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Is Doubletac/Vault really this good?
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Topic: Is Doubletac/Vault really this good? (Read 722 times)
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zahlman
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Is Doubletac/Vault really this good?
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March 01, 2013, 04:34:34 am »
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http://dominion.isotropic.org/gamelog/201303/01/game-20130301-005910-27666e7a.html
Obviously my opponent didn't really put up any resistance, but I'm wondering just how lucky I had to get for a result like this, or if the engine is really supposed to work this well. Normally I seem to have trouble getting doubletac engines up and running quickly, so I'd only consider them on a board where I could open with an attack like Militia and then build something more complicated. But maybe it's exactly because I'm trying to build more complicated things that I can't do it quickly? This engine seems to not mind extra Treasures - I used to figure you needed some light trashing in order to connect the Tacs consistently, but apparently this way of thinking is all wrong. Instead you want a bit of extra treasure so that you have insurance when you don't connect (and thus can fall back on the vault->gold->province approach).
I'm guessing there really isn't anything better without villages? Is Singletac/Bank competitive? How about Ghost Ship/BM?
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dondon151
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Re: Is Doubletac/Vault really this good?
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March 01, 2013, 05:05:35 am »
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Double Tactician is not consistent without some way to keep the deck size constant as you green, but sometimes luck will get you through.
On this board in particular I would be cautious going with Vault with Ghost Ship lurking in the kingdom.
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Is Doubletac/Vault really this good?