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Author Topic: 7 Wonders VI - game thread  (Read 12715 times)

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Tables

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Re: 7 Wonders VI - game thread
« Reply #50 on: September 17, 2013, 11:18:42 am »

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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Davio

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Re: 7 Wonders VI - game thread
« Reply #51 on: September 18, 2013, 03:42:21 am »

Quote from: Age I, hand 3
In age I, you pass left (up). Please put DONE by your name when you've sent your selection to Tables. Please send your hand to the person below you once they're done, and then put SENT into the token.

eHalcyon: DONE
Davio: DONE
Liopoil:
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #52 on: September 22, 2013, 02:40:52 pm »

Quote from: Age I, hand 3
In age I, you pass left (up). Please put DONE by your name when you've sent your selection to Tables. Please send your hand to the person below you once they're done, and then put SENT into the token.

eHalcyon: DONE
Davio: DONE
Liopoil: DONE, SENT
ack, sent my hand to ehalc instead of davio. I think it's no problem - he knows what's in it anyway right?
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eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #53 on: September 22, 2013, 02:48:49 pm »

Pretty much yes. Unless you are building your wonder or discarding a card.
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #54 on: September 22, 2013, 02:56:32 pm »

well, I'm not doing either one of those.
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Re: 7 Wonders VI - game thread
« Reply #55 on: September 24, 2013, 10:04:43 am »

Sorry for the delay. Something weird happened, and now something else weird has happened. I'm trying to figure out what it is.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #56 on: September 24, 2013, 06:55:46 pm »

Sorry for the delay. Something weird happened, and now something else weird has happened. I'm trying to figure out what it is.

Something weird with the game?  Mis-passed cards or something?
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Re: 7 Wonders VI - game thread
« Reply #57 on: September 24, 2013, 07:04:23 pm »

I was trying to work out why one hand was bigger than the others. Turns out I forgot to remove a card that was played from it, and annoyingly it was the one that was chosen by the next player.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #58 on: September 24, 2013, 07:47:12 pm »

It would have just happened though, right?  So it's fixable?
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Re: 7 Wonders VI - game thread
« Reply #59 on: September 24, 2013, 08:15:43 pm »

Yeah it's easy enough to fix now I've identified the issue. When I made that first post I still wasn't sure. Hopefully now we can have the game running at full speed again.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Tables

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Re: 7 Wonders VI - game thread
« Reply #60 on: September 25, 2013, 08:11:23 am »

eHalcyon - Gambling Den: 6 Coins. Each neighbour gets 1 coin.
Davio - Barracks: 1 Shield. Cost: Ore.
Liopoil - Stone Pit: Produce Stone.


eHalcyon as The Temple of Artemis at Ephesos (B)
Coins: 10
Debt: 0
Strength: 0
Military tokens: none
Wonder stages built: 0
(1) 2 VPs, 4 Coins. Cost: 2 Stone
(2) 3 VPs, 4 Coins. Cost: 2 Wood
(3) 5 VPs, 4 Coins. Cost: Papyrus, Cloth, Glass

Tableau
Wonder Resource: Produce Papyrus.

Timber Yard: Produce Stone/Wood.

Macenas: All future leaders can be played for free.

Scriptorium: Tablet. Chain to: Courthouse & Library.

Gambling Den: 6 Coins. Each neighbour gets 1 coin.


Davio as The Great Wall of China (B)
Coins: 3
Tableau
Debt: 0
Strength: 1
Military tokens: none
Wonder stages built: none
(A) 8 Coins. Each neighbour gets 2 coins. Cost: Papyrus, Wood
(B) Mask (Copy a science symbol). Cost: Ore, 2 Brick
(C) Diplomacy, cause 2 debt. Cost: Papyrus, 2 Wood
(D) Produce one resource not shown on your brown or gray cards/wonder. Cost: 2 Stone
Reminder: Great Wall stages can be built in any order

Tableau
Wonder Resource: Produce Cloth.

Clay Pit: Produce Brick/Ore.

Imhotep: Wonder stages cost 1 resource less.

West Trading Post: Raw materials cost 1 to buy from the left. Chain to: Forum.

Barracks: 1 Shield.


Liopoil as The Statue of Zeus at Olympia (A)
Coins: 3
Debt: 0
Strength: 0
Military tokens: none
Wonder stages built: 0
(1) 3 VPs. Cost: 2 Wood
(2) 1 free build per age. Cost: 2 Stone
(3) 7 VPs. Cost: 2 Ore

Tableau
Wonder Resource: Produce Wood.
Ore Vein: Produce Ore.
Lumber Yard: Produce Wood.
Stone Pit: Produce Stone.

