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Author Topic: Agricola IV  (Read 19848 times)

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AHoppy

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Agricola IV
« on: May 29, 2013, 05:32:23 pm »

After Agricola III, 4 of the 5 players wanted a rematch, so here it is.  If anyone would like to fill the 5th spot, they are welcome to join.

Agricola Rulebook

The plan currently is to use all 3 decks (E,I,K) and drafting the starting hands.  We are also probably going to use tournament mode.  Unless anyone objects to these settings, this is what we are going to use.  Current players:

1. AHoppy
2. Jack Rudd
3. Watno
4. Michaeljb

I'll leave the signup open for a week (June 5) and if we haven't gotten a 5th, we'll just start.  If there is more interest, we can always start an Agricola V.  Please leave your BAJ username when you sign up.  And good luck!

Here's a link to the game
http://www.boiteajeux.net/jeux/agr/partie.php?id=871749
« Last Edit: July 03, 2013, 10:06:36 pm by AHoppy »
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michaeljb

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Re: Agricola IV
« Reply #1 on: June 06, 2013, 06:32:01 pm »

So, it'll be a 4 player game then?
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AHoppy

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Re: Agricola IV
« Reply #2 on: June 06, 2013, 10:52:15 pm »

Ah sorry. Looks like it. I'm only on my phone right now and I'm exhausted. I've had a lot of other things going on and since nobody posted, kinda forgot about this. So I'll start the game up tomorrow morning

AHoppy

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Re: Agricola IV
« Reply #3 on: June 07, 2013, 08:25:46 am »

The game has been started

AHoppy

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Re: Agricola IV
« Reply #4 on: June 08, 2013, 12:04:43 am »

Alright, so for the draft, we are going to need to know once everyone is done.  So in the style of PBF 7 wonders, put DONE next to your name when you are done
Quote from: Card 1
AHoppy - DONE
Jack Rudd - DONE
michaeljb
Watno

I just realized... Watno is going to nested quote me all game again...

michaeljb

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Re: Agricola IV
« Reply #5 on: June 08, 2013, 02:16:22 am »

Quote from: Card 1
AHoppy - DONE
Jack Rudd - DONE
michaeljb - DONE
Watno
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Watno

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Re: Agricola IV
« Reply #6 on: June 08, 2013, 10:18:04 am »

Quote from: Card 2
AHoppy -
Jack Rudd -
michaeljb -
Watno - DONE
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Jack Rudd

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Re: Agricola IV
« Reply #7 on: June 08, 2013, 10:28:48 am »

Quote from: Card 2
AHoppy -
Jack Rudd - DONE
michaeljb -
Watno - DONE
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

michaeljb

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Re: Agricola IV
« Reply #8 on: June 08, 2013, 06:16:37 pm »

Quote from: Card 2
AHoppy -
Jack Rudd - DONE
michaeljb - DONE
Watno - DONE
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AHoppy

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Re: Agricola IV
« Reply #9 on: June 09, 2013, 01:05:25 am »


Quote from: Card 3
AHoppy - DONE
Jack Rudd
michaeljb
Watno

michaeljb

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Re: Agricola IV
« Reply #10 on: June 09, 2013, 02:07:52 am »

Quote from: Card 3
AHoppy - DONE
Jack Rudd
michaeljb - DONE
Watno
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Jack Rudd

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Re: Agricola IV
« Reply #11 on: June 09, 2013, 08:52:27 am »

Quote from: Card 3
AHoppy - DONE
Jack Rudd - DONE
michaeljb - DONE
Watno
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Watno

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Re: Agricola IV
« Reply #12 on: June 09, 2013, 09:40:31 am »

Quote from: Card 4
AHoppy -
Jack Rudd -
michaeljb -
Watno - DONE
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Jack Rudd

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Re: Agricola IV
« Reply #13 on: June 09, 2013, 09:43:40 am »

Quote from: Card 4
AHoppy -
Jack Rudd - DONE
michaeljb -
Watno - DONE
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

AHoppy

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Re: Agricola IV
« Reply #14 on: June 09, 2013, 12:40:55 pm »

Quote from: Card 4
AHoppy - DONE
Jack Rudd - DONE
michaeljb -
Watno - DONE

michaeljb

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Re: Agricola IV
« Reply #15 on: June 09, 2013, 01:48:42 pm »

