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Author Topic: RMM6 Redux - Shakespeare Mafia (Town wins!)  (Read 165902 times)

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EFHW

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Re: RMM6 Redux - Shakespeare Mafia (Full - N0/Confirmation Phase)
« Reply #75 on: May 29, 2013, 09:16:58 am »

What's everyone's favorite Shakespeare play?

I have just started to read the complete works of Shakespeare.
For now Twelfth Night is my favorite, but I have almost all remaning.
Which one should i read next?
Romeo and Juliet -- The starting flavor was adapted from the start of R&J.
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xeiron

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #76 on: May 29, 2013, 02:16:36 pm »

vote: nkirbit
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sudgy

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #77 on: May 29, 2013, 03:17:43 pm »

Come to think of it, I've only read one...   :-\
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

liopoil

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #78 on: May 29, 2013, 06:03:13 pm »

Come to think of it, I've only read one...   :-\
Vote: Sudgy ;)
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ashersky

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Re: RMM6 Redux - Shakespeare Mafia (Full - N0/Confirmation Phase)
« Reply #79 on: May 29, 2013, 07:12:23 pm »

Vote Count Act I.II:

liopoil (1): sudgy
nkirbit (1): xeiron
sudgy (1): liopoil

Not Voting (6): Eevee, EFHW, Twistedarcher, mail-mi, nkirbit, raerae

With 9 alive, it takes 5 to lynch.

Act I ends on June 11 at 8:30 p.m.
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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #80 on: May 29, 2013, 07:22:30 pm »

Woot woot!

1. I like a Comedy of Errors

2. Vote: Robz
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EFHW

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #81 on: May 29, 2013, 07:35:08 pm »

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EFHW

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #82 on: May 29, 2013, 08:20:06 pm »

We need to get this show on the road!  So far, xeiron is the only one acting scummy, for voting nkirbit without explanation.  So vote: X

I just checked the OP again to be sure - This is a really closed set-up.  We don't know how many scum there are, or if there is more than one kind of scum.  We also have no idea about each other's possible powers. 

BUT we do know there are bankable deadlines, and the number of the days in the bank depends directly on how long Day 1 is.  We have 14 days for Day 1, then whatever we don't use is doubled and becomes "the bank". 
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liopoil

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #83 on: May 29, 2013, 08:27:37 pm »

We need to get this show on the road!  So far, xeiron is the only one acting scummy, for voting nkirbit without explanation.  So vote: X

BUT we do know there are bankable deadlines, and the number of the days in the bank depends directly on how long Day 1 is.  We have 14 days for Day 1, then whatever we don't use is doubled and becomes "the bank". 
It's RVS I think, trying to get some discussion going, which it successfully did. Did not see that about the bankable deadlines. Soft deadline, anybody? wanna stick to said soft deadline perhaps?

How about Monday, June the 3rd, at 8:30 PM forum time

This gives us 16 banked days.
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ashersky

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #84 on: May 29, 2013, 08:34:14 pm »

I'll lock thy heaven from thee.
O, that men's ears should be
To counsel deaf, but not to flattery!


One day has passed.
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Twistedarcher

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #85 on: May 29, 2013, 08:49:11 pm »

I'd assume 2 scum in 9 players, EFHW. Two scum teams for 9 players seems rough -- mislynch and 2 NKs brings us to 4/2 assuming scum don't kill each other, and we're at MYLO at that point. Obviously keep ourselves open to all possibilities but I'd assume we're dealing with 2 scum, both on the same team. Possibly a survivor or something as well?

Lio,
Soft deadline doesn't work for me, but I don't know when around that time frame would. I'm having surgery on the 3rd so I can't promise I'll be around at night, but if it works for everyone else, I will make sure I have a vote parked somewhere that morning.

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #86 on: May 29, 2013, 08:50:46 pm »

Romeo and Juliet: lovers?
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liopoil

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #87 on: May 29, 2013, 09:05:15 pm »

Romeo and Juliet: lovers?
could be. Goes for lots of other pairs of people in shakespeare too.

2 scum works, 2 scum+survivor works, 2 serial killers might work, 2 scum 1 serial killer might work. the last two are rough for town, but who know what crazy PRs we have, right?
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raerae

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #88 on: May 29, 2013, 10:42:08 pm »

We need to get this show on the road!  So far, xeiron is the only one acting scummy, for voting nkirbit without explanation.  So vote: X

BUT we do know there are bankable deadlines, and the number of the days in the bank depends directly on how long Day 1 is.  We have 14 days for Day 1, then whatever we don't use is doubled and becomes "the bank". 
It's RVS I think, trying to get some discussion going, which it successfully did. Did not see that about the bankable deadlines. Soft deadline, anybody? wanna stick to said soft deadline perhaps?

How about Monday, June the 3rd, at 8:30 PM forum time

This gives us 16 banked days.

