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Author Topic: Easy Puzzles  (Read 816570 times)

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AJD

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Re: Easy Puzzles
« Reply #1350 on: March 17, 2015, 05:08:54 pm »
0

I have no cards in hand.

I overpay for Stonemason.

I gain only one card due to the overpay (and then I gain Stonemason itself).

No supply piles are empty (or become emptied).

Why did this happen?
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Witherweaver

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Re: Easy Puzzles
« Reply #1351 on: March 17, 2015, 05:09:30 pm »
0

Knights?  Or Ruins?

Nevermind I had forgotten how Stonemason worked.  I'm not sure I ever realized you didn't gain two copies of the card.  I feel like I always use it to gain two of the same thing.
« Last Edit: March 17, 2015, 05:24:43 pm by Witherweaver »
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werothegreat

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Re: Easy Puzzles
« Reply #1352 on: March 17, 2015, 05:21:53 pm »
+3

Sir Martin is the only $4 in the kingdom.
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Deadlock39

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Re: Easy Puzzles
« Reply #1353 on: March 17, 2015, 05:41:42 pm »
+2

Or similarly, Knights are the only $5 action, and Sir Martin is revealed after the first gain.

Dingan

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Re: Easy Puzzles
« Reply #1354 on: March 19, 2015, 01:20:22 pm »
0

In a 2-player game, no Bakers, how can I have $8 to spend on my second turn of the game?  (I can think of 2 ways, but there may be more.)

Bonus question: In a 2-player game, no Bakers, what is the most coins a player can have to spend on their second turn?
« Last Edit: March 19, 2015, 01:21:23 pm by Dingan »
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iguanaiguana

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Re: Easy Puzzles
« Reply #1355 on: March 19, 2015, 01:39:19 pm »
+1

Easy, because you zapped all your starting coppers into silvers (and also, hopefully, your estates into duchies and your opponent's estates into curses.) The most you can have turn 2 is 10 on a 4/10 split.
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Re: Easy Puzzles
« Reply #1356 on: March 19, 2015, 01:49:41 pm »
+7

In a 2-player game, no Bakers, how can I have $8 to spend on my second turn of the game?  (I can think of 2 ways, but there may be more.)

Bonus question: In a 2-player game, no Bakers, what is the most coins a player can have to spend on their second turn?

Solution 1:

Opponent's turn 1: buy Noble Brigand, you discard 2 Estates and gain a Copper
Your turn 1: buy Death Cart, draw 3 Coppers, shuffle, draw Death Cart and a Copper
Opponent's turn 2: buy Chancellor
Your turn 2: play Death Cart and 4 Coppers, have $9


Solution 2: Replace Death Cart with Coppersmith, have $8

Solution 3:

Use Shelters.
Opponent's turn 1: buy Noble Brigand, you discard 2 Coppers
Your turn 1: buy Stonemason, overpay for $1, gain two Poor Houses, draw Necropolis, Hovel, Overgrown Estate, shuffle, draw two Poor Houses
Opponent's turn 2: buy Moat
Your turn 2: play Necropolis, play Poor House, play Poor House, have $8
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Dingan

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Re: Easy Puzzles
« Reply #1357 on: March 19, 2015, 01:55:37 pm »
0

In a 2-player game, no Bakers, how can I have $8 to spend on my second turn of the game?  (I can think of 2 ways, but there may be more.)

Bonus question: In a 2-player game, no Bakers, what is the most coins a player can have to spend on their second turn?

