Hey, everyone.
I'm finally getting around to writing an introduction. I'm not new to the Dominion Strategy forum, but I've never posted much in the non-Dominion related subforums. I never really got involved in the social aspects of the last forum I joined, either. Maybe I should start.
A little about me: I'm currently working as a software developer for a small company in Minnesota. I've been married for a couple of years now and my first child is en route. I think I'm pretty anxious about it; I've been more irritable than usual lately. Sorry if I've been snide to you here on the forums.
I run a Pathfinder game most Sundays and play in another one (although that one's on hiatus while the flakier players get their act together). Other than Dominion and D&D/Pathfinder, I'm not much of a tabletop gamer. I've been an avid video gamer for most of my life, but my video game tastes are slowly shifting. I used to enjoy long console JRPGs, but I've found they don't really hold my interest these days. I prefer good platformers (Mario, Prinny, Mega Man, etc.), adventure games (played through four Ys games recently), and visual novel-style games (Ace Attorney, Ghost Trick, Zero Escape). Also, Minecraft.
A lot of my time is spent playing or thinking about Dominion, though. As my forum stats indictate, I spend most of my time and energy in the Variants and Fan Cards forum. Man, if you'd told me that would be the case even two years ago, I wouldn't have believed it. I thought fan cards were so pointless. Most of the ones I'd seen over at BoardGameGeek were really bad. Today I want to see the Guilds cards not only because it's an exciting new expansion, but also so that I know how many of my own cards will need to be overhauled or scrapped because they're too similar.
Someday down the road, I'd like to get a Dominion expansion published. It's not a realistic goal, but it's nice to have dreams. At the very least, I'd like to have a set that's on par with the published sets, quality-wise. I've been lucky that a lot of people like my cards, but it's not easy to create enough good ones to fill a set, make sure they work well together, and have them fit a cohesive, compelling theme.
I guess that's about it. Thanks for reading!