Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: 1 ... 13 14 [15] 16 17 ... 22  All

Author Topic: [DLR] Chapter 1: The White Calf  (Read 39226 times)

0 Members and 1 Guest are viewing this topic.

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #350 on: June 14, 2013, 08:00:51 pm »

"Can we ignore the train, though?"
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #351 on: June 14, 2013, 08:36:04 pm »

Grant peered out into the darkness in the direction of the train. The puzzle of it's untimely arrival left a queasy feeling in his stomach. While nobody seemed to want to say it, the fact is this wasn't normal... At least as far as he could tell. Jeb seemed intent to ignore it and move on as quickly as possible, and that alone was enough to make Grant uneasy. And curious. Yes, he had to admit it... He was in fact curious.

The revelation about the White Calf was even more intriguing. Growing up, his parents had always hid their relation to the native tribes..  But in the privacy of home many a story had been told. He wasn't at all unfamiliar with this particular one... But he had always thought they were just stories. Legends. Meant to impress moral values upon the young. Huh.

Grant wondered if there might be anything to this man's story. If so... It could also be a reason for the... "visit" being paid by whoever was in charge of that train. In any case, Grant suspected things weren't going to stay quiet long. Whoever had shot this man was probably looking for him even now... And if his words held truth, then the fight with Bass was nothing but childs play.

"We need both Horses to pull the Carriage. But we now have a third. If someone were to be quick, I'm sure we could scout out what's happening down by the train before making our decision. I'm willing to ride now. I'm fairly skilled when it comes to avoiding detection. I could give us a fair chance at the upper hand and meet back up with you all in no more than 30 minutes."
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #352 on: June 17, 2013, 07:40:49 am »

Sky Hawk looks at you each in turn as you speak.  His anxiety evident when discussion moves away from helping him.
We have nothing to offer, and the calf is not with us.  We must move quickly if we are to arrive before the Ravenites slaughter everyone.


[OOC]Someone would have realized that you were attacked by some 7 outlaws.  Only 3 of them got away, and they were riding on horses.  Thus logic suggests that there are 4 unmanned horses out there.

(General Knowledge about Ravenites)
Ravenites are members of the "Order of the Raven."  They represent a secret rebellion against the Old Ways, and use technology against the white man.  They are condemned by the elders and put to death if discovered.[/OOC]
Logged

spiritbears

  • Salvager
  • ****
  • Offline Offline
  • Posts: 60
    • View Profile
    • Spirit Bears on Bandcamp
Re: [DLR] Chapter 1: The White Calf
« Reply #353 on: June 17, 2013, 12:04:52 pm »

I say we wrap up old bass there and tie him to the wagon.  Jimmy you'll still get some cash, and you will also have the opportunity to take some weapons off the ravenites if we move fast.

(Turning to Sky Hawk) how far is your camp?
Logged
Postpunk Noisegazr Shoegazing Punks [whathe]Spirit Bears on Faith Cannon Records.  confusing and confounding since 05

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #354 on: June 17, 2013, 12:29:05 pm »

"Alright, let's quickly see if we can track down the other bandits horses. Grant, do a quick scout of the train, don't let them see you, and if you find anyone try not to bite off more than you can chew."

Riding roll to find the horses:
Rolled 1d4 : 3, total 3


Wild:
Rolled 1d6 : 2, total 2
Logged

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #355 on: June 17, 2013, 12:30:02 pm »

"No luck, we better hoof it if we're going to get over there."
Logged

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #356 on: June 17, 2013, 12:30:44 pm »

Jimmy quickly grabs a shotgun off one of the fallen outlaws, and whatever shells he can find.
Logged

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #357 on: June 18, 2013, 11:09:25 am »

It will take us time to get there walking, but I do not believe my horse could run.  Our camp is away to the West."  He bends down and draws a bit in the dirt, pointing out where the ambush happened, and suggesting a conspicuous ridge-line for a rendezvous with Grant about half-way there.

[OOC]If anyone wants to make sure to do something before you go, feel free.
Once you're ready to head out, I want 2 Stealth rolls and a Notice roll from Grant.  And a Notice roll from everyone else.[/OOC]
Logged

Jack Rudd

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1325
  • Shuffle iT Username: Jack Rudd
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #358 on: June 18, 2013, 11:18:00 am »

Notice:

Rolled 1d4 : 2, total 2


Wild:

Rolled 1d6 : 4, total 4
Logged
Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

spiritbears

  • Salvager
  • ****
  • Offline Offline
  • Posts: 60
    • View Profile
    • Spirit Bears on Bandcamp
Re: [DLR] Chapter 1: The White Calf
« Reply #359 on: June 18, 2013, 11:58:03 am »

Notice
Rolled 1d6 : 6, total 6



Wild
Rolled 1d6 : 5, total 5
Logged
Postpunk Noisegazr Shoegazing Punks [whathe]Spirit Bears on Faith Cannon Records.  confusing and confounding since 05

spiritbears

  • Salvager
  • ****
  • Offline Offline
  • Posts: 60
    • View Profile
    • Spirit Bears on Bandcamp
Re: [DLR] Chapter 1: The White Calf
« Reply #360 on: June 18, 2013, 11:58:45 am »