Tomyris: Reflect defeat tokens back to each city which beats you .
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #61 on: September 25, 2013, 12:44:05 pm »

Quote from: Age I, hand 4
In age I, you pass left (up). Please put DONE by your name when you've sent your selection to Tables. Please send your hand to the person above you once they're done, and then put SENT into the token.

eHalcyon: DONE
Davio:
Liopoil:

Edit: Should be sending to the person *above*, correct?  Changed the instructions there.
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #62 on: September 29, 2013, 11:00:30 am »

Quote from: Age I, hand 4
In age I, you pass left (up). Please put DONE by your name when you've sent your selection to Tables. Please send your hand to the person above you once they're done, and then put SENT into the token.

eHalcyon: DONE
Davio:
Liopoil: DONE
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Re: 7 Wonders VI - game thread
« Reply #63 on: September 29, 2013, 11:10:25 am »

Apothecary: Compasses. Chain to: Stables & Dispensary. Cost: Cloth.
East Trading Post: Raw materials cost 1 to buy from the right. Chain to: Forum.
Marketplace: Manufactured Goods cost 1 to buy from both sides. Chain to: Caravansery.


eHalcyon as The Temple of Artemis at Ephesos (B)
Coins: 8
Debt: 0
Strength: 0
Military tokens: none
Wonder stages built: 0
(1) 2 VPs, 4 Coins. Cost: 2 Stone
(2) 3 VPs, 4 Coins. Cost: 2 Wood
(3) 5 VPs, 4 Coins. Cost: Papyrus, Cloth, Glass

Tableau
Wonder Resource: Produce Papyrus.

Timber Yard: Produce Stone/Wood.

Macenas: All future leaders can be played for free.

Scriptorium: Tablet. Chain to: Courthouse & Library.
Apothecary: Compasses. Chain to: Stables & Dispensary.

Gambling Den: 6 Coins. Each neighbour gets 1 coin.


Davio as The Great Wall of China (B)
Coins: 5
Tableau
Debt: 0
Strength: 1
Military tokens: none
Wonder stages built: none
(A) 8 Coins. Each neighbour gets 2 coins. Cost: Papyrus, Wood
(B) Mask (Copy a science symbol). Cost: Ore, 2 Brick
(C) Diplomacy, cause 2 debt. Cost: Papyrus, 2 Wood
(D) Produce one resource not shown on your brown or gray cards/wonder. Cost: 2 Stone
Reminder: Great Wall stages can be built in any order

Tableau
Wonder Resource: Produce Cloth.

Clay Pit: Produce Brick/Ore.

Imhotep: Wonder stages cost 1 resource less.

West Trading Post: Raw materials cost 1 to buy from the left. Chain to: Forum.
East Trading Post: Raw materials cost 1 to buy from the right. Chain to: Forum.

Barracks: 1 Shield.


Liopoil as The Statue of Zeus at Olympia (A)
Coins: 3
Debt: 0
Strength: 0
Military tokens: none
Wonder stages built: 0
(1) 3 VPs. Cost: 2 Wood
(2) 1 free build per age. Cost: 2 Stone
(3) 7 VPs. Cost: 2 Ore

Tableau
Wonder Resource: Produce Wood.
Ore Vein: Produce Ore.
Lumber Yard: Produce Wood.
Stone Pit: Produce Stone.

Tomyris: Reflect defeat tokens back to each city which beats you .

Marketplace: Manufactured Goods cost 1 to buy from both sides. Chain to: Caravansery.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: 7 Wonders VI - game thread
« Reply #64 on: September 29, 2013, 11:23:35 am »

so all that time davio had his move in?  :( Sorry guys. I'll make it up for you by choosing right now!
Quote from: Age I, hand 5
In age I, you pass left (up). Please put DONE by your name when you've sent your selection to Tables. Please send your hand to the person above you once they're done, and then put SENT into the token.

eHalcyon:
Davio:
Liopoil: DONE
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eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #65 on: September 29, 2013, 10:47:32 pm »

so all that time davio had his move in?  :( Sorry guys. I'll make it up for you by choosing right now!
Quote from: Age I, hand 5
In age I, you pass left (up). Please put DONE by your name when you've sent your selection to Tables. Please send your hand to the person above you once they're done, and then put SENT into the token.

eHalcyon: DONE, SENT
Davio:
Liopoil: DONE

You should just assume that it's in. :P  I'm done as well. :)

