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Author Topic: [D&D 4e] Chapter 1: Rescue at Rivenroar  (Read 129330 times)

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Gveoniz

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #825 on: December 05, 2013, 09:31:15 am »

[That PC on top is Veonis controlled by me.

I suppose we can focus on the bottom one if we really want to fight, Veonis can also move back to work on the bottom one as easily. (In fact we are basically symmetry, apart from the fact that there are no space above Veonis which is dangerous if I decide to shift to a flanking position.)

 If we don't want to kill the drakes though, we would better not damage them and trigger it into "rage mode".]

[If Bel move in to the room may be there are something of not in the other end of the room, we may want to consider that first.]

shraeye

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #826 on: December 05, 2013, 10:17:57 am »

[We could also all try to shift our ways into the far room, and then hopefully the drakes wouldn't be able to flank us]
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Grujah

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Re: [D&D 4e ] Chapter 1: Rescue at Rivenroar
« Reply #827 on: December 05, 2013, 11:41:35 am »

I move to C6. Going there, ask the granny how long does her shield last and if I can help her, and how?

Also dunno if I can see any further.

Also, I Don't want to use my action yet, until I get some response (dunno how much time it takes? is if free?).
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Grujah

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #828 on: December 05, 2013, 11:42:14 am »

@Others: I can hit top drake from here with ranged attacks, and Ashe can hit both Drakes with my daily, if need be.
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Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #829 on: December 05, 2013, 01:39:16 pm »

[I might need to spend my action point to heal up and still be effective. Might use my daily as well, which isn't a great one, but I can at least hit both of these guys in a single attack with some guaranteed damage. It'll pin them both in position as well which we could use to try and focus fire one while the other is stuck. I could go first to see whether I can pin one of them for longer than the other one if we think that'd be useful or we can just count on the fact that they'll both be stuck for at least 1 turn. (On hit my daily immobilizes save ends, on miss my daily immobilizes for 1 turn.)]
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WinterSpartan

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Re: [D&D 4e ] Chapter 1: Rescue at Rivenroar
« Reply #830 on: December 05, 2013, 02:17:20 pm »

I move to C6. Going there, ask the granny how long does her shield last and if I can help her, and how?

Also dunno if I can see any further.

Also, I Don't want to use my action yet, until I get some response (dunno how much time it takes? is if free?).

"MY shield?" the old woman snaps. "I'm trapped in here! Kartenix's little brat called me a witch, so the goblins were afraid of my 'powers' and locked me in here, with the drakes out there just in case I got out. I don't have any powers! You can certainly help me though, young man - by getting me out of here alive!"

Belenor can see the rest of the room (it doesn't extend much further, and is a dead end). It holds a few more crypts that presumably contain more Von Urstadts.

[Talking is a free action.]
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Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #831 on: December 05, 2013, 02:47:33 pm »

[Also my fireburst hit the top one. So it's taken 8 damage. It's probably better to focus on. Can Kuildeous get up and hit it? I need to shift away from the bottom one after my attack no matter what.]
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #832 on: December 05, 2013, 03:17:19 pm »

[As a reminder, since this is your second encounter of the day, everyone will get a new action point after this fight. And since you're limited to using one in a single encounter (no stockpiling and spending 3 at once in a boss fight), if you haven't yet used it, this fight may be a good time.]
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Kuildeous

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #833 on: December 05, 2013, 03:25:06 pm »

[Also my fireburst hit the top one. So it's taken 8 damage. It's probably better to focus on. Can Kuildeous get up and hit it? I need to shift away from the bottom one after my attack no matter what.]

[I can easily disengage from the bottom drake with a hit and run. I still have to attack it to move freely, but it doesn't sound like I'll be in danger of bloodying it. Then I can be in position to smack around the top one. I just didn't expect this one to get so close to me.]
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Grujah

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #834 on: December 05, 2013, 03:33:52 pm »

What (How long) will it take for me to identify what kind of magic the trap is/how I can disable it?
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Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #835 on: December 05, 2013, 03:52:34 pm »

[As a reminder, since this is your second encounter of the day, everyone will get a new action point after this fight. And since you're limited to using one in a single encounter (no stockpiling and spending 3 at once in a boss fight), if you haven't yet used it, this fight may be a good time.]

[I'll definitely be using my action point then for a Second Wind.]
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Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #836 on: December 05, 2013, 05:02:34 pm »

[It'd be good for me if Gveoniz flanked the top drake before I go, but I can go after he has made his move.]
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #837 on: December 05, 2013, 05:58:17 pm »

What (How long) will it take for me to identify what kind of magic the trap is/how I can disable it?

What it sounds like you're describing (identification, then deactivation if possible) would be an Arcana check, standard action.
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Grujah

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #838 on: December 05, 2013, 06:22:03 pm »

Hmm.. do that or fry the drakes?
I can fry them later, I suppose.

I'll do the Arcana check.
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Gveoniz

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #839 on: December 06, 2013, 05:04:53 am »

Veonis can heal merik while sliding you one square, where do you need to slide to?

WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #840 on: December 06, 2013, 07:14:32 am »

Hmm.. do that or fry the drakes?
I can fry them later, I suppose.

I'll do the Arcana check.

Ok; you're always free to roll those but I can roll this one for you.

Rolled 1d20+6 : 10 + 6, total 16
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #841 on: December 06, 2013, 07:18:38 am »

As Beleren devotes his concentration to the enchantment holding Zerriksa captive, he feels that he is able to begin to understand it. It's old, and has some weaknesses, but still quite strong. Then his eyes widen, and he's just able to prevent the spell from damaging him and the old woman (as a backlash from being meddled with). He is not yet able to bring it down - such a task seems hard, but certainly not impossible though.

[You rolled well enough to not take damage - or more to the point, deal damage to Zerriksa (since it wouldn't do enough to incapacitate you); but you didn't roll well enough to disable the shield. You can keep trying in future rounds, or let someone else try.]
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Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #842 on: December 06, 2013, 01:34:16 pm »

Veonis can heal merik while sliding you one square, where do you need to slide to?

[I want to be in a position at the start of my turn where I can hit both of them, but then move away from them with my shift. Actually if I keep a mark on the top one we can give it a minus to attack if I shift out of range of both it and the bottom one at the start of my turn. Can you shift me to D15?]
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Grujah

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #843 on: December 06, 2013, 02:43:20 pm »

Are the drakes chained?
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #844 on: December 06, 2013, 02:57:02 pm »

No. They were kept in this room only by their inability to open the door, and kept from eating Zerriksa only by the force field.
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Grujah

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #845 on: December 09, 2013, 11:18:29 am »

Who still needs to act?
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Jorbles

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #846 on: December 09, 2013, 12:17:13 pm »

[I'm waiting for Gveoniz to shift me before I move.]
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WinterSpartan

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #847 on: December 10, 2013, 06:23:30 am »

Who still needs to act?

Everyone BUT you, actually.
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Gveoniz

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #848 on: December 10, 2013, 06:50:07 am »

Standard: guiding strike on the top drake
Minor: majestic word on Merik, sliding him to D15.

Rolled 1d20+7 : 12 + 7, total 19

Rolled 1d8+4 : 1 + 4, total 5

Gveoniz

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Re: [D&D 4e] Chapter 1: Rescue at Rivenroar
« Reply #849 on: December 10, 2013, 06:50:52 am »

(penalise AC)
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