Have any decisions been made on how first player advantage will be handled in GokoDom?
If your original suggestion is used, how will some of the "edge case" match results be handled? (for example: 6-0 match "win" all as first player. Is this match judged to be a tie since neither player met the second player wins condition?)
Reason I ask is that I've played at least 2 or 3 IsoDom matches in the past where the first player won all 7 games and I'm curious how this will be handled now.
Yeah... I really don't see any impressively satisfactory solutions. My original idea leaves too many edge cases open. Forcing people to resign and restart messes with ratings (though one can argue those are already messy enough). Ignoring the problem, well, just makes individual matches less likely to be valid.
My priority, though, is tournament integrity, not people's ratings. So, we're going to go with restarts as the default, with some specific rules:
Turn OrderTo maintain tournament integrity, games will be played as normally encountered on Iso; the loser of the previous game should go first in the next game. This will require resignation and restart of some games. Robz has pointed out the obvious solution, which is:
Use the "Unrated" setting.This is the default.
Now, if you feel, for some reason, that you really don't trust your opponent not to have created a ton of pre-made sets--which seems unlikely--you may play on the Pro setting, using the following guidelines:
(1) The first time a game must be restarted, the winner of the previous game will resign, and both players will record their rating change.
(2) The next time a game must be restarted, the other player will resign, and both players will record the rating change from that game, then add together the rating changes (one of which will be negative or zero). The player who has a net positive rating change will be next to resign.
(3) After each game, repeat the process; the player who has had a net positive rating gain will resign.
If both players agree beforehand, you may alternately do one of the following:(a) Rather than keeping track of ratings, simply alternate resignations (recommended anyway for players with ratings with ~1000 of each other, as that's what will probably happen anyway).
(b) Ignore turn order during the match.
Use this option at your own peril.