Quote from: Card 5
AHoppy -
Jack Rudd -
michaeljb - DONE
Watno -
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Jack Rudd

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Re: Agricola IV
« Reply #16 on: June 09, 2013, 02:51:00 pm »

Quote from: Card 5
AHoppy -
Jack Rudd - DONE
michaeljb - DONE
Watno -
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Watno

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Re: Agricola IV
« Reply #17 on: June 09, 2013, 03:14:57 pm »

Quote from: Card 5
AHoppy -
Jack Rudd - DONE
michaeljb - DONE
Watno - DONE
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AHoppy

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Re: Agricola IV
« Reply #18 on: June 09, 2013, 03:34:40 pm »


Quote from: Card 6
AHoppy - DONE
Jack Rudd -
michaeljb -
Watno -

Watno

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Re: Agricola IV
« Reply #19 on: June 09, 2013, 03:36:28 pm »

Quote from: Card 6
AHoppy - DONE
Jack Rudd -
michaeljb -
Watno - DONE
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Re: Agricola IV
« Reply #20 on: June 09, 2013, 03:45:16 pm »

Quote from: Card 6
AHoppy - DONE
Jack Rudd -
michaeljb - DONE
Watno - DONE
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Jack Rudd

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Re: Agricola IV
« Reply #21 on: June 09, 2013, 03:46:18 pm »

AHoppy
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Jack Rudd

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Re: Agricola IV
« Reply #22 on: June 09, 2013, 05:30:07 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

michaeljb

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Re: Agricola IV
« Reply #23 on: June 09, 2013, 07:13:29 pm »

Watno
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Re: Agricola IV
« Reply #24 on: June 09, 2013, 07:55:56 pm »

AHoppy
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AHoppy

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Re: Agricola IV
« Reply #25 on: June 10, 2013, 09:41:04 am »

Jack Rudd

Well I'm pretty dumb... totally forgot the free occupation space...

Jack Rudd

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Re: Agricola IV
« Reply #26 on: June 10, 2013, 01:02:04 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

michaeljb

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Re: Agricola IV
« Reply #27 on: June 10, 2013, 07:30:17 pm »

Watno
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Re: Agricola IV
« Reply #28 on: June 10, 2013, 07:41:50 pm »

Jack
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Jack Rudd

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Re: Agricola IV
« Reply #29 on: June 10, 2013, 07:54:30 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

michaeljb

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Re: Agricola IV
« Reply #30 on: June 13, 2013, 07:46:19 pm »

watno
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AHoppy

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Re: Agricola IV
« Reply #31 on: June 14, 2013, 09:27:16 am »

JR

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Re: Agricola IV
« Reply #32 on: June 14, 2013, 10:06:49 am »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

michaeljb

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Re: Agricola IV
« Reply #33 on: June 14, 2013, 12:30:36 pm »

Watno
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Re: Agricola IV
« Reply #34 on: June 14, 2013, 01:20:42 pm »

AHoppy
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Re: Agricola IV
« Reply #35 on: June 14, 2013, 05:39:28 pm »

Watno

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Re: Agricola IV
« Reply #36 on: June 15, 2013, 10:15:26 am »

AHoppy
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Re: Agricola IV
« Reply #37 on: June 15, 2013, 11:55:44 am »

JR

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Re: Agricola IV
« Reply #38 on: June 15, 2013, 11:57:27 am »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #39 on: June 15, 2013, 04:32:50 pm »

AHoppy
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Re: Agricola IV
« Reply #40 on: June 15, 2013, 07:03:46 pm »

JR

It has come to the point where watno's posts fill my 1920x1080 monitor... well done

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Re: Agricola IV
« Reply #41 on: June 15, 2013, 07:35:00 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #42 on: June 15, 2013, 10:42:15 pm »

JR
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Re: Agricola IV
« Reply #43 on: June 15, 2013, 10:51:38 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #44 on: June 15, 2013, 11:09:03 pm »

Watno
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Re: Agricola IV
« Reply #45 on: June 16, 2013, 03:21:59 am »

Nobody cares, I'm sure, but...

Session Report!

I got to play my first game of IRL Agricola today!  It was a 5p game.  One friend had already played it twice, the other three were new.  It was tough explaining the rules at the start -- I don't have any patter down.  I probably should have used the instructional side of the game boards.  But once we got a few rounds in, they got the gist of it.

