DominionStrategy Wiki
Quote from: wuthefwasthat on February 21, 2013, 09:46:01 pmI predict: Same kingdom as before, but with Black Market additionally. Solution is the same up to the playing of Peddler on turn 4. Well, you got one of those right.Behold:Kingdom: Hamlet (Hm), Black Market (Bm), Watchtower (Wt), Fortress (Ft), Nomad Camp (Nc),Procession (Pr), Catacombs (Ct), Haggler (Hg), Goons (Gn), King's Court (Kc) and Peddler (Pd)Other Cards: Copper (C), Hovel (H), Necropolis (N), Overgrown Estate (O), Ruined Market (Rm)Black Market Deck: Young Witch, Cultist, Squire, Woodcutter, Bridge, Gardens, Quarry, Sir Martin, Worker's Village, City, Council Room,Counting House, Festival, Margrave, Market, Fairgrounds, Hunting Grounds, Bank, Expand, Forge, Vineyard, Scrying PoolTurn 1: Draw CCCCHPlay 4CBuy Nc1Turn 2: Draw NcCCCOPlay Nc and 3CBuy Wt1 and Hm1Turn 3: Draw N,(reshuffle),NcHmWtCPlay N and NcPlay Hm, draw O, discard C,OPlay Wt, draw 6CPlay 6CBuy Pr1,Pr2,Pd1Turn 4: Draw H,(reshuffle),PrPrNcWtPlay Pr1-Pr2:- Play Nc1 twice, Nc1-->Ct1, reveal Wt, trash Ct1, gain Ft1, trash Ft1, put Ft1 in hand- Play Ft1 twice, draw Pd1,Hm1, Ft1-->Ct2, put Ft1 in hand, reveal Wt, trash Ct2, gain Pr3 on deck- Pr2-->Ct3, reveal Wt, trash Ct3, gain Pr4 on deckPlay Hm1, draw Pr4, discard H for +1 BuyPlay Pd1, draw Pr3Play Pr3-Pr4:- Play Ft1 twice, draw 2C, Ft1-->Ct4, put Ft1 in hand, reveal Wt, trash Ct4, gain Pr5 on deck- Play Ft1 twice, draw Pr5,C, Ft1-->Ct5, put Ft1 in hand, reveal Wt, trash Ct5, gain Pr6 on deck- Pr4-->Ct6, reveal Wt, trash Ct6, gain Pr7 on deckPlay Pr5-Ft1, draw Pr6,Pr7, Ft1-->Ct7, reveal Wt, trash Ct7, gain Pr8 on deckPlay Pr6-Pr7:- Play Ft1 twice, draw Pr8,C, Ft1-->Ct8, put Ft1 in hand, reveal Wt, trash Ct8, gain Pr9 on deck- Play Pr8 twice: - Play Ft1 twice, draw Pr9,C, Ft1-->Ct9, put Ft1 in hand, reveal Wt, trash Ct9, gain Pr10 on deck - Play Pr9 twice: - Play Ft1 twice, draw Pr10,C, Ft1-->Ct10, put Ft1 in hand, reveal Wt, trash Ct10, gain Bm1 on deck - Play Pr10 twice: - Play Ft1 twice, draw Bm1,C, Ft1-->Hg1, put Ft1 in hand, reveal Wt, put Hg1 on deck - Play Ft1 twice, draw Hg1,N, Ft1-->Hg2, put Ft1 in hand, reveal Wt, put Hg2 on deck - Pr10-->Hg3, reveal Wt, put Hg3 on deck - Pr9-->Hg4, reveal Wt, put Hg4 on deck - Pr8-->Hg5, reveal Wt, put Hg5 on deck- Pr7-->Hg6, reveal Wt, put Hg6 on deckPlay Ft1, draw Hg6Play N, Hg1 and Hg6 (have 33 Actions, $9 and 4 Buys)Play Bm1, play 7C, buy City, gain Bm2 and Wt2, reveal Wt, put all on deckPlay Wt1, draw City,Bm2,Wt2,Hg3-5Play Hg3-5Play Bm2, buy Hunting Grounds, gain Hg7-10 and Bm3Play City, draw Hg7-8Play Hg7-8Play Wt2, draw Hg9-10, Bm3, Hunting Grounds, Hg2, OPlay Hg2 and Hg9-10 (have 22 Actions, $26 and 5 Buys)Play Bm3, buy Quarry, gain Bm4-6, Wt3-7 and Hm2-3Play Hunting Grounds, reshuffle, draw Bm4,Wt3,Wt4,Hm2Play Hm2, draw H, discard O and HPlay Bm4, buy Expand, gain Gn1-10, reveal Wt, put all Goons on deckPlay Wt3, draw Gn1-5Play Gn1-5Play Wt4, draw Gn6-10 and Wt5Play Gn6-10 (have 8 Actions, $39 and 16 Buys; all subsequent buys give 10 VP)Play Wt5, draw Bm5-6,Wt6-7,Hm3 and QuarryPlay Hm3, reshuffle, draw H, discard H for +1 BuyPlay Bm5, play Quarry, buy Fairgrounds, gain Kc1-10, reveal Wt, put all King's Courts on deckPlay Wt6, draw Kc1,Kc2,Kc3,Kc4Play Kc1-Kc2:- Play Kc3 thrice: - Play Kc4 thrice: - Play Bm6 thrice, buy Council Room, Worker's Village and Gardens, gain 30 cards (Bm7-9,Wt8-10,Hm4-10, 10 Silvers and 7 Coppers) - Reveal Wt, put Bm7-9, Wt8 and Council Room on deck - Play Wt7 thrice, draw Bm7-9, Wt8, Council Room and Kc5 - Play Bm7 thrice, buy Festival, Counting House and Bank, gain 30 cards (Pd2-10,Nc2-10,Rm1-10, Silver and Copper) - Reveal Wt, put