materials cost 1 to buy from the left. Chain to: Forum.
East Trading Post: Raw materials cost 1 to buy from the right. Chain to: Forum.
Forum: Produce Cloth/Glass/Paper. Chain from: West/East Trading Post. Chain to: Haven.
Vineyard: 1 Coin per brown card in yours+neighbours cities.

Barracks: 1 Shield.


Liopoil as The Statue of Zeus at Olympia (A)
Coins: 2
Debt: 0
Strength: 0
Military tokens: None
Wonder stages built: 2
(1) 3 VPs. Cost: 2 Wood - Built
(2) 1 free build per age. Cost: 2 Stone (Used age 2) - Built
(3) 7 VPs. Cost: 2 Ore

Tableau
Wonder Resource: Produce Wood.
Ore Vein: Produce Ore.
Lumber Yard: Produce Wood.
Stone Pit: Produce Stone.

Tomyris: Reflect defeat tokens back to each city which beats you .
Hatshepsut: Once per turn per neighbour, earn one coin after buying a resource from a neighbour.

Marketplace: Manufactured Goods cost 1 to buy from both sides. Chain to: Caravansery.

Altar: 2 VPs. Chain to: Temple.
Baths: 3 VPs. Chain to: Aqueduct.
Aqueduct: 5 VPs. Chain from: Baths.
Statue: 4 VPs. Chain from: Theater. Chain to: Gardens.
Temple: 3 VPs. Chain from: Altar. Chain to: Pantheon.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #113 on: November 04, 2013, 03:18:22 pm »

So how does Diplomacy work in 3p?  I don't fight lio twice, do I?

Edit: Made my choice.
« Last Edit: November 04, 2013, 03:37:10 pm by eHalcyon »
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Voltgloss

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Re: 7 Wonders VI - game thread
« Reply #114 on: November 04, 2013, 03:39:59 pm »

So how does Diplomacy work in 3p?  I don't fight lio twice, do I?

You and lio only fight once.  Davio is skipped this Age.  So if things stay as they currently are (military strength-wise), you would get a single +3 victory token, and liopoil would get a single -1 defeat token.
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #115 on: November 04, 2013, 03:42:13 pm »

You and lio only fight once.  Davio is skipped this Age.  So if things stay as they currently are (military strength-wise), you would get a single +3 victory token, and liopoil would get a single -1 defeat token.
no, he gets a +3 and a -1, I get nothing.
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eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #116 on: November 04, 2013, 04:01:35 pm »

You and lio only fight once.  Davio is skipped this Age.  So if things stay as they currently are (military strength-wise), you would get a single +3 victory token, and liopoil would get a single -1 defeat token.
no, he gets a +3 and a -1, I get nothing.

Yeah, that's what I expected.
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Voltgloss

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Re: 7 Wonders VI - game thread
« Reply #117 on: November 05, 2013, 09:11:12 am »

You and lio only fight once.  Davio is skipped this Age.  So if things stay as they currently are (military strength-wise), you would get a single +3 victory token, and liopoil would get a single -1 defeat token.
no, he gets a +3 and a -1, I get nothing.

My bad, I forgot Tomyris.
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Re: 7 Wonders VI - game thread
« Reply #118 on: November 06, 2013, 08:04:24 am »

eHalcyon - Dispensary: Compasses. Chain from: Apothecary. Chain to: Arena & Lodge. Cost: 2 Ore, Glass. (Chained from Apothecary)
Davio - Architect Cabinet: 2 VPs. Your wonder stages no longer cost resources (but may still cost money). Cost: 1 Coin, Papyrus.
Liopoil - Discards for 3 coins

eHalcyon as The Temple of Artemis at Ephesos (B)
Coins: 10
Debt: 0
Strength: 2
Military tokens: {1}, {1}, {-1}
Wonder stages built: 1
(1) 2 VPs, 4 Coins. Cost: 2 Stone - Built
(2) 3 VPs, 4 Coins. Cost: 2 Wood
(3) 5 VPs, 4 Coins. Cost: Papyrus, Cloth, Glass

Tableau
Wonder Resource: Produce Papyrus.
Glassworks: Produce Glass.

Timber Yard: Produce Stone/Wood.
Clay Pool: Produce Brick.

Resource effects: Bilkis, Caravansery.