My experience was completely different from the one in the game we played on BaJ.  In that game, I was heavy into improvements because I knew I would have Braggart coming up.  This time, I delved deep into occupations.  I actually ended up playing all 7!  They were all pretty great even though we just dealt randomly.  I did find that it was much more difficult to keep a plan in mind when playing IRL.  Online, I kept a sticky note on my desktop with some notes.

In the first round, P1 predictably took the free occupation spot.  I snapped up the second one despite the 1f cost to put out Mushroom Collector (when taking wood, you can leave 1 behind to get 2 food instead).  I got SO much use out of it.  My friends did not realize at first how important wood was (like me in our game).  I just hoarded wood and got a bunch of food as well. 

I realized that I had a nice 3 card combo: Patron (when you play an Occupation, you get 2 Food before you pay the costs of the Occupation), Writing Desk (When you use an Occ action, you may play 2 Occs one after another; the second costs 2 food), and Reeve (take X wood depending on # of rounds left; all players with most occs gets 3 bonus points at end of game).

With this in mind, I played Patron.  Soon after, I played Writing Desk (which had a prereq of 2 occupations).

Eventually, I was the first to build rooms, and it was a double expansion to boot.  I was able to FG early, and this of course really helped me take a lead.  Elsewhere, two players were setting up bread engines.  This was quite nice because of another occupation I had, which I soon put out.  With Patron and Writing Desk, I could put out two occupations with one action and they were free (actually, I gained 1 net food if I got the cheap occ space).  So I put out Bread Seller (get 1 food per grain baked whenever anyone bakes) and Land Agent (take 1 veggie; when I use the veggie space I get a grain).  I had a soft spot for this guy after our game, and when I played him it was nice because I needed the veggie for food.  Late in the game I used his power twice to get veggies with grain, which helped a lot with efficiency.

Soon after that, both hearths got taken.  That was a bit sad -- I was hoping to pick one up.  But the cheap Fireplace was returned, so I renovated to Clay and grabbed the fireplace to boot. 

I was still hoarding more Wood, and I also managed to score several 6 Clay actions.  This was especially nice when I put out my next set of occupations.  Clay Seller, which lets me convert: 2 Clay to 1 Sheep or 1 Reed; 3 Clay to 1 boar or 1 Stone; 4 Clay to 1 Cattle.  I ended up using him a LOT.  I know I pulled 2 Cattle at once from him right before a harvest, and I used it a couple of other times as well.  And the other occupation was Stone Carrier -- whenever you take Stone, get an extr stone.  If I receive other resources (i.e. from the SWR spot) it costs 1 Food.  I ended up using this several times as well, always from the SWR spot actually.  And then the only occ left in my hand was the Reeve itself, which I played in the second last round or so.

Late-mid game I built all 15 fences into 3 pastures.  I converted clay into a pair of breeding cattle and I also managed to get a pair of sheep and a pair of boar at some point.  Later on I expanded my clay hut and built 1 fenced stable.  A while after that I built the Spindle (get 1/2 extra food in the field phase of a harvest when I have at least 3/5 sheep) and the Drinking Trough (each pasture holds an extra 2 animals).

In the end I had filled every space, 4 grain, 3 veggies, 8 sheep, 5 boar and 5 cattle.  No extra food really (though I could have managed my animals a bit better) and only like 1 wood for 53 points!

We all had a blast.  There was one guy who did not realize that you got negative points for empty spaces and for not diversifying, but he ended up second anyway.  They should do much better next time, now that they know the various rules.

But man, Mushroom Collector sure was fun at the start, and the Bread Seller was so handy later on.  I must have pulled nearly 10 food from each.

