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Author Topic: Types of cards that you hope exist  (Read 14020 times)

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GendoIkari

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Types of cards that you hope exist
« on: March 25, 2013, 07:12:20 pm »
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I'd like to see another "if this is the first time you played ____ this turn", like Crossroads. I've seen a couple fan cards that use this. It's interesting that it was used on Crossroads, a $2 card with a not-all-that-powerful effect. The "once per turn" aspect of it means that you could use this to make really powerful effects. Kind of like how one-shots can be more powerful, but probably a different type of powerful. With the right deck, you could still play this every turn... but you wouldn't want to load up on them. I think it would lead to a lot of interesting decisions about how many to buy.
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Ozle

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Re: Types of cards that you hope exist
« Reply #1 on: March 25, 2013, 07:33:58 pm »
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$2
Action - Reaction
+2 Cards
+1 Buy

When another plays an attack card you may reveal this from your hand.
If you do, you are unaffected by that attack
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Axxle

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Re: Types of cards that you hope exist
« Reply #2 on: March 25, 2013, 07:40:21 pm »
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I was curious the other day and wanted to see Ozle's first post in the forum. It explains so much:
I have gone moat.

Its a waste of a card and I think I have only ever bought it once.



On topic: I would like to see a use of the pay more for this card mechanic that differentiates itself from hinterlands on buy mechanic.
« Last Edit: March 25, 2013, 07:43:33 pm by Axxle »
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Re: Types of cards that you hope exist
« Reply #3 on: March 25, 2013, 07:41:15 pm »
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I think we're all expecting a card that gives out Curses if you overpay for it, but I think that's a little too similar to IGG.
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Ozle

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Re: Types of cards that you hope exist
« Reply #4 on: March 25, 2013, 07:42:22 pm »
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I was curious the other day and wanted to see Ozle's first post in the forum. It explains so much:
I have gone moat.

Its a waste of a card and I think I have only ever bought it once.

My first post under this username....
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liopoil

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Re: Types of cards that you hope exist
« Reply #5 on: March 25, 2013, 07:51:28 pm »
+1

oh hey, moat is my least favorite card too! but instead of adding a +buy, I think it should be:

toll moat - $2

+2 cards
+1 coin token, which can be spent at any time

when a player plays an attack card, you may reveal this from your hand. If you do, you are unaffected by that attack.

... to fit with the theme of guilds.

but really, I pretty much never buy moat. watchtower is almost always wayyyy better..... and only costs one more. watchtower draws at least 2 cards (edgecase: CR, Governor), is actually better than a moat against cursers (trashes the curse, lowering the pile. this isn't always good though.) It lets you draw the cards back against discard attacks, and also has cool top decking powers. (also, goons and DA cards w/on-trash effects.

But I guess watchtower isn't always in the kingdom... still, I hate moat.
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Re: Types of cards that you hope exist
« Reply #6 on: March 25, 2013, 08:15:37 pm »
+3

Moat is much, much better in 3p and 4p.
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liopoil

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Re: Types of cards that you hope exist
« Reply #7 on: March 25, 2013, 08:17:03 pm »
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hmmm, I don't play much 3 and 4 player..... could have something to do with it.:P
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Ozle

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Re: Types of cards that you hope exist
« Reply #8 on: March 25, 2013, 08:18:22 pm »
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I do, almost exclusively, and i still hate it!
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Morgrim7

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Re: Types of cards that you hope exist
« Reply #9 on: March 25, 2013, 09:11:55 pm »
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Completely random, but I want a "draw up to X" with +action(s).
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Re: Types of cards that you hope exist
« Reply #10 on: March 25, 2013, 09:12:36 pm »
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Completely random, but I want a "draw up to X" with +action(s).

Again, you mean Minion?
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Morgrim7

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Re: Types of cards that you hope exist
« Reply #11 on: March 25, 2013, 09:14:16 pm »
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Completely random, but I want a "draw up to X" with +action(s).

Again, you mean Minion?
No. Like Library/Watchtower (and Joat, i suppose).
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Axxle

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Re: Types of cards that you hope exist
« Reply #12 on: March 25, 2013, 09:15:56 pm »
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Completely random, but I want a "draw up to X" with +action(s).