Solution 1:

Opponent's turn 1: buy Noble Brigand, you discard 2 Estates and gain a Copper
Your turn 1: buy Death Cart, draw 3 Coppers, shuffle, draw Death Cart and a Copper
Opponent's turn 2: buy Chancellor
Your turn 2: play Death Cart and 4 Coppers, have $9


Solution 2: Replace Death Cart with Coppersmith, have $8

Solution 3:

Use Shelters.
Opponent's turn 1: buy Noble Brigand, you discard 2 Coppers
Your turn 1: buy Stonemason, overpay for $1, gain two Poor Houses, draw Necropolis, Hovel, Overgrown Estate, shuffle, draw two Poor Houses
Opponent's turn 2: buy Moat
Your turn 2: play Necropolis, play Poor House, play Poor House, have $8


Bringo!  I was thinking of your Solutions 2 and 3.  1 also works, nice!
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Witherweaver

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Re: Easy Puzzles
« Reply #1358 on: March 19, 2015, 01:56:24 pm »
0

Bonus for including  Moat.
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Simon (DK)

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Re: Easy Puzzles
« Reply #1359 on: March 19, 2015, 09:17:17 pm »
0

Bonus for including  Moat.

Easy: Your opponent buys it in turn 2.
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Witherweaver

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Re: Easy Puzzles
« Reply #1360 on: March 19, 2015, 09:23:47 pm »
0

Bonus for including  Moat.

Easy: Your opponent buys it in turn 2.

I meant bonus for the solution.. he had included that.
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Burning Skull

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Re: Easy Puzzles
« Reply #1361 on: March 20, 2015, 03:24:03 am »
0

Bonus for including  Moat.

Easy: Your opponent buys it in turn 2.

I meant bonus for the solution.. he had included that.

That was an awkward little situation.

pubby

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Re: Easy Puzzles
« Reply #1362 on: March 20, 2015, 11:30:31 am »
0

Romeo and Juliet are playing a 4-player game of Dominion. Romeo has spotted a complicated forced-win for Juliet and desperately wants to tell her, but he remains silent as he shouldn't upset the other players.

Using only the gameplay of Dominion, how can Romeo send a message to Juliet?
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pacovf

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Re: Easy Puzzles
« Reply #1363 on: March 20, 2015, 11:40:53 am »
+2

Use any card that asks you to name a card, and name "Strategy that will be a forced-win for Juliet".

I am not sure I understand your puzzle though.
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Elanchana

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Re: Easy Puzzles
« Reply #1364 on: March 20, 2015, 12:28:49 pm »
0

Whose turn is it? I'm presuming it's Juliet's? (I'm also presuming that you just chose arbitrary character names and there's no actual connection to the Shakespeare play.)

Maybe Juliet plays a discard attack (Goons is the most likely) and Romeo just happens to have the cards from the two piles Juliet needs to empty in his hand. He makes a big deal about discarding them and does so one at a time.
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Asper

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Re: Easy Puzzles
« Reply #1365 on: March 20, 2015, 12:39:37 pm »
0

Romeo and Juliet are playing a 4-player game of Dominion. Romeo has spotted a complicated forced-win for Juliet and desperately wants to tell her, but he remains silent as he shouldn't upset the other players.

Using only the gameplay of Dominion, how can Romeo send a message to Juliet?

Romeo and Juliet? Hmm... Masquerade?
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Seprix

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Re: Easy Puzzles
« Reply #1366 on: March 20, 2015, 12:42:24 pm »
0

Whose turn is it? I'm presuming it's Juliet's? (I'm also presuming that you just chose arbitrary character names and there's no actual connection to the Shakespeare play.)

Maybe Juliet plays a discard attack (Goons is the most likely) and Romeo just happens to have the cards from the two piles Juliet needs to empty in his hand. He makes a big deal about discarding them and does so one at a time.

Good night! Good night! Parting with this GOONS is such sweet sorrow...
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pubby

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Re: Easy Puzzles
« Reply #1367 on: March 20, 2015, 02:04:48 pm »
0

Whose turn is it? I'm presuming it's Juliet's? (I'm also presuming that you just chose arbitrary character names and there's no actual connection to the Shakespeare play.)

Maybe Juliet plays a discard attack (Goons is the most likely) and Romeo just happens to have the cards from the two piles Juliet needs to empty in his hand. He makes a big deal about discarding them and does so one at a time.
Any player's turn is acceptable, and yes, the characters are completely arbitrary. Another way of phrasing the problem would read, "find a way to encode messages in Dominion".