Ace
Rolled 1d6 : 1, total 1
Logged
Postpunk Noisegazr Shoegazing Punks [whathe]Spirit Bears on Faith Cannon Records.  confusing and confounding since 05

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #361 on: June 18, 2013, 12:41:05 pm »

Notice:
Rolled 1d4 : 3, total 3

Wild:
Rolled 1d6 : 5, total 5
Logged

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #362 on: June 18, 2013, 01:16:42 pm »

"No need for me to waste any time then. Jeb, I trust you'll watch my stuff? I'll ride quick and meet up with you as soon as I can. Let's hope I can figure out what's going on 'round these parts."
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #363 on: June 18, 2013, 03:53:59 pm »

Let's see if this is right...:

Stealth Roll 1: 1d8 : 5, total 5
Stealth Roll 2: 1d8 : 2, total 2
Wild Stealth 1: 1d6 : 5, total 5
Wild Stealth 2: 1d6 : 2, total 2
Notice Roll: 1d6 : 3, total 3
Notice Wild 1d6 : 4, total 4
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #364 on: June 19, 2013, 08:44:01 am »


Scene 3: As I Walk Through The Valley

Sky Hawk leads most of you west onto the plains, away from the stagecoach trail and rail line.  The distant storm has passed North, quiet and dark have descended around you.  Outside your lantern, the only light is the stars, and outside Sky Hawk's horse, you hear only the hushed breeze and the rustling of prairie grass.

Meanwhile...Grant rides north before quietly slipping from his horse and drawing close to the Iron Dragon train.


[OOC]PMs incoming[/OOC]
Logged

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #365 on: June 19, 2013, 08:57:40 am »

Notice:
Rolled 1d6 : 1, total 1

Wild:
Rolled 1d6 : 6, total 6
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #366 on: June 19, 2013, 08:58:09 am »

Ace:
Rolled 1d6+6 : 4 + 6, total 10
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Jack Rudd

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1325
  • Shuffle iT Username: Jack Rudd
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #367 on: June 19, 2013, 09:29:30 am »

"Hey guys, what's that noise?"
Logged
Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #368 on: June 19, 2013, 10:41:49 am »

"I heard it too. Coyotes?"

Jimmy looks at Genji curiously.
Logged

spiritbears

  • Salvager
  • ****
  • Offline Offline
  • Posts: 60
    • View Profile
    • Spirit Bears on Bandcamp
Re: [DLR] Chapter 1: The White Calf
« Reply #369 on: June 19, 2013, 11:01:49 am »

I don't think that was a yote brothers....

Turning to the sky hawk, bob speaks to him in his own language
did you see that ndn in front of us? He was covered in many white feathers
but he disappeared when I looked at him
Logged
Postpunk Noisegazr Shoegazing Punks [whathe]Spirit Bears on Faith Cannon Records.  confusing and confounding since 05

theorel

  • Spy
  • ****
  • Offline Offline
  • Posts: 86
  • Shuffle iT Username: theorel
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #370 on: June 19, 2013, 11:40:21 am »

Sky Hawk responds in the same language
I saw no one.  Hopefully a good spirit.
Logged

spiritbears

  • Salvager
  • ****
  • Offline Offline
  • Posts: 60
    • View Profile
    • Spirit Bears on Bandcamp
Re: [DLR] Chapter 1: The White Calf
« Reply #371 on: June 19, 2013, 12:15:42 pm »

I hope so brother...
I hops so
Logged
Postpunk Noisegazr Shoegazing Punks [whathe]Spirit Bears on Faith Cannon Records.  confusing and confounding since 05

Jorbles

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1468
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #372 on: June 19, 2013, 02:38:04 pm »

Jimmy checks that his slightly used shotgun is loaded.

"What do you think they are, Bob?"
Logged

ashersky

  • Board Moderator
  • *
  • Offline Offline
  • Posts: 2343
  • 2013/2014/2015 Mafia Mod of the Year
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #373 on: June 19, 2013, 04:09:13 pm »

"Friends, look to the sky.  I believe I felt the passing of a bird of some size.  The sounds came from above."
Logged
f.ds Mafia Board Moderator

2013, 2014, 2015 Mafia Mod of the Year
2015 f.ds Representative, World Forum Mafia Championships
2013, 2014 Mafia Player of the Year (Tie)

11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Galzria

  • Jester
  • *****
  • Offline Offline
  • Posts: 956
  • Since 2012
    • View Profile
Re: [DLR] Chapter 1: The White Calf
« Reply #374 on: June 20, 2013, 02:03:17 am »

Stealth Roll: 1d8 : 4, total 4
Stealth Wild: 1d6 : 6, total 6
Notice: 1d6 : 1, total 1
Notice Wild 1d6 : 1, total 1
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20
Pages: 1 ... 13 14 [15] 16 17 ... 22  All
 

Page created in 1.416 seconds with 19 queries.