Counting House and Bm10 on deck (Nc2-10 automatically top-deck) - Play Bm8 thrice, buy Bridge, Sir Martin and Squire, gain 20 cards (10 Coppers and 10 Curses) - Reveal Wt, put Bridge, Sir Martin and Squire on deck, and trash 10 Curses - Play Bm9 thrice, buy Margrave, Market and Forge, gain 30 cards (Bm10,Ft2-10, 8 Silvers, 2 Potions and 10 Coppers) - Reveal Wt, put Margrave, Market, Bm10 and 2 Potions on deck- Play Council Room thrice, draw 12 cards (Margrave, Market, Bm10, 2 Potions, Sir Martin, Squire, Bridge, Nc2-5)(have 4 Actions, $26, 20 Buys and 130 VP)- Play Kc5 thrice: - Play Bm10 thrice, play 2 Potions, buy Vineyard, Scrying Pool and Woodcutter, gain 25 cards (25 Coppers) - Reveal Wt, put Scrying Pool on deck - Play Margrave thrice, draw 9 cards (Scrying Pool, Nc6-10, Counting House and Kc6-7) - Play Kc6 thrice: - Play Market thrice, draw 3 cards (Kc8-10) - Play Sir Martin thrice - Play Kc7 thrice: - Play Squire thrice for +6 Buys - Play Bridge thrice - Play Kc8 thrice: - Play Nc2 thrice - Play Nc3 thrice - Play Kc9 thrice: - Play Nc4 thrice - Play Nc5 thrice - Play Kc10 thrice: - Play Nc6 thrice - Play Nc7 thrice - Play Nc8 thrice(have 7 Actions, $79, 62 Buys and 160 VP)Play Counting House, draw 53 CoppersPlay Scrying Pool, discard O, draw Expand,(reshuffle),Hm4-10,Wt9-10,Ft2-10,Pd2-10,Rm1-10, Forge, Festival, Woodcutter and Worker's VillagePlay Ft2-10, draw 9 SilversPlay Pd2-10, draw 9 SilversPlay Hm4-10, draw Silver, Fairgrounds, Vineyard, Gardens, Bank,(reshuffle) and 2 Coppers, discard 3 Watchtowers, Forge and 10 Copper(have 22 Actions, $89, 69 Buys and 160 VP)Play Nc9-10Play Rm1-10Play FestivalPlay WoodcutterPlay Worker's Village, draw CopperPlay 19 Silvers and 46 CoppersPlay Bank (worth $76)Have $257 and 84 BuysBuy 21 Silvers, 14 Potions, 17 Golds, 8 Estates, 8 Duchies, 8 Provinces (gaining 13 Golds) and 8 Colonies (gaining 12 Platinums), gaining 840 VPHave 8 Colonies, 8 Provinces, 8 Duchies, 8 Estates, Fairgrounds (worth 16 VP), Gardens (worth 31 VP), Vineyard (worth 39 VP) and 1000 VP tokensTotal score: 1246 VPDeck: (316 cards total, 119 Actions, 43 distinct cards)10 Hamlets, 10 Black Markets, 10 Watchtowers, 10 Fortresses, 9 Nomad Camps, 4 Processions, 10 Hagglers, 10 Goons, 10 King's Courts, 10 PeddlersSquire, Woodcutter, Bridge, Gardens, Quarry, Sir Martin, Worker's Village, City, Council Room, Counting House, Festival, Margrave, Market, Fairgrounds, Hunting Grounds, Bank, Expand, Forge, Vineyard, Scrying Pool60 Coppers, 40 Silvers, 16 Potions, 30 Golds, 12 Platinums8 Estates, 8 Duchies, 8 Provinces, 8 ColoniesHovel, Necropolis, Overgrown Estate, 10 Ruined MarketsVineyard buy increased score by 52 (39 from Vineyard, 10 from Goons, 1 from Gardens and 2 from Fairgrounds)
I predict: Same kingdom as before, but with Black Market additionally. Solution is the same up to the playing of Peddler on turn 4.
I just had a dream where I saw that a post of mine on here had hundreds of respect...Does anybody here like making dreams come true?
Never mind.Quote from: sudgy on August 25, 2013, 08:18:06 pmI just had a dream where I saw that a post of mine on here had hundreds of respect...Does anybody here like making dreams come true?930 upvotes.
Quote from: StrongRhino on August 26, 2013, 11:56:30 amNever mind.Quote from: sudgy on August 25, 2013, 08:18:06 pmI just had a dream where I saw that a post of mine on here had hundreds of respect...Does anybody here like making dreams come true?930 upvotes.Doesn't really count -- it's just visual and doesn't affect the poster's actual respect or anything like that.
I wonder if there is a way to check a single person's most upvoted post (other than that one)...