Wow I didn't realize that Goko had improved that much. Cool to see a former critic promoting them now.
Have we seen examples of the opposite? That is, a former Goko fan that is now a critic?
As a paying customer who has played their exclusively since September, I actually consider myself a critic. There are many, many things I still want to see improved such as:
In no particular order
1) Shelters in Pro Games
2) Ability to reconnect even after refreshing one's browser
3) All disconnects count as a loss
4) Point Counter
5) Ability to choose what sets get chosen for non-pro games
6) All promo cards implemented
7) Ability to actually get all promo cards
Base Cards art implemented
9) Matchmaking
10) No limits on people in lobbies
11) Young Witch and Ruins all on the first page
12) No lag. Period (It seems to be lagging a bit today).
13) All rules implemented correctly such as being able to choose which order to resolve cards at end of turn.
14) Make it easier to see cards when playing Scheme and you have a shit ton of actions out
15) No freezes!
16) Quicker response time to super easy fixes like Shelters in Pro Games
17) An honest pricing scheme like it was before Alchemy was released.
18) Ability to chose identical hands for pro games
19) A better rating system, ideally one that only counts wins and losses at the end of the day and also one that slowly reduces one rating for not playing over a period of time. Also, one that doesn't make you lose points against 0 rank opponents for winning, but maybe you don't gain points as well.
20) Having the loser go first for the second game (I am not sure if Goko does this, but I suspect it is always random who goes first. I might be wrong.)
Well, that is what comes to me off the top of my head. But, as you can see, despite having played over 1000 games on Goko, there are still many changes I hope to see. Some are small nitpicks and some are pretty big.