It was also a bit odd not being first player most of the time. ;)
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Re: Agricola IV
« Reply #46 on: June 16, 2013, 09:09:09 am »

AHoppy
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Re: Agricola IV
« Reply #47 on: June 16, 2013, 02:02:10 pm »

JR

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Re: Agricola IV
« Reply #48 on: June 16, 2013, 02:19:43 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #49 on: June 16, 2013, 03:34:35 pm »

Watno
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Re: Agricola IV
« Reply #50 on: June 17, 2013, 11:12:15 am »

AHoppy
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Re: Agricola IV
« Reply #51 on: June 17, 2013, 04:03:01 pm »

JR

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Re: Agricola IV
« Reply #52 on: June 17, 2013, 05:21:46 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #53 on: June 17, 2013, 05:55:29 pm »

AHoppy
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Re: Agricola IV
« Reply #54 on: June 18, 2013, 08:49:01 am »

JR

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Re: Agricola IV
« Reply #55 on: June 18, 2013, 10:16:28 am »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #56 on: June 18, 2013, 10:39:32 am »

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Re: Agricola IV
« Reply #57 on: June 19, 2013, 07:46:40 am »

AHoppy
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Re: Agricola IV
« Reply #58 on: June 19, 2013, 08:28:39 am »

JR

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Re: Agricola IV
« Reply #59 on: June 19, 2013, 09:59:21 am »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #60 on: June 19, 2013, 11:32:37 am »

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Re: Agricola IV
« Reply #61 on: June 19, 2013, 12:09:19 pm »

AHoppy
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Re: Agricola IV
« Reply #62 on: June 19, 2013, 09:17:08 pm »

Lots of food for me :)

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Re: Agricola IV
« Reply #63 on: June 19, 2013, 09:21:56 pm »

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Re: Agricola IV
« Reply #64 on: June 21, 2013, 01:33:21 pm »

Watno?
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Re: Agricola IV
« Reply #65 on: June 22, 2013, 03:30:11 pm »

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Re: Agricola IV
« Reply #66 on: June 22, 2013, 03:30:22 pm »

sorry for the delay
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Re: Agricola IV
« Reply #67 on: June 22, 2013, 05:56:01 pm »

JR

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Re: Agricola IV
« Reply #68 on: June 23, 2013, 06:13:43 am »

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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #69 on: June 23, 2013, 01:00:00 pm »

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Re: Agricola IV
« Reply #70 on: June 23, 2013, 01:21:58 pm »

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Re: Agricola IV
« Reply #71 on: June 23, 2013, 01:22:11 pm »

this is not working out :(
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Re: Agricola IV
« Reply #72 on: June 23, 2013, 07:09:34 pm »

JR

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Re: Agricola IV
« Reply #73 on: June 24, 2013, 11:02:16 am »

One more food improvement...

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« Reply #74 on: June 24, 2013, 11:17:11 am »

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Re: Agricola IV
« Reply #75 on: June 24, 2013, 04:47:03 pm »

One more food improvement...

JR

Scary.  :o

But I guess that means you don't have that Fruit Tree.
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Re: Agricola IV
« Reply #76 on: June 24, 2013, 05:06:40 pm »

JR

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Re: Agricola IV
« Reply #77 on: June 24, 2013, 05:58:25 pm »

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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #78 on: June 24, 2013, 06:55:03 pm »

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Re: Agricola IV
« Reply #79 on: June 25, 2013, 02:42:18 pm »

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Re: Agricola IV
« Reply #80 on: June 25, 2013, 04:26:44 pm »

JR

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Re: Agricola IV
« Reply #81 on: June 26, 2013, 06:46:25 am »

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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #82 on: June 26, 2013, 10:44:54 am »

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Re: Agricola IV
« Reply #83 on: June 26, 2013, 10:53:05 am »

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Re: Agricola IV
« Reply #84 on: June 27, 2013, 08:22:11 am »

JR

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Re: Agricola IV
« Reply #85 on: June 27, 2013, 01:32:23 pm »

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Re: Agricola IV
« Reply #86 on: July 01, 2013, 09:26:31 am »

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Re: Agricola IV
« Reply #87 on: July 01, 2013, 09:26:55 am »

Sorry for the delay again.
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Re: Agricola IV
« Reply #88 on: July 03, 2013, 11:12:17 am »

JR

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Re: Agricola IV
« Reply #89 on: July 03, 2013, 01:23:08 pm »

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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #90 on: July 03, 2013, 01:54:57 pm »

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Re: Agricola IV
« Reply #91 on: July 03, 2013, 05:21:08 pm »

AHoppy
[/s]


OOps: michael
« Last Edit: July 03, 2013, 06:02:04 pm by Watno »
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Re: Agricola IV
« Reply #92 on: July 03, 2013, 05:46:44 pm »

