DominionStrategy Wiki
Quote from: singletee on December 03, 2015, 12:23:03 amQuote from: singletee on December 01, 2015, 10:19:42 pmWhat do the following cards have in common?SilverGoldFamiliarMintSageCounterfeitMysticRogueFugitiveDuplicateGiantHint 1: Silver, Mint, Counterfeit, and Duplicate make up a special subset.Hint 2: Baron, Loan, and Bazaar get honorable mentions.Hint 3: Even a Dominion rookie could figure it out.Is it card names that can be used as two different parts of speech? The honorable mentions work, except that they are homophones for their alternate part of speech (baron/barren, loan/lone, bazaar/bizarre).
Quote from: singletee on December 01, 2015, 10:19:42 pmWhat do the following cards have in common?SilverGoldFamiliarMintSageCounterfeitMysticRogueFugitiveDuplicateGiantHint 1: Silver, Mint, Counterfeit, and Duplicate make up a special subset.Hint 2: Baron, Loan, and Bazaar get honorable mentions.Hint 3: Even a Dominion rookie could figure it out.
What do the following cards have in common?SilverGoldFamiliarMintSageCounterfeitMysticRogueFugitiveDuplicateGiant
Quote from: scott_pilgrim on December 03, 2015, 12:50:29 amQuote from: singletee on December 03, 2015, 12:23:03 amQuote from: singletee on December 01, 2015, 10:19:42 pmWhat do the following cards have in common?SilverGoldFamiliarMintSageCounterfeitMysticRogueFugitiveDuplicateGiantHint 1: Silver, Mint, Counterfeit, and Duplicate make up a special subset.Hint 2: Baron, Loan, and Bazaar get honorable mentions.Hint 3: Even a Dominion rookie could figure it out.Is it card names that can be used as two different parts of speech? The honorable mentions work, except that they are homophones for their alternate part of speech (baron/barren, loan/lone, bazaar/bizarre).If that were the rule, wouldn't Loan work just fine as both a verb and a noun?
Quote from: eHalcyon on December 03, 2015, 01:07:59 amQuote from: scott_pilgrim on December 03, 2015, 12:50:29 amQuote from: singletee on December 03, 2015, 12:23:03 amQuote from: singletee on December 01, 2015, 10:19:42 pmWhat do the following cards have in common?SilverGoldFamiliarMintSageCounterfeitMysticRogueFugitiveDuplicateGiantHint 1: Silver, Mint, Counterfeit, and Duplicate make up a special subset.Hint 2: Baron, Loan, and Bazaar get honorable mentions.Hint 3: Even a Dominion rookie could figure it out.Is it card names that can be used as two different parts of speech? The honorable mentions work, except that they are homophones for their alternate part of speech (baron/barren, loan/lone, bazaar/bizarre).If that were the rule, wouldn't Loan work just fine as both a verb and a noun?Yeah, so maybe it has to specifically be a noun and an adjective? I think Copper should be in the list then though (I think it should have been with my original guess too).
That puzzle was unfair to not native English speakers
Quote from: Burning Skull on December 03, 2015, 11:40:48 amThat puzzle was unfair to not native English speakers I'm of the opinion that all "what's missing" or "what's in common" type puzzles should include a note saying if they are Dominion related or simply word related. Or at least provided as a spoiler hint right away.
Easy puzzle: Make Peddler cost exactly $7 in your buy phase.
Alternate solution Play a Bridge Troll. On the next turn, play no actions.
Bomb, Cannon, and many of the Gunpowder cards can strongly effect gameplay, particularly in a destructive way
Quote from: dominator 123 on December 05, 2015, 07:37:11 amEasy puzzle: Make Peddler cost exactly $7 in your buy phase.Play Bridge, then trash it with Bonfire.
Quote from: Asper on December 05, 2015, 10:00:19 amQuote from: dominator 123 on December 05, 2015, 07:37:11 amEasy puzzle: Make Peddler cost exactly $7 in your buy phase.Play Bridge, then trash it with Bonfire.It needs to be Highway though, right? Bridge lasts until the end of the turn.
Quote from: scott_pilgrim on December 05, 2015, 04:01:53 pmQuote from: Asper on December 05, 2015, 10:00:19 amQuote from: dominator 123 on December 05, 2015, 07:37:11 amEasy puzzle: Make Peddler cost exactly $7 in your buy phase.Play Bridge, then trash it with Bonfire.It needs to be Highway though, right? Bridge lasts until the end of the turn.No. It needs to be Bridge. The -1 cost needs to be in effect after you've trashed the card, otherwise Peddler would cost 8.
On my first turn, I buy Summon and gain a Feast with it. Baker, Borrow, and Lost City are not in the setup, and I never gain another Feast during the game. When is this a good idea? (What did I gain with the Feast?)
Quote from: math on December 18, 2015, 03:38:37 pmOn my first turn, I buy Summon and gain a Feast with it. Baker, Borrow, and Lost City are not in the setup, and I never gain another Feast during the game. When is this a good idea? (What did I gain with the Feast?)Because your opponent gains a Silver when you gain Embassy.
With any base-only kingdom that includes Chapel (two player), empty the Chapel pile in exactly 16 turns, without trashing anything.
Quote from: ashersky on December 31, 2015, 06:51:17 pmWith any base-only kingdom that includes Chapel (two player), empty the Chapel pile in exactly 16 turns, without trashing anything.Is there any reason that the solution isn't simply to buy a Chapel on every opportunity until there's one left, wait until it's turn 16, then buy the last one?
Quote from: wachsmuth on January 01, 2016, 03:35:08 amQuote from: ashersky on December 31, 2015, 06:51:17 pmWith any base-only kingdom that includes Chapel (two player), empty the Chapel pile in exactly 16 turns, without trashing anything.Is there any reason that the solution isn't simply to buy a Chapel on every opportunity until there's one left, wait until it's turn 16, then buy the last one?Nope. This is the easy puzzles thread.Except, what if you don't have 2 on your 16th turn?