[I suppose I wait for my initiative to climb the rope again?]
[Yeah, I'm going to go ahead and roll for both you and Beleren to climb on your initiative.]
The hobgoblins advance, but the narrow tunnel doesn't allow them all to be effective. One carefully sidesteps behind Merik, while another charges him with sword raised. The other two hang back, awaiting their chance to strike.
Rolled 1d20+8 : 14 + 8, total 22
As the sounds of combat ring out, the doors behind Hroksull swing open and the snap of crossbows is heard. Two goblins skulk in the shadows, already reloading for the next shots.
Rolled 1d20+11 : 7 + 11, total 18
Rolled 2d6+4 : 3, 6 + 4, total 13
Rolled 1d20+11 : 14 + 11, total 25
Rolled 2d6+4 : 5, 6 + 4, total 15
As Hroksull reacts to this surprise attack, Beleren and Derath attempt to climb the rope and join their comrades above. Beleren shoves Derath aside, muttering something about incompetence, and shimmies easily up the rope first.
Beleren:
Rolled 1d20+8 : 20 + 8, total 28
Derath:
Rolled 1d20-1 : 14 - 1, total 13
The leader of the hobgoblin patrol aims a deadly blow at Merik, intending to deal with him and reach the fresh intruder(s) behind.
Rolled 1d20+7 : 5 + 7, total 12
Rolled 1d10+4 : 9 + 4, total 13