Didn't realize I could have taken family growth last turn...oops

Anyway, back to Watno
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Re: Agricola IV
« Reply #93 on: July 03, 2013, 06:00:18 pm »

AHoppy
« Last Edit: July 03, 2013, 06:01:38 pm by Watno »
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Re: Agricola IV
« Reply #94 on: July 03, 2013, 06:03:04 pm »

Btw, you couldn't have taken family growth last turn, but I have Chef de famille (Head of family?)
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Re: Agricola IV
« Reply #95 on: July 03, 2013, 06:18:52 pm »

Oh, right. I just saw that you had taken family growth and thought that meant I missed a chance to take it myself. Didn't bother to look closer at your cards :P

(and yeah, in English the card name is Head of the Family)
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Re: Agricola IV
« Reply #96 on: July 03, 2013, 09:59:23 pm »

JR

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Re: Agricola IV
« Reply #97 on: July 03, 2013, 10:02:19 pm »

(sorry to interrupt your chain of posts)

I was looking to follow this game and learn how to play Agricola...does the site allow people to watch the games? If so, could someone give me a link, I don't see one in the OP
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Re: Agricola IV
« Reply #98 on: July 03, 2013, 10:06:51 pm »

I updated the OP

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Re: Agricola IV
« Reply #99 on: July 04, 2013, 09:04:53 am »

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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #100 on: July 04, 2013, 04:02:55 pm »

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Re: Agricola IV
« Reply #101 on: July 04, 2013, 04:31:51 pm »

AHoppy
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Re: Agricola IV
« Reply #102 on: July 04, 2013, 07:33:20 pm »

JR

Shoot... I meant to plant my veggie... I really should take notes reminding myself what I am planning to do...

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Re: Agricola IV
« Reply #103 on: July 04, 2013, 08:17:26 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #104 on: July 04, 2013, 09:43:21 pm »

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Re: Agricola IV
« Reply #105 on: July 05, 2013, 09:15:18 am »

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Re: Agricola IV
« Reply #106 on: July 05, 2013, 03:11:37 pm »

Watno's turn for feeding
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Re: Agricola IV
« Reply #107 on: July 06, 2013, 05:27:49 pm »

JR to feed

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Re: Agricola IV
« Reply #108 on: July 07, 2013, 05:09:53 am »

Munch, munch.

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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #109 on: July 07, 2013, 09:23:02 am »

Finally starting a family!

JR

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Re: Agricola IV
« Reply #110 on: July 07, 2013, 10:04:57 am »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #111 on: July 07, 2013, 10:56:43 am »

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« Reply #112 on: July 07, 2013, 11:03:57 am »

AHoppy
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Re: Agricola IV
« Reply #113 on: July 09, 2013, 09:13:20 am »

JR

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Re: Agricola IV
« Reply #114 on: July 09, 2013, 09:33:13 am »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #115 on: July 09, 2013, 02:03:37 pm »

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Re: Agricola IV
« Reply #116 on: July 09, 2013, 02:18:50 pm »

AHoppy
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Re: Agricola IV
« Reply #117 on: July 09, 2013, 02:22:47 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #118 on: July 09, 2013, 02:31:10 pm »

Watno
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Re: Agricola IV
« Reply #119 on: July 09, 2013, 02:44:02 pm »

back to you
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Re: Agricola IV
« Reply #120 on: July 09, 2013, 05:54:28 pm »

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Re: Agricola IV
« Reply #121 on: July 09, 2013, 06:06:40 pm »

JR
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Re: Agricola IV
« Reply #122 on: July 09, 2013, 06:09:22 pm »

Watno
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Re: Agricola IV
« Reply #123 on: July 09, 2013, 06:11:18 pm »

AHoppy
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Re: Agricola IV
« Reply #124 on: July 09, 2013, 07:29:44 pm »

JR

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Re: Agricola IV
« Reply #125 on: July 09, 2013, 10:31:41 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #126 on: July 10, 2013, 01:09:39 am »

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Re: Agricola IV
« Reply #127 on: July 10, 2013, 08:26:13 am »

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Re: Agricola IV
« Reply #128 on: July 10, 2013, 08:26:34 am »

Wow, I totally misunderstood Tavern during the draft.
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Re: Agricola IV
« Reply #129 on: July 10, 2013, 08:40:39 am »

JR

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Re: Agricola IV
« Reply #130 on: July 10, 2013, 08:57:36 am »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #131 on: July 10, 2013, 11:10:13 am »

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Re: Agricola IV
« Reply #132 on: July 10, 2013, 12:11:16 pm »

AHoppy
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Re: Agricola IV
« Reply #133 on: July 12, 2013, 12:08:56 am »

MJB

This whole not being able to get a family growth is killing me...

