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Author Topic: Is losing the FG split 6/4 THAT bad?  (Read 1373 times)

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ednever

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Is losing the FG split 6/4 THAT bad?
« on: March 01, 2013, 08:57:16 pm »
0

My opponent made a vulgar comment and disappeared.

Turn 5.

I'm pretty sure with equal play you still have a 40% or so shot of winning after losing the split. Am I wrong?

http://dominion.isotropic.org/gamelog/201303/01/game-20130301-172837-a667edb8.html
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Morgrim7

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Re: Is losing the FG split 6/4 THAT bad?
« Reply #1 on: March 01, 2013, 10:42:55 pm »
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Meh, some people...
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Powerman

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Re: Is losing the FG split 6/4 THAT bad?
« Reply #2 on: March 01, 2013, 11:53:44 pm »
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Losing 6/4 out of P1 is pretty bad.
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Morgrim7

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Re: Is losing the FG split 6/4 THAT bad?
« Reply #3 on: March 02, 2013, 02:09:27 am »
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Losing 6/4 out of P1 is pretty bad.
Its also not that uncommon.
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dondon151

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Re: Is losing the FG split 6/4 THAT bad?
« Reply #4 on: March 02, 2013, 02:47:13 am »
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No, it's pretty uncommon...

Player 1 basically has to get very unlucky twice to lose the FG split 6/4, and it has to be something really bad like Spice Merchant falling to turn 5 and not being able to make $4 for a double FG buy.

If both players open SM/FG:
- Both players will have 1 FG after turn 2
- Assuming P2 gets and ideal reshuffle and P1's SM falls to turn 5, P1 will have 3 FGs and P2 will have 4 FGs after turn 4

On turn 5, if P2's SM fails to make $4 and 2 buys, then he'll only get 4 FGs, otherwise he'll get 5 and the split will be even. In order for P2 to actually win the split, then, he has to play a turn 5 SM that makes $4 and 2 buys to buy the 2 remaining FG for a 4-6 split. Otherwise P2 will only buy his 5th FG on turn 5 and P1 can buy his 5th FG on turn 6.

Basically what needs to happen is that P1's Spice Merchant fails make $4 on the reshuffle and he does not draw it on turn 5. P2 must draw his Spice Merchant on the reshuffle and on turn 5, in addition to making $4 both times. This is pretty rare. Someone more adept at maths than I can chug out the probabilities, but I wouldn't be surprised if it were below 10%.

In ed's game, what his opponent should have done is to play SM for cards on turn 4 because he knows that he can't buy 2 FG that turn. That maximizes the chance of him drawing his SM on turn 5 to salvage the split.
« Last Edit: March 02, 2013, 02:51:03 am by dondon151 »
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HiveMindEmulator

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Re: Is losing the FG split 6/4 THAT bad?
« Reply #5 on: March 02, 2013, 12:41:08 pm »
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I think what happened is that he was upset about his turn 4 drawing SM with 2 Estates, and then out of frustration played it wrong, probably realizing immediately after, adding to the frustration, and then when he came up with $4 on turn 6 with nothing good to buy (the draw cards cost $5), he just didn't want to play the game anymore.

I feel like this kind of thing happens to me. I wouldn't quit this particular game probably, since it's not an engine game, so it should go fast enough. But sometimes you just want to get out of the situation for your mental health.
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enfynet

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Re: Is losing the FG split 6/4 THAT bad?
« Reply #6 on: March 02, 2013, 03:22:54 pm »
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Man... I've played games where I know by turn 4 that I'm going to lose but continue to play anyways. What's the point when the game doesn't last very long, and someone has to win anyways?
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