Macenas: All future leaders can be played for free.
Bilkis: Once per turn, may pay 1 coin to the bank to generate any one resource.

Caravansery: Produce Brick/Stone/Ore/Wood. Chain from: Marketplace. Chain to: Lighthouse.

Scriptorium: Tablet. Chain to: Courthouse & Library.
Apothecary: Compasses. Chain to: Stables & Dispensary.
Laboratory: Gear. Chain from: Workshop. Chain to: Siege Workshop & Observatory.
School: Tablet. Chain to: Academy & Study.
Dispensary: Compasses. Chain from: Apothecary. Chain to: Arena & Lodge.

Gambling Den: 6 Coins. Each neighbour gets 1 coin.
Militia: 2 Shields.


Davio as The Great Wall of China (B) - DIPLOMACY
Coins: 13
Tableau
Debt: 0
Strength: 1
Military tokens: {1}, {-1}, {-1}
Wonder stages built: A, C, D
(A) 8 Coins. Each neighbour gets 2 coins. Cost: Papyrus, Wood - Built
(B) Mask (Copy a science symbol). Cost: Ore, 2 Brick
(C) Diplomacy, cause 2 debt. Cost: Papyrus, 2 Wood - Built
(D) Produce one resource not shown on your brown or gray cards/wonder. Cost: 2 Stone - Built
Reminder: Great Wall stages can be built in any order

Tableau
Wonder Resource: Produce Cloth.
Press: Produce Payrus.

Clay Pit: Produce Brick/Ore.
Quarry: Produce two Stone.

Resource effects: Wonder stage D, Forum, Architect Cabinet.

Imhotep: Wonder stages cost 1 resource less.
Hiram: 2 VPs per purple card.

West Trading Post: Raw materials cost 1 to buy from the left. Chain to: Forum.
East Trading Post: Raw materials cost 1 to buy from the right. Chain to: Forum.
Forum: Produce Cloth/Glass/Paper. Chain from: West/East Trading Post. Chain to: Haven.
Vineyard: 1 Coin per brown card in yours+neighbours cities.

Barracks: 1 Shield.

Architect Cabinet: 2 VPs. Your wonder stages no longer cost resources (but may still cost money).


Liopoil as The Statue of Zeus at Olympia (A)
Coins: 5
Debt: 0
Strength: 0
Military tokens: None
Wonder stages built: 2
(1) 3 VPs. Cost: 2 Wood - Built
(2) 1 free build per age. Cost: 2 Stone (Used age 2) - Built
(3) 7 VPs. Cost: 2 Ore

Tableau
Wonder Resource: Produce Wood.
Ore Vein: Produce Ore.
Lumber Yard: Produce Wood.
Stone Pit: Produce Stone.

Tomyris: Reflect defeat tokens back to each city which beats you .
Hatshepsut: Once per turn per neighbour, earn one coin after buying a resource from a neighbour.

Marketplace: Manufactured Goods cost 1 to buy from both sides. Chain to: Caravansery.

Altar: 2 VPs. Chain to: Temple.
Baths: 3 VPs. Chain to: Aqueduct.
Aqueduct: 5 VPs. Chain from: Baths.
Statue: 4 VPs. Chain from: Theater. Chain to: Gardens.
Temple: 3 VPs. Chain from: Altar. Chain to: Pantheon.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #119 on: November 06, 2013, 01:09:50 pm »

Table talk: I did not expect either of your choices.

I've chosen.

Davio, if you post that you've chosen as well, I can pass the hand on in advance. :)

Oh, and I've chosen for hand 7 and the leader phase as well.  I'm set through to Age III.
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #120 on: November 06, 2013, 03:30:56 pm »

done, sent.
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Voltgloss

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Re: 7 Wonders VI - game thread
« Reply #121 on: November 06, 2013, 05:40:09 pm »

A whole lotta color specialization goin' on here.
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Re: 7 Wonders VI - game thread
« Reply #122 on: November 06, 2013, 06:55:35 pm »

eHalcyon - Walls: 2 Shields. Chain to: Fortifications. Cost: 3 Stone. (Pays Bilkis 1 coin)
Davio - Courthouse: 4 VPs. Chain from: Scriptorium. Cost: 2 Brick, Cloth.
Liopoil - Brickyard: Produce two Brick. Cost: 1 Coin. (Pays 1 coin)

eHalcyon as The Temple of Artemis at Ephesos (B)
Coins: 9
Debt: 0
Strength: 4
Military tokens: {1}, {1}, {-1}
Wonder stages built: 1
(1) 2 VPs, 4 Coins. Cost: 2 Stone - Built
(2) 3 VPs, 4 Coins. Cost: 2 Wood
(3) 5 VPs, 4 Coins. Cost: Papyrus, Cloth, Glass

Tableau
Wonder Resource: Produce Papyrus.
Glassworks: Produce Glass.