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Re: Agricola IV
« Reply #134 on: July 12, 2013, 12:14:07 am »

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Re: Agricola IV
« Reply #135 on: July 12, 2013, 08:38:16 am »

JR.
AHoppy should really get more people, he keeps not having his turn after mine.
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Re: Agricola IV
« Reply #136 on: July 12, 2013, 09:45:06 am »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #137 on: July 12, 2013, 10:26:56 am »

Watno
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Re: Agricola IV
« Reply #138 on: July 12, 2013, 10:50:46 am »

AHoppy
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Re: Agricola IV
« Reply #139 on: July 13, 2013, 08:39:22 pm »

MJB.  Watno, this really is getting ridiculous...

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Re: Agricola IV
« Reply #140 on: July 14, 2013, 04:56:47 pm »

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Re: Agricola IV
« Reply #141 on: July 14, 2013, 05:07:24 pm »

AHoppy
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Re: Agricola IV
« Reply #142 on: July 15, 2013, 01:39:37 am »

JR

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Re: Agricola IV
« Reply #143 on: July 19, 2013, 09:27:23 am »

JR?
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Re: Agricola IV
« Reply #144 on: July 20, 2013, 07:22:59 am »

Sorry, the internet in my hotel in Penarth was dodgy. Michaeljb.
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Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #145 on: July 21, 2013, 03:16:42 am »

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Re: Agricola IV
« Reply #146 on: July 21, 2013, 05:55:46 am »

AHoppy
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Re: Agricola IV
« Reply #147 on: July 22, 2013, 06:36:17 pm »

JR

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Re: Agricola IV
« Reply #148 on: July 23, 2013, 05:48:47 am »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #149 on: July 23, 2013, 09:35:59 am »

Watno
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Re: Agricola IV
« Reply #150 on: July 23, 2013, 10:39:03 am »

AHoppy
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Re: Agricola IV
« Reply #151 on: July 24, 2013, 03:26:00 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #152 on: July 24, 2013, 10:29:52 pm »

Watno
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Re: Agricola IV
« Reply #153 on: July 25, 2013, 07:22:56 am »

JR
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Re: Agricola IV
« Reply #154 on: July 25, 2013, 07:47:27 am »

Watno
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #155 on: July 25, 2013, 08:16:39 am »

mjb
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Re: Agricola IV
« Reply #156 on: July 25, 2013, 08:49:37 am »

Watno
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Re: Agricola IV
« Reply #157 on: July 25, 2013, 09:05:43 am »

AHoppy
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Re: Agricola IV
« Reply #158 on: July 25, 2013, 04:50:40 pm »

JR

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Re: Agricola IV
« Reply #159 on: July 25, 2013, 05:24:08 pm »

mjb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #160 on: July 25, 2013, 09:23:02 pm »

Watno
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Re: Agricola IV
« Reply #161 on: July 26, 2013, 06:08:39 am »

AHoppy
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Re: Agricola IV
« Reply #162 on: July 27, 2013, 12:16:22 pm »

JR

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Re: Agricola IV
« Reply #163 on: July 27, 2013, 02:50:21 pm »

Michaeljb (and it's also your go in Puerto Rico).
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #164 on: July 27, 2013, 06:33:50 pm »

Oh, sorry, forgot about that game...I'll make a move there too :P
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Re: Agricola IV
« Reply #165 on: July 27, 2013, 06:56:51 pm »

AHoppy
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Re: Agricola IV
« Reply #166 on: July 27, 2013, 07:12:10 pm »

JR

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Re: Agricola IV
« Reply #167 on: July 27, 2013, 07:20:44 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #168 on: July 28, 2013, 12:14:01 pm »

Watno
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Re: Agricola IV
« Reply #169 on: July 28, 2013, 07:15:09 pm »

JR
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Re: Agricola IV
« Reply #170 on: July 30, 2013, 01:59:32 pm »

