OK, I'm up to ~~203~~190 VP I think.

Assume:

We play 10 Hoards, 10 HoP trashing for $11. 11 is possible say Copper,Silver,Gold,Platinum,Potion,HoP, so I need 5 other cards played for this. The Black Market can give us enough of "innocent" cards we can play for this.

For the HoP, take 8 Colonies. 1 Harem, 1 Island.

Because of the 10 Hoards, we gain 100 Golds. If I'm not allowed 100 Golds, I trade some of them for Silvers. #Gold+#Silver>100 if I remember correctly.

Buy Border Village, gain Great Hall.

Assume I have 8 Gardens, 8 Vineyards, 8 Fairgrounds.

For the gardens, we lost 10 HoPs and gained 10+100+2 cards, so the value can increase by 11 each.

For the Fairgrounds, I lost HoP, and gained Colonies, Island, Nobles, Border Village, GH, thats >0, so they can increase by 2 each.

For the Vineyards, I lost nothing and gained Border Village, Island, Nobles, Great Hall, thats +3, so they can increas by 2 each

In total,

8 Colonies = 80.

Island = 2

Nobles = 2

Great Hall = 1

8 Gardens x11 = 88

8 Vineyards x 2 = 16

8 Fairgrounds x 2 = 16

sum=205

So just think if we can have 5 emtpy piles at the buyphase: Empty are HoP, Hoards, Vineyards, Gardens, Fairgrounds. Assume Vineyards and Hoards are empty before, we can bridge the other ones down to $4 and take 3 cards with Ironworks, and draw them afterwards. We only need to draw the HoP, the Hoards are all in hand before, that can be done with an Ironworks.

So we "just" need Ironworks, Bridge and a Village, nevertheless we are now at 11 cards. And we need 2 Bridges and 3 Ironworks. Ok, that doesn't work. Have to give up some points, say just 7 Gardens, Fairgrounds Vineyards, that -15VP, so 190 in total.

On the other Hands 10 Hoards are clearly more than $11