Edit: and sent the hand onward, so you can choose in advance now.
« Last Edit: September 29, 2013, 10:51:39 pm by eHalcyon »
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Re: 7 Wonders VI - game thread
« Reply #66 on: September 30, 2013, 03:14:20 am »

eHalcyon - Glassworks: Produce Glass.
Davio - Wonder stage D (Pays Liopoi 1 coin for stone (Imhotep provides other))
Liopoil - Altar: 2 VPs. Chain to: Temple.


eHalcyon as The Temple of Artemis at Ephesos (B)
Coins: 8
Debt: 0
Strength: 0
Military tokens: none
Wonder stages built: 0
(1) 2 VPs, 4 Coins. Cost: 2 Stone
(2) 3 VPs, 4 Coins. Cost: 2 Wood
(3) 5 VPs, 4 Coins. Cost: Papyrus, Cloth, Glass

Tableau
Wonder Resource: Produce Papyrus.

Timber Yard: Produce Stone/Wood.

Glassworks: Produce Glass.

Macenas: All future leaders can be played for free.

Scriptorium: Tablet. Chain to: Courthouse & Library.
Apothecary: Compasses. Chain to: Stables & Dispensary.

Gambling Den: 6 Coins. Each neighbour gets 1 coin.


Davio as The Great Wall of China (B)
Coins: 4
Tableau
Debt: 0
Strength: 1
Military tokens: none
Wonder stages built: D
(A) 8 Coins. Each neighbour gets 2 coins. Cost: Papyrus, Wood
(B) Mask (Copy a science symbol). Cost: Ore, 2 Brick
(C) Diplomacy, cause 2 debt. Cost: Papyrus, 2 Wood
(D) Produce one resource not shown on your brown or gray cards/wonder. Cost: 2 Stone - Built
Reminder: Great Wall stages can be built in any order

Tableau
Wonder Resource: Produce Cloth.

Clay Pit: Produce Brick/Ore.

Imhotep: Wonder stages cost 1 resource less.

West Trading Post: Raw materials cost 1 to buy from the left. Chain to: Forum.
East Trading Post: Raw materials cost 1 to buy from the right. Chain to: Forum.

Barracks: 1 Shield.


Liopoil as The Statue of Zeus at Olympia (A)
Coins: 4
Debt: 0
Strength: 0
Military tokens: none
Wonder stages built: 0
(1) 3 VPs. Cost: 2 Wood
(2) 1 free build per age. Cost: 2 Stone
(3) 7 VPs. Cost: 2 Ore

Tableau
Wonder Resource: Produce Wood.
Ore Vein: Produce Ore.
Lumber Yard: Produce Wood.
Stone Pit: Produce Stone.

Tomyris: Reflect defeat tokens back to each city which beats you .

Marketplace: Manufactured Goods cost 1 to buy from both sides. Chain to: Caravansery.

Altar: 2 VPs. Chain to: Temple.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #67 on: September 30, 2013, 04:15:16 am »

Anyway, I've chosen.

Edit: Removed some table talk that might have been more than appropriate. :P
« Last Edit: September 30, 2013, 04:26:50 am by eHalcyon »
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #68 on: October 02, 2013, 04:02:35 pm »

I chose awhile ago too.
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Re: 7 Wonders VI - game thread
« Reply #69 on: October 02, 2013, 04:09:42 pm »

Do you guys, like, not believe in using the DONE/SENT token or something?  ;)
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liopoil

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Re: 7 Wonders VI - game thread
« Reply #70 on: October 02, 2013, 04:15:44 pm »

Do you guys, like, not believe in using the DONE/SENT token or something?  ;)
booooooo!
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eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #71 on: October 02, 2013, 05:58:12 pm »

There's only 3 of us so it feels unnecessary.  I was too lazy to go find an old one. :P
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Re: 7 Wonders VI - game thread
« Reply #72 on: October 02, 2013, 08:01:59 pm »

It's useful for sending hands on to one another. It's less effort for you guys to use the token than it is for me to send everyone's hands on and check I have all the choices.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

eHalcyon

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Re: 7 Wonders VI - game thread
« Reply #73 on: October 02, 2013, 08:26:45 pm »

I've sent my hand to lio, btw.  But you should know, because I sent it to you too.
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Re: 7 Wonders VI - game thread
« Reply #74 on: October 02, 2013, 11:27:05 pm »

Yes, I do know! I believe I'm waiting on Davio's choice, I'll double check my PMs (sometimes these things slip through my very coarse net)
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.
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