Your answer is acceptable but there are other ways.
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Dingan

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Re: Easy Puzzles
« Reply #1368 on: March 20, 2015, 02:20:11 pm »
+5

Romeo and Juliet are playing a 4-player game of Dominion. Romeo has spotted a complicated forced-win for Juliet and desperately wants to tell her, but he remains silent as he shouldn't upset the other players.

Using only the gameplay of Dominion, how can Romeo send a message to Juliet?

So.. is the puzzle how can Romeo tell Juliet something (i.e. give her information) without giving any information to the other players?  And it's Juliet's turn?  If I'm understanding this correctly...

During Juliet's turn, she has played some number of Torturers so that the other players (players A and B) don't have any cards in hand, but Romeo was unaffected because of        Moat                .  Juliet then starts Thrown-Rooming some Masquerades so that the players pass cards in a circle.  Every card that players A or B receive must then be passed along upon next Masquerade.  If Juliet passes that same card to Romeo that she had received prior, that's a 0; passes a different card, that's a 1.  They continue to communicate via binary until some sort of message is fully constructed.  However, because player A doesn't know what was passed from Juliet to Romeo (through player B), or vice-versa for player B, neither of A nor B are able to know any of the bits.

EDIT: This allows for 2-way communication.  If all you want is 1-way, and Juliet is directly on Romeo's left, then the solution is easy -- just use Masquerade to pass bits.
« Last Edit: March 20, 2015, 03:38:57 pm by Dingan »
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Asper

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Re: Easy Puzzles
« Reply #1369 on: March 20, 2015, 02:23:57 pm »
0

Romeo and Juliet are playing a 4-player game of Dominion. Romeo has spotted a complicated forced-win for Juliet and desperately wants to tell her, but he remains silent as he shouldn't upset the other players.

Using only the gameplay of Dominion, how can Romeo send a message to Juliet?

So.. is the puzzle how can Romeo tell Juliet something (i.e. give her information) without giving any information to the other players?  And it's Juliet's turn?  If I'm understanding this correctly...

During Juliet's turn, she has played some number of Torturers so that the other players (players A and B) don't have any cards in hand, but Romeo was unaffected because of        Moat                .  Juliet then starts Thrown-Rooming some Masquerades so that the players pass cards in a circle.  Every card that players A or B receive must then be passed along upon next Masquerade.  If Juliet passes that same card to Romeo that she had received prior, that's a 0; passes a different card, that's a 1.  They continue to communicate via binary until some sort of message is fully constructed.  However, because player A doesn't know what was passed from Juliet to Romeo (through player B), or vice-versa for player B, neither of A nor B are able to know any of the bits.

EXACTLY what i meant.
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eHalcyon

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Re: Easy Puzzles
« Reply #1370 on: March 20, 2015, 03:44:18 pm »
+5

Romeo looks through the trash one card at a time, pausing on each card for a deliberate amount of time to communicate in morse code.
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pubby

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Re: Easy Puzzles
« Reply #1371 on: March 21, 2015, 11:41:05 pm »
+3

Very clever Dingan and Halcyon.

My solution involves Moat and Secret Chamber. When an attack is played, Romeo can reveal Moat to represent a "dot", and a Secret Chamber to represent a "dash". By revealing multiple times per attack, Romeo can transmit a Morse code message of any length to Juliet.
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liopoil

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Re: Easy Puzzles
« Reply #1372 on: March 22, 2015, 11:35:45 am »
0

How does Juliet know Romeo is trying to send her a message?
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Awaclus

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Re: Easy Puzzles
« Reply #1373 on: March 22, 2015, 11:36:47 am »
+1

How does Juliet know Romeo is trying to send her a message?

Why else would he reveal his Reactions multiple times?
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liopoil

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Re: Easy Puzzles
« Reply #1374 on: March 22, 2015, 11:37:51 am »
0

How does Juliet know Romeo is trying to send her a message?

Why else would he reveal his Reactions multiple times?
And the other players wouldn't notice this?
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