A card I made in another thread explores this concept:
Serf (formerly known as Scout Hall)
Action/Victory - $4
+1 Action
+$1
Reveal cards from the top of your deck until you reveal a Victory card. Put it into your hand, and discard the other revealed cards.
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Worth 1VP
It self combos, but that self combo jams once you start buying victory cards. However it essentially does "remove" an estate (by drawing it whenever you play the card), and it adds to your cycling. early on.