I support this but understand SB's conflict.  SB, do you suggest a different day or can we push for this?  I wouldn't object to moving it back one or two days, assuming we'll actually lynch at deadline.
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sudgy

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #89 on: May 29, 2013, 10:51:09 pm »

I think that soft deadline gives us too little time for D1.  We may want to use all of our cool powers (this is RMM, I'm sure you all have some), but we still need to concentrate on catching scum.
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

raerae

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #90 on: May 29, 2013, 11:03:06 pm »

I think that soft deadline gives us too little time for D1.  We may want to use all of our cool powers (this is RMM, I'm sure you all have some), but we still need to concentrate on catching scum.

Who said anything about getting D1 over to use sweet powers?  I want this day to end before the actual D1 deadline.  Recent games have shown how beneficial it is for scum to drag days out and push them to the wire.  I won't be in that position this time around.
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EFHW

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #91 on: May 29, 2013, 11:07:38 pm »

Romeo and Juliet: lovers?
could be. Goes for lots of other pairs of people in shakespeare too.
Interesting.  Antony and Cleopatra; Troilus and Cressida; 2 gentlemen of Verona  ;) (I actually haven't read that one, don't know their relationship!  Probably not romantic.)
There's famous couples:  Hamlet and Ophelia, Othello and Desdemona, MacBeth and Lady MacBeth (not too romantic, there).  I haven't read all the plays, so there are probably more.
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EFHW

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #92 on: May 29, 2013, 11:08:13 pm »

I support this but understand SB's conflict.  SB, do you suggest a different day or can we push for this?  I wouldn't object to moving it back one or two days, assuming we'll actually lynch at deadline.
I think you mean TA?
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raerae

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #93 on: May 29, 2013, 11:09:03 pm »

I support this but understand SB's conflict.  SB, do you suggest a different day or can we push for this?  I wouldn't object to moving it back one or two days, assuming we'll actually lynch at deadline.
I think you mean TA?

Balls.  Yeah, TA not SB.
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Twistedarcher

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #94 on: May 29, 2013, 11:11:11 pm »

Either or. I'm not too concerned with not being to be able to be online right during a soft deadline. I'd say leave it then, and try to get a lynch through.
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nkirbit

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #95 on: May 29, 2013, 11:12:49 pm »

It does seem obvious from the intro that there are both mafia and town in this game, and those are the only two factions.  (Although a SK could exist.. I can't think of any in Shakespeare literature though... Titus Andronicus perhaps?)  A 7/2 split for town/mafia seems to be the only split that makes sense, or 6/2/SK.

There are probably some pretty insane roles, though (I hope there are!)  There could be a Puck character who causes characters to switch factions, or mistakenly target the wrong character at night, or some other form of puckish action.  Or Macbeth, a traitor, could be a town-aligned member who switches to the other faction when certain conditions are met (Perhaps there is a King Duncan, upon whose death Macbeth becomes a mafia member?  That'd be thematic!).  There are endless possibilities for cool roles.

Anyway, the proposed soft deadline works for me.  And thanks for the vote, Xeiron (not!)
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raerae

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #96 on: May 29, 2013, 11:13:44 pm »

EFHW, thoughts and feelings on a softdeadline?
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EFHW

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #97 on: May 29, 2013, 11:14:11 pm »

I'd assume 2 scum in 9 players, EFHW. Two scum teams for 9 players seems rough -- mislynch and 2 NKs brings us to 4/2 assuming scum don't kill each other, and we're at MYLO at that point. Obviously keep ourselves open to all possibilities but I'd assume we're dealing with 2 scum, both on the same team. Possibly a survivor or something as well?
Depending on how funky Ashersky decided to be.  But yeah, I'd agree, 2 bad guys seems most likely. 

PPE: Good point nkirbit, I should reread the intro.
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raerae

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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #98 on: May 29, 2013, 11:15:59 pm »

Eevee, my love, where you be?

Lio too?  Come on, kids!  Slowest D1 eva eva.
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Re: RMM6 Redux - Shakespeare Mafia (Act I)
« Reply #99 on: May 29, 2013, 11:17:56 pm »

It does seem obvious from the intro that there are both mafia and town in this game, and those are the only two factions.  (Although a SK could exist.. I can't think of any in Shakespeare literature though... Titus Andronicus perhaps?)  A 7/2 split for town/mafia seems to be the only split that makes sense, or 6/2/SK.

There are probably some pretty insane roles, though (I hope there are!)  There could be a Puck character who causes characters to switch factions, or mistakenly target the wrong character at night, or some other form of puckish action.  Or Macbeth, a traitor, could be a town-aligned member who switches to the other faction when certain conditions are met (Perhaps there is a King Duncan, upon whose death Macbeth becomes a mafia member?  That'd be thematic!).  There are endless possibilities for cool roles.

Anyway, the proposed soft deadline works for me.  And thanks for the vote, Xeiron (not!)

Good point about the intro, I hadn't read it yet (sorry Ash! I swear I'll read the rest of them!)

A lot of those roles cross over from RMM to Bastard, and wouldn't be included. Pretty sure alignment switching isn't allowed, for example.

I think role speculation isn't that great for town. They are our weapons this game, and trying to uncover what's out there is bad bad bad.
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