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Author Topic: over coming perfect Chapel/Wharf opening  (Read 3057 times)

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CopperrCopper

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over coming perfect Chapel/Wharf opening
« on: March 05, 2013, 02:04:05 pm »
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I was eventually going to slip into Vineyards but I was hoping to build my economy a bit first.  Opponent getting perfect turns 1-4 made me make a move much earlier.  Here's to being able to change strategies at a moments notice -

http://dominion.isotropic.org/gamelog/201303/05/game-20130305-105528-ea84e41d.html
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Morgrim7

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Re: over coming perfect Chapel/Wharf opening
« Reply #1 on: March 05, 2013, 10:09:53 pm »
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...he only bought...one wharf...
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michaeljb

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Re: over coming perfect Chapel/Wharf opening
« Reply #2 on: March 06, 2013, 12:38:48 am »
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...he only bought...one wharf...

And began buying Provinces when his deck was only that Wharf, a Chapel, 2 Golds and a Silver  :o
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Davio

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Re: over coming perfect Chapel/Wharf opening
« Reply #3 on: March 06, 2013, 05:02:14 am »
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...he only bought...one wharf...

And began buying Provinces when his deck was only that Wharf, a Chapel, 2 Golds and a Silver  :o
This is what's known as the "Magnesium" deck.
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RTT

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Re: over coming perfect Chapel/Wharf opening
« Reply #4 on: March 06, 2013, 05:10:49 am »
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...he only bought...one wharf...

And began buying Provinces when his deck was only that Wharf, a Chapel, 2 Golds and a Silver  :o
This is what's known as the "Magnesium" deck.

why ?
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Titandrake

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Re: over coming perfect Chapel/Wharf opening
« Reply #5 on: March 06, 2013, 05:37:40 am »
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...he only bought...one wharf...

And began buying Provinces when his deck was only that Wharf, a Chapel, 2 Golds and a Silver  :o
This is what's known as the "Magnesium" deck.

why ?

It burns brightly, but that light fades away very quickly as the magnesium gets used up
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Davio

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Re: over coming perfect Chapel/Wharf opening
« Reply #6 on: March 06, 2013, 05:44:24 am »
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...he only bought...one wharf...

And began buying Provinces when his deck was only that Wharf, a Chapel, 2 Golds and a Silver  :o
This is what's known as the "Magnesium" deck.

why ?

It burns brightly, but that light fades away very quickly as the magnesium gets used up
Indeed! So glad someone got the reference.  ;D ;D
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ipofanes

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Re: over coming perfect Chapel/Wharf opening
« Reply #7 on: March 06, 2013, 06:23:59 am »
+1

But more Gold and Silver wouldn't burn at all ...
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Morgrim7

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Re: over coming perfect Chapel/Wharf opening
« Reply #8 on: March 07, 2013, 03:50:45 am »
+1

But more Gold and Silver wouldn't burn at all ...
and maybe another wharf or two...

...or maybe just Wharf BM...
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Maaaaaaaaaaaaad." -Voltgloss
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clb

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Re: over coming perfect Chapel/Wharf opening
« Reply #9 on: March 07, 2013, 08:52:54 pm »
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What was your strategy in buying 2 Chapels? Were you looking to thin your deck extra-fast to have the potions show up more often? You trashed one of the Chapels pretty early on - I assume this was part of your strategy shift, but it seems that keeping the action card would be compatible with your Vineyards strategy. Could you please help me understand?
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CopperrCopper

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Re: over coming perfect Chapel/Wharf opening
« Reply #10 on: March 08, 2013, 11:41:20 am »
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I bought the second chapel with my horrid turn 3 (CCEEE) in hopes to catch up with the thinning.  At that point I wasn't ready to switch strategies.   It may have been a mistake since its likely to be drawn dead by wharf. 
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zahlman

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Re: over coming perfect Chapel/Wharf opening
« Reply #11 on: March 08, 2013, 04:00:31 pm »
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I bought the second chapel with my horrid turn 3 (CCEEE) in hopes to catch up with the thinning.

Look at it this way: Your next hand will be either

5 coppers -> buy the Wharf.
Chapel and 4 Coppers - yay, you get to trash 4 cards. Money density is not a problem because you already have an Ironworks that can get you treasure cards.
Ironworks and 4 Coppers -> Ironworks your Talisman and buy the Wharf.
Chapel, Ironworks and 3 Coppers, as in game -> you can Ironworks a second Ironworks and still trash 3 cards.

You don't need to trash that quickly. You have Wharf, after all. And *it won't really even work anyway* - now you have to get lucky to not have the two Chapels collide initially (*and* not draw them dead as you point out), and then the extra Chapel is an extra dead card that you *do* want to collide later (or keep for Vineyards I guess).

Also, did you consider picking up Jester later at all? He's advertised an intent to build a deck that's mostly high-value treasures and green cards. That's a great target. Yeah, you won't be able to power up your Vineyards directly, but...
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