Hmmm, BaJ seems to be playing up for me at the moment. I'm not sure what the problem is.
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #171 on: August 06, 2013, 08:56:05 am »

What's the problem, JR? It seems to work fine for me.
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Re: Agricola IV
« Reply #172 on: August 06, 2013, 11:52:38 am »

Did you get signed out? That happened to me in our game so when I went to the bookmarked page I could spectate but not click anything.
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Re: Agricola IV
« Reply #173 on: August 11, 2013, 12:30:50 am »

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Re: Agricola IV
« Reply #174 on: August 11, 2013, 08:03:37 am »

Michael
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Re: Agricola IV
« Reply #175 on: August 12, 2013, 11:02:55 am »

Watno
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Re: Agricola IV
« Reply #176 on: August 12, 2013, 11:07:22 am »

AHoppy
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Re: Agricola IV
« Reply #177 on: August 12, 2013, 03:28:21 pm »

JR

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Re: Agricola IV
« Reply #178 on: August 13, 2013, 09:12:55 pm »

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Re: Agricola IV
« Reply #179 on: August 14, 2013, 08:46:14 am »

AHoppy
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Re: Agricola IV
« Reply #180 on: August 18, 2013, 02:27:30 pm »

JR

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Re: Agricola IV
« Reply #181 on: August 18, 2013, 03:28:37 pm »

Michaeljb
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

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Re: Agricola IV
« Reply #182 on: August 18, 2013, 07:40:51 pm »

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Re: Agricola IV
« Reply #183 on: August 19, 2013, 08:29:02 am »

AHoppy
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Re: Agricola IV
« Reply #184 on: August 22, 2013, 12:52:14 am »

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Re: Agricola IV
« Reply #185 on: August 22, 2013, 07:42:00 am »

AHoppy
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Re: Agricola IV
« Reply #186 on: August 25, 2013, 04:38:55 pm »

Watno
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Re: Agricola IV
« Reply #187 on: August 25, 2013, 04:49:23 pm »

AHoppy
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Re: Agricola IV
« Reply #188 on: August 25, 2013, 04:49:59 pm »

I really hope you don't have an another ace up your sleeve, michael.
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Re: Agricola IV
« Reply #189 on: August 27, 2013, 08:20:18 pm »

Well I think you've got nothing to worry about...
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Re: Agricola IV
« Reply #190 on: August 27, 2013, 10:00:24 pm »

Yay!
Good game everyone.
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Re: Agricola IV
« Reply #191 on: August 28, 2013, 11:35:45 am »

Watno's turn to harvest and take the win with some breeding livestock!

It was fun just playing out all those Food-over-time improvements (and 1 occ) ;D

I actually got kind of lucky with Quarryman, in that I didn't have much of a plan for Round 14 food (was hoping to get the Basketmaker's WS, but of course Watno scooped that up right after I got piles of Reed; my fallback was eating my animals), and I had planned on using the Stone (like on a basketmaker's workshop...), then I realized I had 4 Stone I didn't need, and the late Occupation turned into a 7 Food play, and looks like that gave me just the edge to finish ahead of JR. I had hoped to use my Tavern for points more than once, but then I had to spend all my actions playing catch-up on normal farm development after putting all my energy into things like Beehive.

Good game everyone!
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Re: Agricola IV
« Reply #192 on: August 28, 2013, 11:45:43 am »

mjb, could you have played more occs or was every other action necessary for points?  I think one more occ and you would have shared 3 points for having the most, and another occ would have taken away 3 points from Watno.  Even useless occs would have been worth the 6 point swing.  But I suppose Watno could have played his own useless occs to defend.
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Re: Agricola IV
« Reply #193 on: August 28, 2013, 01:26:18 pm »

AHoppy
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Re: Agricola IV
« Reply #194 on: August 28, 2013, 01:27:07 pm »

mjb, could you have played more occs or was every other action necessary for points?  I think one more occ and you would have shared 3 points for having the most, and another occ would have taken away 3 points from Watno.  Even useless occs would have been worth the 6 point swing.  But I suppose Watno could have played his own useless occs to defend.
He would have needed 2 occupations for the swing, and he was tight on food anyway.
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Re: Agricola IV
« Reply #195 on: August 28, 2013, 05:20:23 pm »

^^^ yup
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