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Author Topic: Easy Puzzles  (Read 877270 times)

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Jean-Michel

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Re: Easy Puzzles
« Reply #475 on: December 09, 2013, 01:45:05 am »
+2

Here's one:

I trigger Hovel and decide not to use it. Why? (No Cornucopia.)

You bought a Farmland, planning to remodel the Hovel into a 3-cost card.
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Davio

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Re: Easy Puzzles
« Reply #476 on: December 09, 2013, 02:58:32 am »
0

Or simply Fairgrounds.
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Awaclus

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Re: Easy Puzzles
« Reply #477 on: December 09, 2013, 03:11:34 am »
0

Or simply Fairgrounds.
It's from Cornucopia.
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Davio

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Re: Easy Puzzles
« Reply #478 on: December 09, 2013, 03:33:22 am »
0

Or simply Fairgrounds.
It's from Cornucopia.
Oh right, read over that part.

I guess I can't come up with anything but Farmlands then.
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Warfreak2

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Re: Easy Puzzles
« Reply #479 on: December 09, 2013, 06:22:49 am »
0

You can't use that victory card this turn, though.
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Grujah

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Re: Easy Puzzles
« Reply #480 on: December 09, 2013, 08:10:14 am »
0

Here's one

I trigger Hovel and decide not to use it. Why? (No Cornucopia.)

Easy.
You are buying another victory card just after this one :D
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Davio

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Re: Easy Puzzles
« Reply #481 on: December 09, 2013, 08:57:59 am »
0

Well, the obvious non-Cornucopia answer would be Gardens of course.
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KingZog3

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Re: Easy Puzzles
« Reply #482 on: December 09, 2013, 09:47:22 am »
0

Because you want to trash it with a Market Square in hand and get a Gold.
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Davio

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Re: Easy Puzzles
« Reply #483 on: December 09, 2013, 10:21:56 am »
+2

Or of course, Possession and the Hovel is in the hands of your opponent.
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eHalcyon

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Re: Easy Puzzles
« Reply #484 on: December 09, 2013, 05:27:03 pm »
0

You can't use that victory card this turn, though.

That's in response to me, right?

Mm, yeah, good point.
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Asper

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Re: Easy Puzzles
« Reply #485 on: December 21, 2013, 09:41:18 am »
0

Nice remark about Black Market, Walrus - opens up many options.

You bought a Farmland, planning to remodel the Hovel into a 3-cost card.

This is the one i meant - of course most of the others are also correct (though some take strategic consideration).
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markusin

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Re: Easy Puzzles
« Reply #486 on: December 21, 2013, 01:54:00 pm »
+1

Here's one:

How can I, with a single buy, increase my deck size by 10 without gaining any Treasure cards extra Treasure Cards after the purchase?

Possible without having any cards in hand when the purchase was made.
« Last Edit: December 21, 2013, 02:02:11 pm by markusin »
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liopoil

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Re: Easy Puzzles
« Reply #487 on: December 21, 2013, 02:00:55 pm »
0

haggler!
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markusin

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Re: Easy Puzzles
« Reply #488 on: December 21, 2013, 02:04:41 pm »
0

haggler!

Well, that was fast. I didn't even think of that one.
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Re: Easy Puzzles
« Reply #489 on: December 21, 2013, 02:13:10 pm »
+1

Talisman seems the obvious answer
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Awaclus

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Re: Easy Puzzles
« Reply #490 on: December 21, 2013, 02:24:11 pm »
+3

Buy any card with 9 Embargo tokens on it.

EDIT: Found another one: Buy Doctor, overpay by $6, trashing five Catacombs and a Copper, gaining five Death Carts and ten Ruins. EDIT 2: or alternatively you can just trash five Hunting Grounds to gain 15 Estates in a 3-player Ambassador game.

EDIT 3: Depending on how you interpret the question, Mandarin can increase your deck size by 10 if you topdeck 10 Treasures.
« Last Edit: December 21, 2013, 02:31:53 pm by Awaclus »
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SirPeebles

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Re: Easy Puzzles
« Reply #491 on: December 21, 2013, 11:42:11 pm »
0

No spoiler tags in the Easy Puzzles thread.

Buying an Inn lets you shuffle action cards from your discard pile into your deck.
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GendoIkari

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Re: Easy Puzzles
« Reply #492 on: December 22, 2013, 10:46:05 am »
0

Similar question whose answer is probably a combination of the all the answers to the last question... what is the most number of cards you can gain from a single buy?
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liopoil

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Re: Easy Puzzles
« Reply #493 on: December 22, 2013, 11:00:06 am »
0

Similar question whose answer is probably a combination of the all the answers to the last question... what is the most number of cards you can gain from a single buy?
let's see... 4 player game, play 10 hagglers, 9 talismans, buy a doctor (gain the other 9) with 30 embargoes on it, gaining 10 of a 2 cost. Overpay by 22, discard 12 tunnels, trash 10 catacombs, gaining 10 death carts and 20 ruins, discard 10 market squares.

kingdom: haggler, talisman, doctor, black market, tunnel, catacombs, death cart, two-cost, market square.

black market deck: young witch, embargo, graverobber, bunch of cards to let you draw and play all that.

