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Author Topic: ZMXIII: Monty Python Mafia! TOWN WINS!  (Read 41015 times)

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EFHW

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I'd like to help mod if that's ok.
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Twistedarcher

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liopoil

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two more!
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liopoil

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Flavor added to PMs, for those who care :P terms like "lynch" and "hated" and "nightkilled" Have been turned into terms like "burn" and "dressed  up like a witch" and "turned into a newt". I hope these won't be confusing.
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mcmcsalot

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Staying in but might not actually be able to play, I have like no time anymore.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

Twistedarcher

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Liopiol sorry but I have to out for now. Grad week is that week and I underestimated how busy I'll be. If it hasn't started but the time it's over ill re-in.
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liopoil

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Doesn't start until next monday and that's only if we fill..
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Twistedarcher

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Right, grad week is next Monday. Family will be around for most of the week so less Internet tome
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liopoil

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I've had an idea to change the hated scum power to a power which messes with investigations, (inspired by the possession from bankers). What do you think? Also note that I stole the idea for the double and triple investigator people from bankers as well. idea of scum powers influenced by town powers is from C9++ (also JK++ I've heard, but I haven't played that). Idea for choosing powers pre-game is from insom's blitz game. So, yeah, I borrowed a lot of ideas.
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Archetype

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I've had an idea to change the hated scum power to a power which messes with investigations, (inspired by the possession from bankers). What do you think? Also note that I stole the idea for the double and triple investigator people from bankers as well. idea of scum powers influenced by town powers is from C9++ (also JK++ I've heard, but I haven't played that). Idea for choosing powers pre-game is from insom's blitz game. So, yeah, I borrowed a lot of ideas.
I think the Miller idea is cool. It weakens the Witch Hunters more than the Hated does, however. But if you feel like Witches are at a disadvantage, then put it in.
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liopoil

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well, it wouldn't be strictly miller, but along that line... it shouldn't be too much better than hated. I do not think the witches need more power, it's that that particular option seems weak.
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liopoil

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ashersky

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I'll play.
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f.ds Mafia Board Moderator

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xeiron

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Re: ZMXIII: Monty Python Mafia! Open for Signups (5-7/8) Starts ASAP!
« Reply #38 on: May 16, 2013, 08:20:03 am »

/in
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ashersky

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Re: ZMXIII: Monty Python Mafia! Open for Signups (5-7/8) Starts ASAP!
« Reply #39 on: May 16, 2013, 08:25:58 am »

That's 8.  PMs man.
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f.ds Mafia Board Moderator

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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

Robz888

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Re: ZMXIII: Monty Python Mafia! Open for Signups (5-7/8) Starts ASAP!
« Reply #40 on: May 16, 2013, 11:54:39 am »

I really don't want to out, but I can't play unless the start of this is delayed until Wednesday.
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I have been forced to accept that lackluster play is a town tell for you.

liopoil

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Re: ZMXIII: Monty Python Mafia! Open for Signups (5-7/8) Starts ASAP!
« Reply #41 on: May 16, 2013, 05:01:28 pm »

mcmc and TA, are you playing? Are people okay with starting next wednesday? If we do the game probably goes into the weekend, and I hear that's a big no-no. I'll be around next weekend though. If not, we can start a week from monday.

Also, I can send PMs and lock the thread if people want, or does that give mafia too much time to talk pre-game?
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ashersky

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Re: ZMXIII: Monty Python Mafia! Open for Signups (5-7/8) Starts ASAP!
« Reply #42 on: May 16, 2013, 07:25:31 pm »

mcmc and TA, are you playing? Are people okay with starting next wednesday? If we do the game probably goes into the weekend, and I hear that's a big no-no. I'll be around next weekend though. If not, we can start a week from monday.

Also, I can send PMs and lock the thread if people want, or does that give mafia too much time to talk pre-game?

For Blitz, I'd try to do PMs closer to the start date (like 24 hours at most).  Wednesday start could end on Friday.
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f.ds Mafia Board Moderator

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11x MVP: M30, M83, ZM16, M25, M38, M61, M76, RMM5, RMM41, RMM46, M51

liopoil

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Re: ZMXIII: Monty Python Mafia! Open for Signups (5-7/8) Starts ASAP!
« Reply #43 on: May 16, 2013, 07:27:08 pm »

it might, but it also might not. This game can have up to 4 days.
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mcmcsalot

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Re: ZMXIII: Monty Python Mafia! Open for Signups (5-7/8) Starts ASAP!
« Reply #44 on: May 17, 2013, 01:21:30 am »

I will play unless someone asks me not to(which is completely fine) you have all seen my availability. So being in three games will directly take the time I use for mafia and divide by 3 instead of 2(I can't add any) So like I said, I love mafia, blitz is my favorite, and a wednesday start lets me have some solid time(thursday/weekend) but if anyone thinks I would not have enough time and rather I not play I will understand and happily bow out.
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Wins: M19, M21, M23, M24, M26, M39, M91, M94, M102, M104, M107, M114, M115
Losses: M20, M22, M25, M27, M30, M31, M35, M38, M40, M42, M46, M60, M90, M93, M96, M98, M100, M101, M106, M111, M113
Winrate: 38.2%(13/34) 29.6%(8/27), 71.4%(5/7)

liopoil

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Re: ZMXIII: Monty Python Mafia! Full! Starts ASAP!
« Reply #45 on: May 17, 2013, 08:44:44 am »

So people are okay with weekend mafia?
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xeiron

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Re: ZMXIII: Monty Python Mafia! Open for Signups (5-7/8) Starts ASAP!
« Reply #46 on: May 17, 2013, 11:00:32 am »

Start next wednesday is fine for me.
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liopoil

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Re: ZMXIII: Monty Python Mafia! Open for Signups (5-7/8) Starts ASAP!
« Reply #47 on: May 17, 2013, 02:52:52 pm »

So it seems xeiron, robz888, ashersky, and mcmc are all fine with a next wednesday start. I'll start then unless anyone else objects. Haven't heard from TA again yet. TA, if the game starts next wednesday, are you in? I'll send PMs monday or tuesday.
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Eevee

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Re: ZMXIII: Monty Python Mafia! Full! Starts ASAP! (next wednesday)
« Reply #48 on: May 17, 2013, 03:26:34 pm »

I'll be travelling to my cousins graduation party up north, but I'm guessing it will be boring and I'll have plenty of time for mobile posting. Fine with whatever day.
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liopoil

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Re: ZMXIII: Monty Python Mafia! Full! Starts ASAP! (next wednesday)
« Reply #49 on: May 21, 2013, 07:23:01 am »

Thread Locked!

Again, all flavor is based on one scene, which is less than 5 minutes long. There is a link to it in the OP. You don't need to know anything about flavor, but why be in the dark when you don't need to?

Sorry about the somewhat sloppy PMs to some of you guys, I was in a rush this morning. No game-altering errors were made though.

Please confirm via PM, and if you have a pre-game choice give me that too.

Also, if you have any questions about any of the roles, even if you do not have that role, feel free to ask them and I will answer.

The game will start once everyone has confirmed and all pre-game choices have been made and it is wednesday.
« Last Edit: May 21, 2013, 09:09:22 pm by liopoil »
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