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Author Topic: Goko vs TrueSkill  (Read 11734 times)

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ragingduckd

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Re: Goko vs TrueSkill
« Reply #25 on: July 18, 2013, 07:57:01 am »
0

But if it's just a thing you did at the end, then... first of all, this would effectively make the change of enlarging beta, as I had suggested. And we get this: Stef over Mic Q, expectation is 54.37%. Stef over #100 guy, expectation is 74.84%. These are at least both plausible enough that I would actually want to look at data before really proclaiming they're wrong, but I do have my suspicions that just any normal curve is going to have the problem of too steep 'shoulders'.

Yup, just a change at the end. The live leaderboard doesn't do any similar nonsense.

Those numbers make a lot more sense.
« Last Edit: July 18, 2013, 08:08:05 am by ragingduckd »
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Wolphmaniac

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Re: Goko vs TrueSkill
« Reply #26 on: December 07, 2013, 01:37:22 pm »
+3

Just stopped in to say that this is some hardcore shit right here.  I had no idea that I have been playing against so many math wizards.  Keep up the great work and thanks for the isotropish ratings, I like them.

~Scheme From The Bottom
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JW

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Re: Goko vs TrueSkill
« Reply #27 on: March 21, 2014, 08:22:06 pm »
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Do you have the ability to create a separate ranking for each player when going first and when going second?

Obviously going first and second evens out after a certain number of games, so there's no reason to take that into account in the ranking formula, but it would be an interesting measure of first player advantage.
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ragingduckd

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Re: Goko vs TrueSkill
« Reply #28 on: March 21, 2014, 11:47:31 pm »
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Do you have the ability to create a separate ranking for each player when going first and when going second?

Obviously going first and second evens out after a certain number of games, so there's no reason to take that into account in the ranking formula, but it would be an interesting measure of first player advantage.

I haven't been parsing this out, but I am now (it was maybe 4 extra lines of code).  So I'll have data on it as it collects or when I get around to reparsing it out of the old games.
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