+10 doctors, +30 curses, + 10 two-costs, +12 gold, -10 catacombs, +10 death carts, +20 ruins,  +10 gold. net +92 cards.

probably improvable... for instance, trashing cultist to draw 3 market squares?
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Powerman

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Re: Easy Puzzles
« Reply #494 on: December 22, 2013, 11:06:44 am »
0

Similar question whose answer is probably a combination of the all the answers to the last question... what is the most number of cards you can gain from a single buy?
let's see... 4 player game, play 10 hagglers, 9 talismans, buy a doctor (gain the other 9) with 30 embargoes on it, gaining 10 of a 2 cost. Overpay by 22, discard 12 tunnels, trash 10 catacombs, gaining 10 death carts and 20 ruins, discard 10 market squares.

kingdom: haggler, talisman, doctor, black market, tunnel, catacombs, death cart, two-cost, market square.

black market deck: young witch, embargo, graverobber, bunch of cards to let you draw and play all that.

+10 doctors, +30 curses, + 10 two-costs, +12 gold, -10 catacombs, +10 death carts, +20 ruins,  +10 gold. net +92 cards.

probably improvable... for instance, trashing cultist to draw 3 market squares?

Certainly improvable by trashing 12 feoda.
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Awaclus

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Re: Easy Puzzles
« Reply #495 on: December 22, 2013, 11:21:26 am »
0

Similar question whose answer is probably a combination of the all the answers to the last question... what is the most number of cards you can gain from a single buy?
let's see... 4 player game, play 10 hagglers, 9 talismans, buy a doctor (gain the other 9) with 30 embargoes on it, gaining 10 of a 2 cost. Overpay by 22, discard 12 tunnels, trash 10 catacombs, gaining 10 death carts and 20 ruins, discard 10 market squares.

kingdom: haggler, talisman, doctor, black market, tunnel, catacombs, death cart, two-cost, market square.

black market deck: young witch, embargo, graverobber, bunch of cards to let you draw and play all that.

+10 doctors, +30 curses, + 10 two-costs, +12 gold, -10 catacombs, +10 death carts, +20 ruins,  +10 gold. net +92 cards.

probably improvable... for instance, trashing cultist to draw 3 market squares?
And you can have Ambassador, Trader and Masquerade in the black market deck to enable the returning of the 18 starting Estates to the supply in a 6-player game (I love how Masquerade is necessary to pass the Ambassador around), and replace two-cost with Hunting Grounds (Haggler can gain Coppers, you don't need the two-cost in the kingdom). And once you have that Trader, you can also reveal it to gain a Silver instead of one of the Doctors and have an additional Talisman to gain one extra card. Therefore, at least +135 cards should be possible.

EDIT: No, wait, you also need a Lighthouse or a Moat in the kingdom, otherwise the Ambassador would deal out more Estates than it returns. There's still enough space for it because of Young Witch.

EDIT 2: And you can actually just remove the Feodum - when Trader is around, you can put 27364 Embargo tokens on Doctor and reveal Trader to gain the entire Silver pile anyway. Though you also need a Band of Misfits for this, because you can't gain an Embargo from the trash (you needed it anyway for the same reason), and that means you need the Embargo in the kingdom. This increases the net to +154 cards I believe.

EDIT 3: And true, you can have at least one Cultist from the Black Market deck to draw three Market Squares to make it +156 cards.
« Last Edit: December 22, 2013, 11:35:34 am by Awaclus »
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markusin

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Re: Easy Puzzles
« Reply #496 on: December 22, 2013, 11:34:58 am »
0

for what it's worth, here was my first solution to the problem I proposed:

Buy Stonemason with Talisman in play, overpaying by 6. Gain 2 Border Villages with the overpay effect, gaining 2 Death Carts with the Border Villages and the 4 ruins that comes with the Death carts. Of course, why stop at 1 Talisman?
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Awaclus

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Re: Easy Puzzles
« Reply #497 on: December 22, 2013, 11:37:43 am »
0

Actually, can't you just gain the entire gold pile, too, with Doctor, if you pay enough and reshuffle your Tunnels and discard them again etc? That would mean it's +162 cards. You can now remove Market Square from the kingdom if you have to.
« Last Edit: December 22, 2013, 11:38:51 am by Awaclus »
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Re: Easy Puzzles
« Reply #498 on: December 22, 2013, 12:05:59 pm »
0

10 Hagglers 9 Talismans and 2 Highways in play.

Buy a Border Village, gaining 9 more. (gain X curses also, I guess 50 is max in 6 players?)
Gain 10 Feodas, trash them with Watchtower, gain 30 silver, reveal 10 squares, gain 10 gold.
Of Haggler you gain 10 Caches, gaining 20 coppers.

10 BVs, 30 Sil, 10 Feo, 10 Gold, 10 Cache, 20 C. = 90 + howevermany curses.


Edit: you can add in that Silver/Trader trick as well, I guess.
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Re: Easy Puzzles
« Reply #499 on: December 22, 2013, 03:02:55 pm »
0

Most cards with a single buy is not an easy question.  I know it's been asked here before, but I think that was before DA and Guilds.
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