Again, you mean Minion?
No. Like Library/Watchtower (and Joat, i suppose).
Archivist?
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Morgrim7

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Re: Types of cards that you hope exist
« Reply #13 on: March 25, 2013, 09:18:21 pm »
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Completely random, but I want a "draw up to X" with +action(s).

Again, you mean Minion?
No. Like Library/Watchtower (and Joat, i suppose).
Archivist?
Never played with Archivist. Has some secret expansion been released?
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Re: Types of cards that you hope exist
« Reply #14 on: March 25, 2013, 09:23:21 pm »
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It was a card rinkworks made that won a design contest someone (Davio I think?) here hosted, and dougz even put it on Iso for a little bit.

If memory serves:

Archivist - $5

+1 Action

Choose one: draw until you have 6 cards in your hand, or +$1 and discard any number of cards.
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Morgrim7

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Re: Types of cards that you hope exist
« Reply #15 on: March 25, 2013, 09:27:15 pm »
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It isnt official.
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Titandrake

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Re: Types of cards that you hope exist
« Reply #16 on: March 25, 2013, 11:08:43 pm »
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I'm hoping one of the following cards is word-for-word in Guilds.

http://forum.dominionstrategy.com/index.php?topic=843
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werothegreat

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Re: Types of cards that you hope exist
« Reply #17 on: March 25, 2013, 11:11:19 pm »
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That's some impressive clairvoyance there, particularly combining both of the upcoming mechanics.
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Re: Types of cards that you hope exist
« Reply #18 on: March 25, 2013, 11:46:42 pm »
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How about a Tac enabler like "when you play this you may play up to 2 treasures from your hand, then continue your action phase"

Tac would be better, it would work well with things like draw to x cards, and minion (your decision to discard your hand would be easier)...
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Brando Commando

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Re: Types of cards that you hope exist
« Reply #19 on: March 26, 2013, 09:58:10 am »
+1

How about a Tac enabler like "when you play this you may play up to 2 treasures from your hand, then continue your action phase"

Tac would be better, it would work well with things like draw to x cards, and minion (your decision to discard your hand would be easier)...

Yeah, I think there are some really fun shenanigans to be had with playing treasures before your buy phase which I'd like to see available sometimes even when Black Market isn't out.

Also, what Mogrim said about "draw to X" cards. For whatever reason, my favorite engines are something like fishing village/festival for actions and library/JoaT/watchtower for draw.
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Re: Types of cards that you hope exist
« Reply #20 on: March 27, 2013, 02:14:59 pm »
+1

Frontier Village:
Action: $4*
+2 Actions
+1 Card
---
When you buy this, you may pay any amount more than $4. Gain a Silver for every extra $1 you spend.

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NoMoreFun

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Re: Types of cards that you hope exist
« Reply #21 on: March 27, 2013, 02:22:00 pm »
+2

Hearing that there were no non kingdom cards was a bit of a downer, so I hope that there are several Victory cards (especially hybrids).
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Re: Types of cards that you hope exist
« Reply #22 on: March 27, 2013, 03:07:21 pm »
+2

Hmm. I just realized - the phrasing for paying extra has to work nicely with cost reduction, i.e. bridge, highway, princess. So it would usually be phrased as "for every [coin] you spend over the price of this card", without reference to its specific cost maybe?

Or maybe cost reduction just doesn't work well and you still have to spend more than the printed cost to get the benefits.
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Re: Types of cards that you hope exist
« Reply #23 on: March 27, 2013, 03:34:10 pm »
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Hmm. I just realized - the phrasing for paying extra has to work nicely with cost reduction, i.e. bridge, highway, princess. So it would usually be phrased as "for every [coin] you spend over the price of this card", without reference to its specific cost maybe?

Or maybe cost reduction just doesn't work well and you still have to spend more than the printed cost to get the benefits.

I assume it'll be something along the lines of, "When you buy this, you may pay up to $3 extra. For each extra $1 you spent, do X."
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Re: Types of cards that you hope exist
« Reply #24 on: March 27, 2013, 05:41:25 pm »
+4

Now that I've spent some time thinking about it, I'm expecting a Reaction that gets you coin tokens, probably when you're attacked. +Coins is not something that could happen on a Reaction prior to Guilds, so it's an obvious choice.
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