Timber Yard: Produce Stone/Wood.
Clay Pool: Produce Brick.

Resource effects: Bilkis, Caravansery.

Macenas: All future leaders can be played for free.
Bilkis: Once per turn, may pay 1 coin to the bank to generate any one resource.

Caravansery: Produce Brick/Stone/Ore/Wood. Chain from: Marketplace. Chain to: Lighthouse.

Scriptorium: Tablet. Chain to: Courthouse & Library.
Apothecary: Compasses. Chain to: Stables & Dispensary.
Laboratory: Gear. Chain from: Workshop. Chain to: Siege Workshop & Observatory.
School: Tablet. Chain to: Academy & Study.
Dispensary: Compasses. Chain from: Apothecary. Chain to: Arena & Lodge.

Walls: 2 Shields. Chain to: Fortifications.

Gambling Den: 6 Coins. Each neighbour gets 1 coin.
Militia: 2 Shields.


Davio as The Great Wall of China (B) - DIPLOMACY
Coins: 13
Tableau
Debt: 0
Strength: 1
Military tokens: {1}, {-1}, {-1}
Wonder stages built: A, C, D
(A) 8 Coins. Each neighbour gets 2 coins. Cost: Papyrus, Wood - Built
(B) Mask (Copy a science symbol). Cost: Ore, 2 Brick
(C) Diplomacy, cause 2 debt. Cost: Papyrus, 2 Wood - Built
(D) Produce one resource not shown on your brown or gray cards/wonder. Cost: 2 Stone - Built
Reminder: Great Wall stages can be built in any order

Tableau
Wonder Resource: Produce Cloth.
Press: Produce Payrus.

Clay Pit: Produce Brick/Ore.
Quarry: Produce two Stone.

Resource effects: Wonder stage D, Forum, Architect Cabinet.

Imhotep: Wonder stages cost 1 resource less.
Hiram: 2 VPs per purple card.

West Trading Post: Raw materials cost 1 to buy from the left. Chain to: Forum.
East Trading Post: Raw materials cost 1 to buy from the right. Chain to: Forum.
Forum: Produce Cloth/Glass/Paper. Chain from: West/East Trading Post. Chain to: Haven.
Vineyard: 1 Coin per brown card in yours+neighbours cities.

Barracks: 1 Shield.

Architect Cabinet: 2 VPs. Your wonder stages no longer cost resources (but may still cost money).


Liopoil as The Statue of Zeus at Olympia (A)
Coins: 5
Debt: 0
Strength: 0
Military tokens: None
Wonder stages built: 2
(1) 3 VPs. Cost: 2 Wood - Built
(2) 1 free build per age. Cost: 2 Stone (Used age 2) - Built
(3) 7 VPs. Cost: 2 Ore

Tableau
Wonder Resource: Produce Wood.
Ore Vein: Produce Ore.
Lumber Yard: Produce Wood.
Stone Pit: Produce Stone.
Brickyard: Produce two Brick.

Tomyris: Reflect defeat tokens back to each city which beats you .
Hatshepsut: Once per turn per neighbour, earn one coin after buying a resource from a neighbour.

Marketplace: Manufactured Goods cost 1 to buy from both sides. Chain to: Caravansery.

Altar: 2 VPs. Chain to: Temple.
Baths: 3 VPs. Chain to: Aqueduct.
Aqueduct: 5 VPs. Chain from: Baths.
Statue: 4 VPs. Chain from: Theater. Chain to: Gardens.
Temple: 3 VPs. Chain from: Altar. Chain to: Pantheon.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #123 on: November 06, 2013, 06:59:49 pm »

Was hoping you would pass on the Brickyard. :P

Chosen.
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #124 on: November 06, 2013, 07:00:56 pm »

... I was hoping davio would pass on the courthouse :(
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